Patents by Inventor Arthur Gregory

Arthur Gregory has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10803660
    Abstract: Systems and methods deforming a mesh of a target object in real-time in response to a collision with a collision object are disclosed. An embodiment includes determining an inwardly deformed position of a first vertex of the mesh based on an intersection point of a boundary associated with the collision object with a ray, the ray connecting a point of an internal element of the target object with a reference position of the first vertex, wherein the inwardly deformed position of the first vertex corresponds to a first deformation magnitude of the first vertex from the reference position to the inwardly deformed position.
    Type: Grant
    Filed: October 31, 2018
    Date of Patent: October 13, 2020
    Assignee: DreamWorks Animation LLC
    Inventors: Yukinori Inagaki, Arthur Gregory
  • Publication number: 20200005537
    Abstract: Systems and methods deforming a mesh of a target object in real-time in response to a collision with a collision object are disclosed. An embodiment includes determining an inwardly deformed position of a first vertex of the mesh based on an intersection point of a boundary associated with the collision object with a ray, the ray connecting a point of an internal element of the target object with a reference position of the first vertex, wherein the inwardly deformed position of the first vertex corresponds to a first deformation magnitude of the first vertex from the reference position to the inwardly deformed position.
    Type: Application
    Filed: October 31, 2018
    Publication date: January 2, 2020
    Applicant: DreamWorks Animation LLC
    Inventors: Yukinori Inagaki, Arthur Gregory
  • Patent number: 8400455
    Abstract: A method for use in animation includes establishing an influence primitive, associating the influence primitive with a model having a plurality of model points, and for each of the plurality of model points on the model, determining an offset primitive that passes through the model point. Another method includes deforming the model, and determining a deformed position of each of the plurality of model points by using a separate offset primitive for each model point. A computer readable storage medium stores a computer program adapted to cause a processor based system to execute one or more the above steps.
    Type: Grant
    Filed: January 7, 2009
    Date of Patent: March 19, 2013
    Assignees: Sony Corporation, Sony Pictures Entertainment Inc.
    Inventors: Arthur Gregory, Dan Weston
  • Publication number: 20090179899
    Abstract: A method for use in animation includes establishing an influence primitive, associating the influence primitive with a model having a plurality of model points, and for each of the plurality of model points on the model, determining an offset primitive that passes through the model point. Another method includes deforming the model, and determining a deformed position of each of the plurality of model points by using a separate offset primitive for each model point. A computer readable storage medium stores a computer program adapted to cause a processor based system to execute one or more the above steps.
    Type: Application
    Filed: January 7, 2009
    Publication date: July 16, 2009
    Applicants: SONY CORPORATION, SONY PICTURES ENTERTAINMENT INC.
    Inventors: Arthur Gregory, Dan Weston
  • Publication number: 20070168208
    Abstract: A method of recommending a location is provided herein.
    Type: Application
    Filed: December 13, 2006
    Publication date: July 19, 2007
    Inventors: Ville Aikas, Arthur Gregory