Patents by Inventor Andrew Tao

Andrew Tao has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20170211113
    Abstract: Provided is a method for preparing Rebaudioside M by using an enzyme method. In the method, Rebaudioside A or Rebaudioside D is used as a substrate, and in the presence of sucrose and UDP, Rebaudioside M is generated by means of reaction of the substrate under the catalysis of a mixture of UDP-glucosyl transferase and sucrose synthetase, or recombinant cells containing the UDP-glucosyl transferase and sucrose synthetase. The reaction is carried out in an aqueous-phase system at a temperature of 20 to 60° C. and pH 5.0 to 9.0. The reaction system further contains dimethyl sulfoxide at a concentration of 3% to 5% according to the ratio by volume for facilitating solubilization of the substrate.
    Type: Application
    Filed: January 28, 2014
    Publication date: July 27, 2017
    Inventors: Junhua TAO, Guoqing LI, Xiaoliang LIANG, Thomas LEE, Gregory YEP, Maoqi HOU, Andrew TAO
  • Publication number: 20160298159
    Abstract: Provided is a method for preparing rebaudioside M by using an enzyme method. In the method, rebaudioside A or rebaudioside D is used as a substrate; and in the existence of a glucosyl donor, rebaudioside M is generated by means of reaction of the substrate under the catalysis of UDP-glucosyl transferase and/or recombinant cells containing the UDP-glucosyl transferase.
    Type: Application
    Filed: September 29, 2013
    Publication date: October 13, 2016
    Inventors: Junhua TAO, Guoqing LI, Xiaoliang LIANG, Thomas LEE, Gregory YEP, Andrew TAO
  • Patent number: 8860743
    Abstract: Systems and methods for texture processing are presented. In one embodiment a texture method includes creating a sparse texture residency translation map; performing a probe process utilizing the sparse texture residency translation map information to return a finest LOD that contains the texels for a texture lookup operation; and performing the texture lookup operation utilizing the finest LOD. In one exemplary implementation, the finest LOD is utilized as a minimum LOD clamp during the texture lookup operation. A finest LOD number indicates a minimum resident LOD and a sparse texture residency translation map includes one finest LOD number per tile of a sparse texture. The sparse texture residency translation can indicate a minimum resident LOD.
    Type: Grant
    Filed: December 31, 2009
    Date of Patent: October 14, 2014
    Assignee: Nvidia Corporation
    Inventors: Andrew Tao, Jerome F. Duluk, Jr., Jesse D. Hall, Henry Moreton
  • Patent number: 8823724
    Abstract: Systems and methods for texture processing are presented. In one embodiment a texture method includes creating a sparse texture residency translation map; performing a probe process utilizing the sparse texture residency translation map information to return a finest LOD that contains the texels for a texture lookup operation; and performing the texture lookup operation utilizing the finest LOD. In one exemplary implementation, the finest LOD is utilized as a minimum LOD clamp during the texture lookup operation. A finest LOD number indicates a minimum resident LOD and a sparse texture residency translation map includes one finest LOD number per tile of a sparse texture. The sparse texture residency translation can indicate a minimum resident LOD.
    Type: Grant
    Filed: December 31, 2009
    Date of Patent: September 2, 2014
    Assignee: Nvidia Corporation
    Inventors: Jerome F. Duluk, Jr., Andrew Tao, Bryon Nordquist, Henry Moreton
  • Patent number: 8681169
    Abstract: Systems and methods for texture processing are presented. In one embodiment a texture method includes creating a sparse texture residency translation map; performing a probe process utilizing the sparse texture residency translation map information to return a finest LOD that contains the texels for a texture lookup operation; and performing the texture lookup operation utilizing the finest LOD. In one exemplary implementation, the finest LOD is utilized as a minimum LOD clamp during the texture lookup operation. A finest LOD number indicates a minimum resident LOD and a sparse texture residency translation map includes one finest LOD number per tile of a sparse texture. The sparse texture residency translation can indicate a minimum resident LOD.
    Type: Grant
    Filed: December 31, 2009
    Date of Patent: March 25, 2014
    Assignee: Nvidia Corporation
    Inventors: Jesse D. Hall, Jerome F. Duluk, Jr., Andrew Tao, Henry Moreton
  • Publication number: 20110157207
    Abstract: Systems and methods for texture processing are presented. In one embodiment a texture method includes creating a sparse texture residency translation map; performing a probe process utilizing the sparse texture residency translation map information to return a finest LOD that contains the texels for a texture lookup operation; and performing the texture lookup operation utilizing the finest LOD. In one exemplary implementation, the finest LOD is utilized as a minimum LOD clamp during the texture lookup operation. A finest LOD number indicates a minimum resident LOD and a sparse texture residency translation map includes one finest LOD number per tile of a sparse texture. The sparse texture residency translation can indicate a minimum resident LOD.
