Patents by Inventor Anu Rastogi

Anu Rastogi has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20040217956
    Abstract: A method and system for the processing, compressing, streaming, efficient transmission, and interactive rendering of 3d color image data are presented. A 3d color image is defined as a collection of 3d xyz locations that possess red-green-blue (RGB) color components just as a conventional 2d color image is a set of 2d xy locations (pixel centers) that possess RGB color components. One major difference is that 2d color images are generally dense and specifically organized on a 2d pixel grid where 3d color images are generally sparse and not organized on a dense-voxel grid in their raw data formats. The described method uses 3d sampling techniques and view-dependent point-size rendering algorithms to provide real-time interactive displays of complex textured 3d objects and scenes without the use of specialized texture mapping support for polygons within 3d graphic display systems.
    Type: Application
    Filed: May 26, 2004
    Publication date: November 4, 2004
    Inventors: Paul Besl, Dan Arnold, Yongjian Zhai, Anu Rastogi
  • Publication number: 20030038798
    Abstract: A method and system for the processing, compressing, streaming, efficient transmission, and interactive rendering of 3d color image data are presented. A 3d color image is defined as a collection of 3d xyz locations that possess red-green-blue (RGB) color components just as a conventional 2d color image is a set of 2d xy locations (pixel centers) that possess RGB color components. One major difference is that 2d color images are generally dense and specifically organized on a 2d pixel grid where 3d color images are generally sparse and not organized on a dense-voxel grid in their raw data formats. The described method uses 3d sampling techniques and view-dependent point-size rendering algorithms to provide real-time interactive displays of complex textured 3d objects and scenes without the use of specialized texture mapping support for polygons within 3d graphic display systems.
    Type: Application
    Filed: February 28, 2002
    Publication date: February 27, 2003
    Inventors: Paul Besl, Dan Arnold, Yongjian Zhai, Anu Rastogi