Patents by Inventor Angela Bartolome

Angela Bartolome has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11890548
    Abstract: The present technology provides solutions for crowd-sourcing stream productions for a virtual esports environment. A method can include generating a virtual environment associated with an interactive session that includes a plurality of spectator devices, wherein each of the spectator devices is presented with a different display based on a corresponding vantage point located within the virtual environment; receiving a plurality of media captures from the spectator devices, wherein each of the media captures is captured from the corresponding vantage point of the spectator device within the virtual environment; selecting one of the media captures based on a comparison of visibility of an asset in the virtual environment; and streaming the selected media capture to a primary display on a requesting device.
    Type: Grant
    Filed: July 21, 2022
    Date of Patent: February 6, 2024
    Assignees: SONY INTERACTIVE ENTERTAINMENT LLC, SONY INTERACTIVE ENTERTAINMENT INC.
    Inventors: Victoria Walker, Morgan Fryer-McCulloch, Brielle Powell, Olga Rudi, Steven Osman, Angela Bartolome, Charles McCoy
  • Publication number: 20240029437
    Abstract: A method and system for generating a customized summary of virtual actions and events. Gameplay data sent over a communication network from a client device of the player engaged in a current activity of the respective interactive content title within a current gameplay session may be monitored. A trigger in the monitored gameplay data is detected and associated with a request for a summary that encapsulates actions and events of past gameplay associated with the trigger. A subset of the actions and events of the past gameplay for the summary is selected based on one or more selected customized tags associated with the trigger. The summary is generated based on the selected subset of the actions and events and provided to the client device for presentation.
    Type: Application
    Filed: July 21, 2022
    Publication date: January 25, 2024
    Inventors: Angela Bartolome, Supriti Dan, Genie-Rose Luluquisin, Benaisha Patel, Celeste Bean
  • Publication number: 20240024788
    Abstract: The present technology provides solutions for crowd-sourcing stream productions for a virtual esports environment. A method can include generating a virtual environment associated with an interactive session that includes a plurality of spectator devices, wherein each of the spectator devices is presented with a different display based on a corresponding vantage point located within the virtual environment; receiving a plurality of media captures from the spectator devices, wherein each of the media captures is captured from the corresponding vantage point of the spectator device within the virtual environment; selecting one of the media captures based on a comparison of visibility of an asset in the virtual environment; and streaming the selected media capture to a primary display on a requesting device.
    Type: Application
    Filed: July 21, 2022
    Publication date: January 25, 2024
    Inventors: Victoria Walker, Morgan Fryer-McCulloch, Brielle Powell, Olga Rudi, Steven Osman, Angela Bartolome, Charles McCoy
  • Publication number: 20240017177
    Abstract: A disruptive behavior incident flag notification is received from a game player that marks a time during play of a video game corresponding to a potential disruptive behavior incident. A video clip for the disruptive behavior incident flag notification is automatically generated and stored with the disruptive behavior incident flag notification in association with an account of the game player. The game player accesses and reviews the disruptive behavior incident flag notification and corresponding generated video clip. The game player applies a validation indicator to the disruptive behavior incident flag notification. The validation indicator for the disruptive behavior incident flag notification as received from the game player is used to prioritize the disruptive behavior incident flag notification and corresponding generated video clip for platform moderator review.
    Type: Application
    Filed: July 15, 2022
    Publication date: January 18, 2024
    Inventors: Angela Bartolome, Celeste Bean, Olga Rudi
  • Patent number: 11707680
    Abstract: Systems and methods for integrating biometric data into gameplay of interactive content titles are provided. More specifically, such systems and methods may provide a healthcare gamification hub in an online gaming system. whereby players are incentivized to reach health and wellness goals that may be translated into in-game or metagaming resources for interactive content titles. Earning game resources may be associated stored health gamification rules that specify actions associated with corresponding biometric data and a virtual reward that is redeemable towards one or more in-game rewards associated with one or more interactive content titles. Real-time biometric data regarding a user may be received and the biometric data may be captured by one or more sensor devices.
    Type: Grant
    Filed: August 25, 2021
    Date of Patent: July 25, 2023
    Assignee: SONY INTERACTIVE ENTERTAINMENT LLC
    Inventors: Angela Bartolome, Brielle Powell, Lee Gould, Mahdi Azmandian, Sarah Karp
  • Publication number: 20230021350
    Abstract: Systems and methods for integrating biometric data into gameplay of interactive content titles are provided. More specifically, such systems and methods may provide a healthcare gamification hub in an online gaming system. whereby players are incentivized to reach health and wellness goals that may be translated into in-game or metagaming resources for interactive content titles. Earning game resources may be associated stored health gamification rules that specify actions associated with corresponding biometric data and a virtual reward that is redeemable towards one or more in-game rewards associated with one or more interactive content titles. Real-time biometric data regarding a user may be received and the biometric data may be captured by one or more sensor devices.
    Type: Application
    Filed: August 25, 2021
    Publication date: January 26, 2023
    Inventors: Angela Bartolome, Brielle Powell, Lee Gould, Mahdi Azmandian, Sarah Karp
  • Patent number: 9560320
    Abstract: A reverse 911 can be sent to a TV communicating with the Internet. The TV is automatically turned on if it is off, and a viewer can acknowledge the reverse 911 using a TV remote control.
    Type: Grant
    Filed: August 12, 2014
    Date of Patent: January 31, 2017
    Assignee: Sony Corporation
    Inventor: Angela Bartolome
  • Patent number: 8959545
    Abstract: A reverse 911 can be sent to a TV communicating with the Internet. The TV is automatically turned on if it is off, and a viewer can acknowledge the reverse 911 using a TV remote control.
    Type: Grant
    Filed: February 29, 2008
    Date of Patent: February 17, 2015
    Assignees: Sony Corporation, Sony Electronics, Inc.
    Inventor: Angela Bartolome
  • Publication number: 20140373045
    Abstract: A reverse 911 can be sent to a TV communicating with the Internet. The TV is automatically turned on if it is off, and a viewer can acknowledge the reverse 911 using a TV remote control.
    Type: Application
    Filed: August 12, 2014
    Publication date: December 18, 2014
    Inventor: Angela Bartolome
  • Publication number: 20090222852
    Abstract: A reverse 911 can be sent to a TV communicating with the Internet. The TV is automatically turned on if it is off, and a viewer can acknowledge the reverse 911 using a TV remote control.
    Type: Application
    Filed: February 29, 2008
    Publication date: September 3, 2009
    Inventor: Angela Bartolome