Patents by Inventor Andrew Pascal

Andrew Pascal has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11783671
    Abstract: A method, apparatus, and computer readable storage to implement an augmented game system. A player can play an online game and accumulate loyalty points without have to pay cash. The player can enter a physical casino and play an electronic gaming machine which can retrieve the player's information from the online game including the number of loyalty points the player has and any other incentives or game add-ons the player would be entitled to. The player would then play a physical game on the electronic game normally (by depositing cash and playing) but the game play would be augmented by virtue of the player having the loyalty points or other incentives or add-ons. For example, the game can be augmented by giving the player a better paytable.
    Type: Grant
    Filed: April 27, 2021
    Date of Patent: October 10, 2023
    Assignee: Playstudios US, LLC
    Inventors: Andrew Pascal, Paul Mathews, Monty Kerr
  • Patent number: 11282336
    Abstract: A method, apparatus, and computer readable storage to implement an online casual casino games which provide a player an opportunity to earn loyalty points which are independent of outcomes of the casino games themselves. Loyalty points can be earned by advancing levels or wagering a certain amount in chips (typically with a non-cash value). Once enough loyalty points are earned, they can be redeemed for tangible goods and services.
    Type: Grant
    Filed: December 31, 2013
    Date of Patent: March 22, 2022
    Assignee: Playstudios US, LLC
    Inventors: Andrew Pascal, Paul Mathews, Monty Kerr
  • Patent number: 10991204
    Abstract: A method, apparatus, and computer readable storage to implement an augmented game system. A player can play an online game and accumulate loyalty points without have to pay cash. The player can enter a physical casino and play an electronic gaming machine which can retrieve the player's information from the online game including the number of loyalty points the player has and any other incentives or game add-ons the player would be entitled to. The player would then play a physical game on the electronic game normally (by depositing cash and playing) but the game play would be augmented by virtue of the player having the loyalty points or other incentives or add-ons. For example, the game can be augmented by giving the player a better paytable.
    Type: Grant
    Filed: December 24, 2018
    Date of Patent: April 27, 2021
    Assignee: Playstudios, Inc.
    Inventors: Andrew Pascal, Paul Mathews, Monty Kerr
  • Patent number: 10748382
    Abstract: A method, apparatus, and computer readable storage to implement a guaranteed loyalty point system. A player is provided a fixed amount of guaranteed loyalty points which are converted to loyalty points as the play plays wagering games such as slot games. When the amount of guaranteed loyalty points is depleted, then the player continues to player the slot game but no further loyalty points are awarded to the player until the player once again possesses some more guaranteed loyalty points. In this way, the amount of loyalty points a player ultimately receives is not dependent on luck. The loyalty points can be redeemed for tangible goods and/or services (e.g., show tickets, meal at a restaurant, etc.).
    Type: Grant
    Filed: March 13, 2015
    Date of Patent: August 18, 2020
    Assignee: Playstudios, Inc.
    Inventors: Andrew Pascal, Monty Kerr
  • Publication number: 20200151781
    Abstract: A method, apparatus, and computer readable storage to implement a social networking game that allows player to earn credits and loyalty points based on actions taken in the game. Only if the player meets certain predetermined conditions, then the player would be allowed to redeem some or all of the credits or loyalty points for tangible goods and/or services which can then be delivered to the player. If the player does not meet the predetermined conditions, then the player would not be allowed to redeem points for tangible goods and/or services.
    Type: Application
    Filed: May 15, 2012
    Publication date: May 14, 2020
    Inventors: Andrew Pascal, Paul Mathews
  • Patent number: 10366566
    Abstract: A method, apparatus, and computer readable storage to implement a social networking game that provides players additional incentives and advantages based on the value of that player to a site hosting the games. For example, a player who refers more friends to play on the site will receive better chances of winning valuable prizes in the games. The value of a player's referred friends can also be taken into consideration when determining that player's value.
    Type: Grant
    Filed: February 14, 2013
    Date of Patent: July 30, 2019
    Assignee: Playstudios, Inc.
    Inventors: Andrew Pascal, Monty Kerr
  • Patent number: 10163304
    Abstract: A method, apparatus, and computer readable storage to implement an augmented game system. A player can play an online game and accumulate loyalty points without have to pay cash. The player can enter a physical casino and play an electronic gaming machine which can retrieve the player's information from the online game including the number of loyalty points the player has and any other incentives or game add-ons the player would be entitled to. The player would then play a physical game on the electronic game normally (by depositing cash and playing) but the game play would be augmented by virtue of the player having the loyalty points or other incentives or add-ons. For example, the game can be augmented by giving the player a better paytable.
