Patents by Inventor Anthony J. Cox

Anthony J. Cox has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20240067657
    Abstract: The present invention relates to novel Amido-Substituted Heterocycle Compounds of Formula (I): and pharmaceutically acceptable salts thereof, wherein R1, R2, R3, R4, R7, and R8 are as defined herein. The present invention also relates to compositions comprising at least one Amido-Substituted Heterocycle Compound, and methods of using the Amido-Substituted Heterocycle Compounds for treating or preventing a herpesvirus infection in a patient.
    Type: Application
    Filed: December 21, 2021
    Publication date: February 29, 2024
    Applicant: Merck Sharp & Dohme LLC
    Inventors: Kira A. Armacost, Richard Thaddeus Berger, Jr., Andrew J. Cooke, Christopher Douglas Cox, Brendan M. Crowley, Marc Labroli, Michael Aaron Plotkin, Izzat Tiedje Raheem, Anthony W. Shaw, Kelly-Ann S. Schlegel, Jason W. Skudlarek, Ling Tong
  • Publication number: 20140171191
    Abstract: Systems and methods for computationally generating a cinematic animation in a turn-based game program are provided. In one aspect, a phase intensity scoring engine is configured to receive a turn report at a conclusion of a turn, divide it into turn phases, and score the intensity of each phase, so that an animation sequence template may be populated with the turn phases based on their intensity scores. At least one action sequence template is selected for each turn phase, and an action sequence instance is created for each action sequence template based upon game data. Action sequence instances for each turn phase are rendered to produce a cinematic visually animation summarizing the turn.
    Type: Application
    Filed: December 19, 2012
    Publication date: June 19, 2014
    Applicant: MICROSOFT CORPORATION
    Inventors: Anthony J. Cox, Stephen G. Dewhurst, Thomas J. Zuccotti, James Lawrence Ricker, William Ben Hanke
  • Publication number: 20140171204
    Abstract: Asynchronous cloud rendered video delivery systems and methods are provided. According to one aspect, the method may include at a turn-based game program executed by a game server, receiving a turn input from a client device via a wide area network; determining that a turn advance occurs within the turn-based game program, and determining at least one rendering event associated with the turn advance. The method may further include sending a rendering request to generate a rendered video to a rendering server, receiving from the rendering server a message indicating that the rendering request has been completed, sending a turn available message to the client device, the turn available message including a network address of a storage server at which the rendered video is stored, to cause the client device to download and display the rendered video from the network address at the storage server.
    Type: Application
    Filed: December 13, 2012
    Publication date: June 19, 2014
    Applicant: MICROSOFT CORPORATION
    Inventors: Anthony J. Cox, Thomas W. Miller