Patents by Inventor Andrew Pascal
Andrew Pascal has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 12033465Abstract: A method, apparatus, and computer readable storage to implement an online casual casino games which provide a player an opportunity to earn loyalty points which are independent of outcomes of the casino games themselves. Loyalty points can be earned by advancing levels or wagering a certain amount in chips (typically with a non-cash value). Once enough loyalty points are earned, they can be redeemed for tangible goods and services.Type: GrantFiled: March 15, 2022Date of Patent: July 9, 2024Assignee: Playstudios US, LLCInventors: Andrew Pascal, Paul Mathews, Monty Kerr
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Patent number: 11783671Abstract: A method, apparatus, and computer readable storage to implement an augmented game system. A player can play an online game and accumulate loyalty points without have to pay cash. The player can enter a physical casino and play an electronic gaming machine which can retrieve the player's information from the online game including the number of loyalty points the player has and any other incentives or game add-ons the player would be entitled to. The player would then play a physical game on the electronic game normally (by depositing cash and playing) but the game play would be augmented by virtue of the player having the loyalty points or other incentives or add-ons. For example, the game can be augmented by giving the player a better paytable.Type: GrantFiled: April 27, 2021Date of Patent: October 10, 2023Assignee: Playstudios US, LLCInventors: Andrew Pascal, Paul Mathews, Monty Kerr
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Patent number: 11282336Abstract: A method, apparatus, and computer readable storage to implement an online casual casino games which provide a player an opportunity to earn loyalty points which are independent of outcomes of the casino games themselves. Loyalty points can be earned by advancing levels or wagering a certain amount in chips (typically with a non-cash value). Once enough loyalty points are earned, they can be redeemed for tangible goods and services.Type: GrantFiled: December 31, 2013Date of Patent: March 22, 2022Assignee: Playstudios US, LLCInventors: Andrew Pascal, Paul Mathews, Monty Kerr
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Patent number: 10991204Abstract: A method, apparatus, and computer readable storage to implement an augmented game system. A player can play an online game and accumulate loyalty points without have to pay cash. The player can enter a physical casino and play an electronic gaming machine which can retrieve the player's information from the online game including the number of loyalty points the player has and any other incentives or game add-ons the player would be entitled to. The player would then play a physical game on the electronic game normally (by depositing cash and playing) but the game play would be augmented by virtue of the player having the loyalty points or other incentives or add-ons. For example, the game can be augmented by giving the player a better paytable.Type: GrantFiled: December 24, 2018Date of Patent: April 27, 2021Assignee: Playstudios, Inc.Inventors: Andrew Pascal, Paul Mathews, Monty Kerr
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Patent number: 10748382Abstract: A method, apparatus, and computer readable storage to implement a guaranteed loyalty point system. A player is provided a fixed amount of guaranteed loyalty points which are converted to loyalty points as the play plays wagering games such as slot games. When the amount of guaranteed loyalty points is depleted, then the player continues to player the slot game but no further loyalty points are awarded to the player until the player once again possesses some more guaranteed loyalty points. In this way, the amount of loyalty points a player ultimately receives is not dependent on luck. The loyalty points can be redeemed for tangible goods and/or services (e.g., show tickets, meal at a restaurant, etc.).Type: GrantFiled: March 13, 2015Date of Patent: August 18, 2020Assignee: Playstudios, Inc.Inventors: Andrew Pascal, Monty Kerr
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Publication number: 20200151781Abstract: A method, apparatus, and computer readable storage to implement a social networking game that allows player to earn credits and loyalty points based on actions taken in the game. Only if the player meets certain predetermined conditions, then the player would be allowed to redeem some or all of the credits or loyalty points for tangible goods and/or services which can then be delivered to the player. If the player does not meet the predetermined conditions, then the player would not be allowed to redeem points for tangible goods and/or services.Type: ApplicationFiled: May 15, 2012Publication date: May 14, 2020Inventors: Andrew Pascal, Paul Mathews
