Patents by Inventor Andrew John BLAYLOCK

Andrew John BLAYLOCK has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20220270511
    Abstract: Embodiments of a system and method for retrieving a skill training data file, outputting the skill training data file for display on a user interface, and displaying the skill training data file are generally described herein. The skill training data file may include a set of video portions displayed in a sequence including a first passive video portion. The skill training data file may include a second video portion including visual or audible instructions directing a viewer to imagine body sensations corresponding to images shown in the second video portion. In some examples, the body sensations may be representative of muscle movements used to perform the skill.
    Type: Application
    Filed: February 18, 2022
    Publication date: August 25, 2022
    Inventors: Andrew John Blaylock, Jeffrey Thielen
  • Publication number: 20220245880
    Abstract: A system or method for training may display a student avatar and an expert avatar. A method may include capturing movement of a user attempting a technique, and generating a student avatar animation from the captured movement. The method may include retrieving a 3D expert avatar animation corresponding to the technique. The method may include displaying the 3D student avatar animation and the 3D expert avatar animation. For example, the animations may be displayed concurrently.
    Type: Application
    Filed: September 13, 2021
    Publication date: August 4, 2022
    Inventors: Jeffrey Thielen, Andrew John Blaylock
  • Patent number: 11341865
    Abstract: A system and method may provide video content for training a user in an athletic motion or action. For example, video content may be provided with diminishing visibility to allow the user to visualize and imagine the action presented in the video content. In another example, a portion of a video content may be faded out, not displayed, or obscured to allow for visualization and imagination of the portion. In another example, video content may be presented in an manner that retains a user's interest despite repeated viewings.
    Type: Grant
    Filed: February 15, 2021
    Date of Patent: May 24, 2022
    Assignee: Visyn Inc.
    Inventors: Jeffrey Thielen, Andrew John Blaylock
  • Patent number: 11120598
    Abstract: A system or method for training may display a student avatar and an expert avatar. A method may include capturing movement of a user attempting a technique, and generating a student avatar animation from the captured movement. The method may include retrieving a 3D expert avatar animation corresponding to the technique. The method may include displaying the 3D student avatar animation and the 3D expert avatar animation. For example, the animations may be displayed concurrently.
    Type: Grant
    Filed: May 13, 2020
    Date of Patent: September 14, 2021
    Assignee: Visyn Inc.
    Inventors: Jeffrey Thielen, Andrew John Blaylock
  • Publication number: 20210241652
    Abstract: A system and method may provide video content for training a user in an athletic motion or action. For example, video content may be provided with diminishing visibility to allow the user to visualize and imagine the action presented in the video content. In another example, a portion of a video content may be faded out, not displayed, or obscured to allow for visualization and imagination of the portion. In another example, video content may be presented in an manner that retains a user's interest despite repeated viewings.
    Type: Application
    Filed: February 15, 2021
    Publication date: August 5, 2021
    Inventors: Jeffrey Thielen, Andrew John Blaylock
  • Patent number: 11017576
    Abstract: A system and method may be used for reference model predictive tracking and rendering. Systems and methods may use computational systems, networking, or display hardware to seamlessly allow users to see their motion in real-time. The systems and methods may provide the brain the extra visual information to help a user converge to highly efficient high-quality technique (e.g., movement control) more rapidly than other processes. An approach to generating accurate models in delayed processing may include treating depth-sensor-derived skeletal inference of body position as statistical data about the underlying motion rather than a representation of that motion itself. In an example, a process for slicing up a time-series of body constructions in a motion model may use a full time series of positions for individual body segments, creating trajectories.
    Type: Grant
    Filed: May 29, 2019
    Date of Patent: May 25, 2021
    Assignee: Visyn Inc.
    Inventors: Andrew John Blaylock, Jeffrey Thielen
  • Patent number: 10950140
    Abstract: A system and method may provide video content for training a user in an athletic motion or action. For example, video content may be provided with diminishing visibility to allow the user to visualize and imagine the action presented in the video content. In another example, a portion of a video content may be faded out, not displayed, or obscured to allow for visualization and imagination of the portion. In another example, video content may be presented in an manner that retains a user's interest despite repeated viewings.
    Type: Grant
    Filed: June 22, 2018
    Date of Patent: March 16, 2021
    Assignee: Visyn Inc.
    Inventors: Jeffrey Thielen, Andrew John Blaylock
  • Publication number: 20200314489
    Abstract: This document describes a computer-based visual-based training system that includes five main components: video repetition, user motion capture, virtual reality training, automated feedback, and automated skill progression.