    Type: Grant
    Filed: April 17, 2016
    Date of Patent: December 25, 2018
    Assignee: Playstudios, Inc.
    Inventors: Andrew Pascal, Paul Mathews, Monty Kerr
  • Patent number: 10163303
    Abstract: A method, apparatus, and computer readable storage to implement an augmented game system. A player can play an online game and accumulate loyalty points without have to pay cash. The player can enter a physical casino and play an electronic gaming machine which can retrieve the player's information from the online game including the number of loyalty points the player has and any other incentives or game add-ons the player would be entitled to. The player would then play a physical game on the electronic game normally (by depositing cash and playing) but the game play would be augmented by virtue of the player having the loyalty points or other incentives or add-ons. For example, the game can be augmented by giving the player a better paytable.
    Type: Grant
    Filed: March 13, 2014
    Date of Patent: December 25, 2018
    Assignee: Playstudios, Inc.
    Inventors: Andrew Pascal, Paul Mathews, Monty Kerr
  • Patent number: 10068426
    Abstract: A method, apparatus, and computer readable storage to implement a casual wagering game which is not for real money that can adjust its results based on past events. Based on detected patterns of past events, the mathematical model of a wagering game such as a slot game can change. For example, if a player has had a continuous streak of bad luck, the mathematical model of the game the player is playing can change so that the player would generally receive more favorable results.
    Type: Grant
    Filed: June 29, 2014
    Date of Patent: September 4, 2018
    Assignee: Playstudios, Inc.
    Inventors: Andrew Pascal, Monty Kerr
  • Patent number: 9898888
    Abstract: A method, apparatus, and computer readable storage to implement slot machine game that uses isometric symbols. The isometric symbols scroll on the screen in three-dimensions which also accommodate for hidden line removal. The game can be displayed on a traditional two-dimensional output device or an autostereoscopic display.
    Type: Grant
    Filed: March 28, 2015
    Date of Patent: February 20, 2018
    Assignee: Playstudios, Inc.
    Inventors: Andrew Pascal, Nicholas Koenig
  • Patent number: 9824370
    Abstract: A method, apparatus, and computer readable storage to implement a social networking game that enables players to scan QR codes (or other identifying markers) and transmit the items scanned to a server that determines the physical location of the player. Players can play a game where they attempt to find and scan as many QR codes as possible. In an embodiment, the QR codes can also be used for crowd control. People in areas that are overly populated can be incentivized to move to lower traffic areas by offering them incentives for reporting to the low traffic area.
    Type: Grant
    Filed: June 19, 2014
    Date of Patent: November 21, 2017
    Assignee: Pascal Ventures, LLC
    Inventor: Andrew Pascal
  • Patent number: 9824537
    Abstract: A method, apparatus, and computer readable storage to implement an augmented game system. A player can play an online game and accumulate loyalty points without have to pay cash. The player can enter a physical casino and play an electronic gaming machine which can retrieve the player's information from the online game including the number of loyalty points the player has and any other incentives or game add-ons the player would be entitled to. The player would then play a physical game on the electronic game normally (by depositing cash and playing) but the game play would be augmented by virtue of the player having the loyalty points or other incentives or add-ons. For example, the game can be augmented by giving the player a better paytable.
    Type: Grant
    Filed: April 17, 2016
    Date of Patent: November 21, 2017
    Assignee: Playstudios, Inc.
    Inventors: Andrew Pascal, Paul Mathews, Monty Kerr
  • Patent number: 9427661
    Abstract: A method, apparatus, and computer readable storage to implement a social networking game that allows a player to interact in a virtual world. The virtual world displays characters representing the player's friends on the social networking site. The player's friends are automatically imported into the game along with some of their real world characteristics.
    Type: Grant
    Filed: March 5, 2013
    Date of Patent: August 30, 2016
    Assignee: Playstudios, Inc.
    Inventors: Andrew Pascal, Paul Mathews, Monty Kerr
  • Patent number: 9302187
    Abstract: A method, apparatus, and computer readable storage to implement a game which is initiated by a player scanning a QR code on a portable device. The player's physical location can be determined from QR code, and then potential prizes in the game are determined based on the location of the player. The potential prizes can come in the form of slices on a wheel and the wheel is spun to a random result.