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Patent number: 10366566Abstract: A method, apparatus, and computer readable storage to implement a social networking game that provides players additional incentives and advantages based on the value of that player to a site hosting the games. For example, a player who refers more friends to play on the site will receive better chances of winning valuable prizes in the games. The value of a player's referred friends can also be taken into consideration when determining that player's value.Type: GrantFiled: February 14, 2013Date of Patent: July 30, 2019Assignee: Playstudios, Inc.Inventors: Andrew Pascal, Monty Kerr
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Patent number: 10163303Abstract: A method, apparatus, and computer readable storage to implement an augmented game system. A player can play an online game and accumulate loyalty points without have to pay cash. The player can enter a physical casino and play an electronic gaming machine which can retrieve the player's information from the online game including the number of loyalty points the player has and any other incentives or game add-ons the player would be entitled to. The player would then play a physical game on the electronic game normally (by depositing cash and playing) but the game play would be augmented by virtue of the player having the loyalty points or other incentives or add-ons. For example, the game can be augmented by giving the player a better paytable.Type: GrantFiled: March 13, 2014Date of Patent: December 25, 2018Assignee: Playstudios, Inc.Inventors: Andrew Pascal, Paul Mathews, Monty Kerr
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Patent number: 10163304Abstract: A method, apparatus, and computer readable storage to implement an augmented game system. A player can play an online game and accumulate loyalty points without have to pay cash. The player can enter a physical casino and play an electronic gaming machine which can retrieve the player's information from the online game including the number of loyalty points the player has and any other incentives or game add-ons the player would be entitled to. The player would then play a physical game on the electronic game normally (by depositing cash and playing) but the game play would be augmented by virtue of the player having the loyalty points or other incentives or add-ons. For example, the game can be augmented by giving the player a better paytable.Type: GrantFiled: April 17, 2016Date of Patent: December 25, 2018Assignee: Playstudios, Inc.Inventors: Andrew Pascal, Paul Mathews, Monty Kerr
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Patent number: 10068426Abstract: A method, apparatus, and computer readable storage to implement a casual wagering game which is not for real money that can adjust its results based on past events. Based on detected patterns of past events, the mathematical model of a wagering game such as a slot game can change. For example, if a player has had a continuous streak of bad luck, the mathematical model of the game the player is playing can change so that the player would generally receive more favorable results.Type: GrantFiled: June 29, 2014Date of Patent: September 4, 2018Assignee: Playstudios, Inc.Inventors: Andrew Pascal, Monty Kerr
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Patent number: 9898888Abstract: A method, apparatus, and computer readable storage to implement slot machine game that uses isometric symbols. The isometric symbols scroll on the screen in three-dimensions which also accommodate for hidden line removal. The game can be displayed on a traditional two-dimensional output device or an autostereoscopic display.Type: GrantFiled: March 28, 2015Date of Patent: February 20, 2018Assignee: Playstudios, Inc.Inventors: Andrew Pascal, Nicholas Koenig
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Patent number: 9824537Abstract: A method, apparatus, and computer readable storage to implement an augmented game system. A player can play an online game and accumulate loyalty points without have to pay cash. The player can enter a physical casino and play an electronic gaming machine which can retrieve the player's information from the online game including the number of loyalty points the player has and any other incentives or game add-ons the player would be entitled to. The player would then play a physical game on the electronic game normally (by depositing cash and playing) but the game play would be augmented by virtue of the player having the loyalty points or other incentives or add-ons. For example, the game can be augmented by giving the player a better paytable.Type: GrantFiled: April 17, 2016Date of Patent: November 21, 2017Assignee: Playstudios, Inc.Inventors: Andrew Pascal, Paul Mathews, Monty Kerr
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Patent number: 9824370Abstract: A method, apparatus, and computer readable storage to implement a social networking game that enables players to scan QR codes (or other identifying markers) and transmit the items scanned to a server that determines the physical location of the player. Players can play a game where they attempt to find and scan as many QR codes as possible. In an embodiment, the QR codes can also be used for crowd control. People in areas that are overly populated can be incentivized to move to lower traffic areas by offering them incentives for reporting to the low traffic area.Type: GrantFiled: June 19, 2014Date of Patent: November 21, 2017Assignee: Pascal Ventures, LLCInventor: Andrew Pascal