    Type: Application
    Filed: April 10, 2020
    Publication date: October 1, 2020
    Inventors: Jeffrey Thielen, Andrew John Blaylock
  • Publication number: 20200273229
    Abstract: A system or method for training may display a student avatar and an expert avatar. A method may include capturing movement of a user attempting a technique, and generating a student avatar animation from the captured movement. The method may include retrieving a 3D expert avatar animation corresponding to the technique. The method may include displaying the 3D student avatar animation and the 3D expert avatar animation. For example, the animations may be displayed concurrently.
    Type: Application
    Filed: May 13, 2020
    Publication date: August 27, 2020
    Inventors: Jeffrey Thielen, Andrew John Blaylock
  • Patent number: 10679396
    Abstract: A system or method for training may display a student avatar and an expert avatar. A method may include capturing movement of a user attempting a technique, and generating a student avatar animation from the captured movement. The method may include retrieving a 3D expert avatar animation corresponding to the technique. The method may include displaying the 3D student avatar animation and the 3D expert avatar animation. For example, the animations may be displayed concurrently.
    Type: Grant
    Filed: July 13, 2018
    Date of Patent: June 9, 2020
    Assignee: Visyn Inc.
    Inventors: Jeffrey Thielen, Andrew John Blaylock
  • Publication number: 20200058148
    Abstract: A system and method may be used for reference model predictive tracking and rendering. Systems and methods may use computational systems, networking, or display hardware to seamlessly allow users to see their motion in real-time. The systems and methods may provide the brain the extra visual information to help a user converge to highly efficient high-quality technique (e.g., movement control) more rapidly than other processes. An approach to generating accurate models in delayed processing may include treating depth-sensor-derived skeletal inference of body position as statistical data about the underlying motion rather than a representation of that motion itself. In an example, a process for slicing up a time-series of body constructions in a motion model may use a full time series of positions for individual body segments, creating trajectories.
    Type: Application
    Filed: May 29, 2019
    Publication date: February 20, 2020
    Inventors: Andrew John Blaylock, Jeffrey Thielen
  • Publication number: 20190019321
    Abstract: A system or method for training may display a student avatar and an expert avatar. A method may include capturing movement of a user attempting a technique, and generating a student avatar animation from the captured movement. The method may include retrieving a 3D expert avatar animation corresponding to the technique. The method may include displaying the 3D student avatar animation and the 3D expert avatar animation. For example, the animations may be displayed concurrently.
    Type: Application
    Filed: July 13, 2018
    Publication date: January 17, 2019
    Inventors: Jeffrey Thielen, Andrew John Blaylock
  • Publication number: 20180374384
    Abstract: A system and method may provide video content for training a user in an athletic motion or action. For example, video content may be provided with diminishing visibility to allow the user to visualize and imagine the action presented in the video content. In another example, a portion of a video content may be faded out, not displayed, or obscured to allow for visualization and imagination of the portion. In another example, video content may be presented in an manner that retains a user's interest despite repeated viewings.
    Type: Application
    Filed: June 22, 2018
    Publication date: December 27, 2018
    Inventors: Jeffrey Thielen, Andrew John Blaylock
  • Publication number: 20180374383
    Abstract: System and methods may provide coaching feedback. An example method may include presenting a visual display of a target movement pattern for a user to mimic. The user may be tracked during an attempt to mimic the target movement pattern. Real-time feedback may be provided, for example during the tracking. The feedback may include a visual effect separate from the target movement pattern. For example, the visual effect may indicate a deviation of the attempt from the target movement pattern. In an example, the visual effect may be an arrow, a change in background color or pattern, or the like. In an example, instead of or in addition to the visual effect, an audible effect may be used.
    Type: Application
    Filed: June 22, 2018
    Publication date: December 27, 2018
    Inventors: Jeffrey Thielen, Andrew John Blaylock
  • Publication number: 20180295419
    Abstract: This document describes a computer-based visual-based training system that includes five main components: video repetition, user motion capture, virtual reality training, automated feedback, and automated skill progression. A system for delivering video to a viewer, the system comprising: a video selection module to select a video segment from a plurality of video segments, the plurality of video segments including content of demonstrations of a skill; a video presentation module to present the video segment multiple times to a user during a visual-based training session to train the user in the skill; and a user monitor module to determine that the user has become inattentive, wherein the video selection module is to obtain a replacement video segment in response to determining that the user has become inattentive, and wherein the video presentation module is to present the replacement video segment to the user.
    Type: Application
    Filed: January 7, 2016
    Publication date: October 11, 2018
    Inventors: Jeffrey THIELEN, Andrew John BLAYLOCK