Patents by Inventor Atsushi ASAKURA

Atsushi ASAKURA has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20240131427
    Abstract: An example of an information processing system sets a target range in a virtual space when a predetermined event occurs based on a game process. In a rendering process of rendering the virtual space, the information processing system renders a portion of at least some terrain objects in the virtual space included in the target range while reflecting a light source set in the virtual space, and render a portion thereof not included in the target range in a predetermined color or with reduced brightness.
    Type: Application
    Filed: June 8, 2023
    Publication date: April 25, 2024
    Inventors: Takuhiro DOHTA, Atsushi ASAKURA
  • Publication number: 20240131432
    Abstract: When a predetermined event occurs based on a game process, an example of an information processing system transitions from a first state to a second state a location that is associated with the event having occurred, from among a plurality of locations that are set in the virtual space. The information processing system identifies an area at least including a location that is in the second state from among the plurality of locations; and renders a portion of at least some terrain objects not included in a target range that includes at least a part of the area in a predetermined color or so as to be darker as compared with a portion included in the target range. A map image is displayed showing field information of the virtual space, wherein field information of a portion corresponding to the area is shown.
    Type: Application
    Filed: June 8, 2023
    Publication date: April 25, 2024
    Inventors: Takuhiro DOHTA, Wataru MORI, Atsushi ASAKURA
  • Patent number: 11964207
    Abstract: An example of an information processing apparatus performs, in a virtual space including at least a player character and a terrain object, a control of moving the player character on the terrain object, based on an operation input performed by a player. If it is at least satisfied that the terrain object serving as a ceiling is present above the player character and that a destination, on the terrain object, at which the player character is placeable is present above the ceiling located above the player character, the information processing apparatus moves the player character to the destination, based on an operation input performed by the player.
    Type: Grant
    Filed: May 26, 2021
    Date of Patent: April 23, 2024
    Assignee: NINTENDO CO., LTD.
    Inventors: Haruki Sato, Atsushi Asakura, Katsuhisa Sato, Yuya Sato
  • Publication number: 20240082730
    Abstract: Movement control of a player character in a virtual space is performed based on a user's operation input. When it is determined that an impact has been applied to a first object in the virtual space, the first object, or a second object instead of the first object, is installed on a terrain object related to a location where the impact has been applied to the first object, and lighting is set in the virtual space such that a range around the location where the first or second object is installed is lighter than before the installation.
    Type: Application
    Filed: June 2, 2023
    Publication date: March 14, 2024
    Inventors: Shinichiro BIWASAKA, Atsushi ASAKURA
  • Publication number: 20240082732
    Abstract: Movement control of a player character in a field in a virtual space is performed based on a user's operation input. At least one first type of object is disposed in the field. Lightness for the first type of object is set such that the first type of object is visually recognized even when the field is dark. When the player character satisfies a first condition at a location where one of the at least one first type of object is disposed, lighting is set in the virtual space such that a range in the field including the location is lighter than before the first condition is satisfied.
    Type: Application
    Filed: June 2, 2023
    Publication date: March 14, 2024
    Inventors: Shinichiro BIWASAKA, Atsushi ASAKURA, Naoya YAMAMOTO, Tadashi SAKAMOTO, Corey Michael BUNNELL, Yuya SATO
  • Publication number: 20210370175
    Abstract: An example of an information processing apparatus performs, in a virtual space including at least a player character and a terrain object, a control of moving the player character on the terrain object, based on an operation input performed by a player. If it is at least satisfied that the terrain object serving as a ceiling is present above the player character and that a destination, on the terrain object, at which the player character is placeable is present above the ceiling located above the player character, the information processing apparatus moves the player character to the destination, based on an operation input performed by the player.
    Type: Application
    Filed: May 26, 2021
    Publication date: December 2, 2021
    Inventors: Haruki SATO, Atsushi ASAKURA, Katsuhisa SATO, Yuya SATO
  • Patent number: 11082682
    Abstract: A non-limiting example game system includes a game apparatus, and a terminal device and a television are connected to the game apparatus. A game image that is displayed on the television is an image that various kinds of objects arranged in a virtual space are imaged by a virtual camera. The virtual camera follows a player object so as to keep a predetermined distance with the player object, and when the player object enters a grassland object with comparatively long length, for example, each grass object is deformed or moved so as to go away from the virtual camera. For example, a height of the grass object near the virtual camera is made comparatively low, and the height is gradually made high as it separates from the virtual camera.