    Type: Grant
    Filed: August 1, 2014
    Date of Patent: April 5, 2016
    Assignee: Pascal Ventures, LLC
    Inventors: Andrew Pascal, David Pascal
  • Patent number: 8992319
    Abstract: A method, apparatus, and computer readable storage to implement slot machine game that uses isometric symbols. The isometric symbols scroll on the screen in three-dimensions which also accommodate for hidden line removal. The game can be displayed on a traditional two-dimensional output device or an autostereoscopic display.
    Type: Grant
    Filed: January 11, 2012
    Date of Patent: March 31, 2015
    Assignee: PlayStudios, Inc.
    Inventors: Andrew Pascal, Nicholas Koenig
  • Patent number: 8827160
    Abstract: A method, apparatus, and computer readable storage to implement a game which is initiated by a player scanning a QR code on a portable device. The player's physical location can be determined from QR code, and then potential prizes in the game are determined based on the location of the player. The potential prizes can come in the form of slices on a wheel and the wheel is spun to a random result.
    Type: Grant
    Filed: November 1, 2012
    Date of Patent: September 9, 2014
    Inventors: Andrew Pascal, David Pascal
  • Patent number: 8794508
    Abstract: A method, apparatus, and computer readable storage to implement a social networking game that enables players to scan QR codes (or other identifying markers) and transmit the items scanned to a server that determines the physical location of the player. Players can play a game where they attempt to find and scan as many QR codes as possible. In an embodiment, the QR codes can also be used for crowd control. People in areas that are overly populated can be incentivized to move to lower traffic areas by offering them incentives for reporting to the low traffic area.
    Type: Grant
    Filed: May 16, 2012
    Date of Patent: August 5, 2014
    Inventor: Andrew Pascal
  • Publication number: 20060111171
    Abstract: Systems and methods for capturing images of gaming players and incorporating such images for display into casino games are disclosed. Such casino games can include reel, reel simulation or card games. Methods can include using a camera to capture at a casino game an image of a player located within the field of view of the camera, electronically sensing the image captured by the camera, and electronically displaying at least a portion of the electronically sensed image on a first electronic display associated with the casino game such that the displayed portion of the image is utilized within the play of the casino game.
    Type: Application
    Filed: December 30, 2005
    Publication date: May 25, 2006
    Applicant: IGT
    Inventors: Charles Berg, Andrew Pascal
  • Patent number: 6817948
    Abstract: Dynamic tournament gaming method and system, including the provision of a plurality of gaming terminals selectively interlinkable together with a host terminal so that current players of the terminals desiring to participate in group tournament play can be notified of the opportunity and provided with the choice to play or not. If a current player chooses to play, he so signifies, enters his entry fee into the terminal, and awaits start of the event. Upon start of the tournament by the host terminal, the player will play the tournament game over and over as fast as possible to accumulate as many points as possible during a particular pre-announced tournament period. The host terminal will continuously monitor the terminals of all play participants, dynamically record play status, and control termination of the game period. It will also conduct an accounting of the results, issue win results notification, and perhaps provide remote pay-out of game winnings.
    Type: Grant
    Filed: January 15, 2003
    Date of Patent: November 16, 2004
    Assignee: IGT
    Inventors: Andrew Pascal, Louis David Giacalone, Jr., Michael Barnett
  • Publication number: 20030130041
    Abstract: Dynamic tournament gaming method and system, including the provision of a plurality of gaming terminals selectively interlinkable together with a host terminal so that current players of the terminals desiring to participate in group tournament play can be notified of the opportunity and provided with the choice to play or not. If a current player chooses to play, he so signifies, enters his entry fee into the terminal, and awaits start of the event. Upon start of the tournament by the host terminal, the player will play the tournament game over and over as fast as possible to accumulate as many points as possible during a particular pre-announced tournament period. The host terminal will continuously monitor the terminals of all play participants, dynamically record play status, and control termination of the game period. It will also conduct an accounting of the results, issue win results notification, and perhaps provide remote pay-out of game winnings.
    Type: Application
    Filed: January 15, 2003
    Publication date: July 10, 2003
    Applicant: IGT
    Inventors: Andrew Pascal, Louis David Giacalone, Michael Barnett