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Patent number: 9427661Abstract: A method, apparatus, and computer readable storage to implement a social networking game that allows a player to interact in a virtual world. The virtual world displays characters representing the player's friends on the social networking site. The player's friends are automatically imported into the game along with some of their real world characteristics.Type: GrantFiled: March 5, 2013Date of Patent: August 30, 2016Assignee: Playstudios, Inc.Inventors: Andrew Pascal, Paul Mathews, Monty Kerr
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Patent number: 9302187Abstract: A method, apparatus, and computer readable storage to implement a game which is initiated by a player scanning a QR code on a portable device. The player's physical location can be determined from QR code, and then potential prizes in the game are determined based on the location of the player. The potential prizes can come in the form of slices on a wheel and the wheel is spun to a random result.Type: GrantFiled: August 1, 2014Date of Patent: April 5, 2016Assignee: Pascal Ventures, LLCInventors: Andrew Pascal, David Pascal
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Patent number: 8992319Abstract: A method, apparatus, and computer readable storage to implement slot machine game that uses isometric symbols. The isometric symbols scroll on the screen in three-dimensions which also accommodate for hidden line removal. The game can be displayed on a traditional two-dimensional output device or an autostereoscopic display.Type: GrantFiled: January 11, 2012Date of Patent: March 31, 2015Assignee: PlayStudios, Inc.Inventors: Andrew Pascal, Nicholas Koenig
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Patent number: 8827160Abstract: A method, apparatus, and computer readable storage to implement a game which is initiated by a player scanning a QR code on a portable device. The player's physical location can be determined from QR code, and then potential prizes in the game are determined based on the location of the player. The potential prizes can come in the form of slices on a wheel and the wheel is spun to a random result.Type: GrantFiled: November 1, 2012Date of Patent: September 9, 2014Inventors: Andrew Pascal, David Pascal
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Patent number: 8794508Abstract: A method, apparatus, and computer readable storage to implement a social networking game that enables players to scan QR codes (or other identifying markers) and transmit the items scanned to a server that determines the physical location of the player. Players can play a game where they attempt to find and scan as many QR codes as possible. In an embodiment, the QR codes can also be used for crowd control. People in areas that are overly populated can be incentivized to move to lower traffic areas by offering them incentives for reporting to the low traffic area.Type: GrantFiled: May 16, 2012Date of Patent: August 5, 2014Inventor: Andrew Pascal
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Publication number: 20060111171Abstract: Systems and methods for capturing images of gaming players and incorporating such images for display into casino games are disclosed. Such casino games can include reel, reel simulation or card games. Methods can include using a camera to capture at a casino game an image of a player located within the field of view of the camera, electronically sensing the image captured by the camera, and electronically displaying at least a portion of the electronically sensed image on a first electronic display associated with the casino game such that the displayed portion of the image is utilized within the play of the casino game.Type: ApplicationFiled: December 30, 2005Publication date: May 25, 2006Applicant: IGTInventors: Charles Berg, Andrew Pascal
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Patent number: 6817948Abstract: Dynamic tournament gaming method and system, including the provision of a plurality of gaming terminals selectively interlinkable together with a host terminal so that current players of the terminals desiring to participate in group tournament play can be notified of the opportunity and provided with the choice to play or not. If a current player chooses to play, he so signifies, enters his entry fee into the terminal, and awaits start of the event. Upon start of the tournament by the host terminal, the player will play the tournament game over and over as fast as possible to accumulate as many points as possible during a particular pre-announced tournament period. The host terminal will continuously monitor the terminals of all play participants, dynamically record play status, and control termination of the game period. It will also conduct an accounting of the results, issue win results notification, and perhaps provide remote pay-out of game winnings.Type: GrantFiled: January 15, 2003Date of Patent: November 16, 2004Assignee: IGTInventors: Andrew Pascal, Louis David Giacalone, Jr., Michael Barnett