    Type: Application
    Filed: December 31, 2009
    Publication date: June 30, 2011
    Applicant: NVIDIA CORPORATION
    Inventors: Jesse D. Hall, Jerome F. Duluk, JR., Andrew Tao, Henry Moreton
  • Publication number: 20110157205
    Abstract: Systems and methods for texture processing are presented. In one embodiment a texture method includes creating a sparse texture residency translation map; performing a probe process utilizing the sparse texture residency translation map information to return a finest LOD that contains the texels for a texture lookup operation; and performing the texture lookup operation utilizing the finest LOD. In one exemplary implementation, the finest LOD is utilized as a minimum LOD clamp during the texture lookup operation. A finest LOD number indicates a minimum resident LOD and a sparse texture residency translation map includes one finest LOD number per tile of a sparse texture. The sparse texture residency translation can indicate a minimum resident LOD.
    Type: Application
    Filed: December 31, 2009
    Publication date: June 30, 2011
    Applicant: NVIDIA CORPORATION
    Inventors: Andrew Tao, Jerome F. Duluk, JR., Jesse D. Hall, Henry Moreton
  • Publication number: 20110157206
    Abstract: Systems and methods for texture processing are presented. In one embodiment a texture method includes creating a sparse texture residency translation map; performing a probe process utilizing the sparse texture residency translation map information to return a finest LOD that contains the texels for a texture lookup operation; and performing the texture lookup operation utilizing the finest LOD. In one exemplary implementation, the finest LOD is utilized as a minimum LOD clamp during the texture lookup operation. A finest LOD number indicates a minimum resident LOD and a sparse texture residency translation map includes one finest LOD number per tile of a sparse texture. The sparse texture residency translation can indicate a minimum resident LOD.
    Type: Application
    Filed: December 31, 2009
    Publication date: June 30, 2011
    Applicant: NVIDIA CORPORATION
    Inventors: Jerome F. Duluk, JR., Andrew Tao, Bryon Nordquist, Henry Moreton
  • Patent number: 7593432
    Abstract: A method and apparatus for deframing signals is described. In one embodiment of the invention, a computer implemented method comprises receiving a plurality of signals at a first clock rate, synchronizing the plurality of signals to a second clock rate, and deframing the plurality of signals.
    Type: Grant
    Filed: April 16, 2001
    Date of Patent: September 22, 2009
    Assignee: Redback Networks Inc.
    Inventors: Michael McClary, Sharath Narahari, Andrew Tao
  • Patent number: 6950446
    Abstract: A method and apparatus for simultaneously sync hunting signals is described. In one embodiment of the invention, a computer implemented method comprises initializing a first and second subset of a set of per-alignment state machines, receiving a first and second signal, and simultaneously sync hunting the first signal with the first subset of the set of per-alignment state machines and the second signal with the second subset of the set of per-alignment state machines.
    Type: Grant
    Filed: April 16, 2001
    Date of Patent: September 27, 2005
    Assignee: Redback Networks Inc.
    Inventors: Michael McClary, Sharath Narahari, Andrew Tao
  • Patent number: 6941381
    Abstract: A method and apparatus for sync hunting signals is described. In one embodiment of the invention, a computer implemented method comprises receiving a signal and synchronization hunting concurrently for a first and second frame alignment pattern for a first and second alignment candidates.
    Type: Grant
    Filed: April 16, 2001
    Date of Patent: September 6, 2005
    Assignee: Redback Networks Inc.
    Inventors: Michael McClary, Sharath Narahari, Andrew Tao
  • Publication number: 20040073714
    Abstract: A method and apparatus for deframing signals is described. In one embodiment of the invention, a computer implemented method comprises receiving a plurality of signals at a first clock rate, synchronizing the plurality of signals to a second clock rate, and deframing the plurality of signals.
    Type: Application
    Filed: April 16, 2001
    Publication date: April 15, 2004
    Inventors: Michael McClary, Sharath Narahari, Andrew Tao
  • Publication number: 20030023760
    Abstract: A method and apparatus for sync hunting signals is described. In one embodiment of the invention, a computer implemented method comprises receiving a signal and synchronization hunting concurrently for a first and second frame alignment pattern for a first and second alignment candidates.
    Type: Application
    Filed: April 16, 2001
    Publication date: January 30, 2003
    Inventors: Michael McClary, Sharath Narahari, Andrew Tao
  • Publication number: 20030023668
    Abstract: A method and apparatus for simultaneously sync hunting signals is described. In one embodiment of the invention, a computer implemented method comprises initializing a first and second subset of a set of per-alignment state machines, receiving a first and second signal, and simultaneously sync hunting the first signal with the first subset of the set of per-alignment state machines and the second signal with the second subset of the set of per-alignment state machines.
    Type: Application
    Filed: April 16, 2001
    Publication date: January 30, 2003
    Inventors: Michael McClary, Sharath Narahari, Andrew Tao
  • Patent number: D819489
    Type: Grant
    Filed: August 10, 2016
    Date of Patent: June 5, 2018
    Assignee: Almi International Plastic Industries S.A.
    Inventor: Andrew Tao
  • Patent number: D820149
    Type: Grant
    Filed: August 10, 2016
    Date of Patent: June 12, 2018
    Assignee: Ami International Plastic Industries S.A.
    Inventor: Andrew Tao