Patents by Inventor Andrew Scott Gavin

Andrew Scott Gavin has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10322347
    Abstract: A system and method are disclosed for dynamically loading game software for smooth game play. A load boundary associated with a game environment is identified. A position of a character in the game environment is then monitored. Instructions corresponding to a next game environment are loaded into a memory when the character crosses the load boundary, such that game play is not interrupted.
    Type: Grant
    Filed: July 13, 2012
    Date of Patent: June 18, 2019
    Assignee: SONY INTERACTIVE ENTERTAINMENT AMERICA LLC
    Inventor: Andrew Scott Gavin
  • Patent number: 9138648
    Abstract: A system and method are disclosed for dynamically loading game software for smooth game play. A load boundary associated with a game environment is identified. A position of a character in the game environment is then monitored. Instructions corresponding to a next game environment are loaded into a memory when the character crosses the load boundary, such that game play is not interrupted.
    Type: Grant
    Filed: June 21, 2004
    Date of Patent: September 22, 2015
    Assignee: Sony Computer Entertainment America LLC
    Inventor: Andrew Scott Gavin
  • Publication number: 20120283026
    Abstract: A system and method are disclosed for dynamically loading game software for smooth game play. A load boundary associated with a game environment is identified. A position of a character in the game environment is then monitored. Instructions corresponding to a next game environment are loaded into a memory when the character crosses the load boundary, such that game play is not interrupted.
    Type: Application
    Filed: July 13, 2012
    Publication date: November 8, 2012
    Inventor: Andrew Scott Gavin
  • Publication number: 20040229701
    Abstract: A system and method are disclosed for dynamically loading game software for smooth game play. A load boundary associated with a game environment is identified. A position of a character in the game environment is then monitored. Instructions corresponding to a next game environment are loaded into a memory when the character crosses the load boundary, such that game play is not interrupted.
    Type: Application
    Filed: June 21, 2004
    Publication date: November 18, 2004
    Inventor: Andrew Scott Gavin
  • Publication number: 20040166935
    Abstract: Providing game information via character in a game environment comprises monitoring a position of a character in the game environment, providing visual information to the user based on the position of the character in the game environment, the visual information being presented as a modification of the character, and providing audio information to the user based on the position of the character in the game environment, the audio information being presented as statements from another character. A visual information module visually provides game information to the user within the context of the game environment and an audio information module audibly provides game information to the user within the context of the game environment.
    Type: Application
    Filed: March 1, 2004
    Publication date: August 26, 2004
    Inventors: Andrew Scott Gavin, Evan Lindsay Wells
  • Patent number: 6764403
    Abstract: A system and method are disclosed for dynamically loading game software for smooth game play. A load boundary associated with a game environment is identified. A position of a character in the game environment is then monitored. Instructions corresponding to another game environment are loaded into a memory when the character crosses the load boundary, such that game play is not interrupted.
    Type: Grant
    Filed: October 8, 2002
    Date of Patent: July 20, 2004
    Assignee: Sony Computer Entertainment America Inc.
    Inventor: Andrew Scott Gavin
  • Patent number: 6705945
    Abstract: Providing game information via character in a game environment comprises monitoring a position of a character in the game environment, providing visual information to the user based on the position of the character in the game environment, the visual information being presented as a modification of the character, and providing audio information to the user based on the position of the character in the game environment, the audio information being presented as statements from another character. A visual information module visually provides game information to the user within the context of the game environment and an audio information module audibly provides game information to the user within the context of the game environment.
    Type: Grant
    Filed: October 9, 2002
    Date of Patent: March 16, 2004
    Assignee: Sony Computer Entertainment America Inc.
    Inventors: Andrew Scott Gavin, Evan Lindsay Wells
  • Publication number: 20030109313
    Abstract: A system and method are disclosed for dynamically loading game software for smooth game play. A load boundary associated with a game environment is identified. A position of a character in the game environment is then monitored. Instructions corresponding to another game environment are loaded into a memory when the character crosses the load boundary, such that game play is not interrupted.
    Type: Application
    Filed: October 8, 2002
    Publication date: June 12, 2003
    Inventor: Andrew Scott Gavin
  • Publication number: 20030109305
    Abstract: Providing game information via character in a game environment comprises monitoring a position of a character in the game environment, providing visual information to the user based on the position of the character in the game environment, the visual information being presented as a modification of the character, and providing audio information to the user based on the position of the character in the game environment, the audio information being presented as statements from another character. A visual information module visually provides game information to the user within the context of the game environment and an audio information module audibly provides game information to the user within the context of the game environment.
    Type: Application
    Filed: October 9, 2002
    Publication date: June 12, 2003
    Inventors: Andrew Scott Gavin, Evan Lindsay Wells