    Type: Grant
    Filed: January 24, 2019
    Date of Patent: August 3, 2021
    Assignee: NINTENDO CO., LTD.
    Inventor: Atsushi Asakura
  • Publication number: 20210163603
    Abstract: The present invention provides, among other things, methods and compositions for treating muscular dystrophy, in particular. Duchenne muscular dystrophy (DMD). In some embodiments, a method according to the present invention includes administering to an individual who is suffering from or susceptible to DMD an effective amount of an anti-Flt-1 antibody, or antigen binding fragment thereof, such that at least one symptom or feature of DMD is reduced in intensity, severity, or frequency, or has delayed onset.
    Type: Application
    Filed: July 14, 2020
    Publication date: June 3, 2021
    Inventors: Serene Josiah, Thomas M. Luby, Atsushi Asakura, Dennis Keefe, Lawrence Charnas, Mayank Verma
  • Publication number: 20190174121
    Abstract: A non-limiting example game system includes a game apparatus, and a terminal device and a television are connected to the game apparatus. A game image that is displayed on the television is an image that various kinds of objects arranged in a virtual space are imaged by a virtual camera. The virtual camera follows a player object so as to keep a predetermined distance with the player object, and when the player object enters a grassland object with comparatively long length, for example, each grass object is deformed or moved so as to go away from the virtual camera. For example, a height of the grass object near the virtual camera is made comparatively low, and the height is gradually made high as it separates from the virtual camera.
    Type: Application
    Filed: January 24, 2019
    Publication date: June 6, 2019
    Inventor: Atsushi ASAKURA
  • Patent number: 10237536
    Abstract: A non-limiting example game system includes a game apparatus, and a terminal device and a television are connected to the game apparatus. A game image that is displayed on the television is an image that various kinds of objects arranged in a virtual space are imaged by a virtual camera. The virtual camera follows a player object so as to keep a predetermined distance with the player object, and when the player object enters a grassland object with comparatively long length, for example, each grass object is deformed or moved so as to go away from the virtual camera. For example, a height of the grass object near the virtual camera is made comparatively low, and the height is gradually made high as it separates from the virtual camera.
    Type: Grant
    Filed: April 3, 2017
    Date of Patent: March 19, 2019
    Assignee: NINTENDO CO., LTD.
    Inventor: Atsushi Asakura
  • Patent number: 10195529
    Abstract: A computer system is provided that stores data for a plurality of virtual objects and elements that are positioned within a virtual space. Each of the virtual objects can adopt different states depending on which elements are determined to have collided with the virtual objects. Once it is determined that an object is collided with an element a further determination is made as to whether that element effects the virtual object. If the element does affect the virtual object, then the state for that object is updated. Further, a new element is then generated based on this change in state of the virtual object.
    Type: Grant
    Filed: June 12, 2017
    Date of Patent: February 5, 2019
    Assignee: NINTENDO CO. LTD.
    Inventors: Atsushi Asakura, Takuhiro Dohta, Yosuke Sakooka, Takuma Deguchi
  • Publication number: 20180353859
    Abstract: A computer system is provided that stores data for a plurality of virtual objects and elements that are positioned within a virtual space. Each of the virtual objects can adopt different states depending on which elements are determined to have collided with the virtual objects. Once it is determined that an object is collided with an element a further determination is made as to whether that element effects the virtual object. If the element does affect the virtual object, then the state for that object is updated. Further, a new element is then generated based on this change in state of the virtual object.
    Type: Application
    Filed: June 12, 2017
    Publication date: December 13, 2018
    Inventors: ATSUSHI ASAKURA, Takuhiro DOHTA, Yosuke SAKOOKA, Takuma DEGUCHI
  • Publication number: 20180312593
    Abstract: The present invention provides, among other things, methods and compositions for treating muscular dystrophy, in particular, Duchenne muscular dystrophy (DMD). In some embodiments, a method according to the present invention includes administering to an individual who is suffering from or susceptible to DMD an effective amount of an anti-Flt-1 antibody, or antigen binding fragment thereof, such that at least one symptom or feature of DMD is reduced in intensity, severity, or frequency, or has delayed onset.
    Type: Application
    Filed: April 12, 2018
    Publication date: November 1, 2018
    Inventors: Serene Josiah, Thomas M. Luby, Atsushi Asakura, Dennis Keefe, Lawrence Charnas, Mayank Verma
  • Patent number: 10080969
    Abstract: A game system 100, which is an example of a matching system, includes a game server 500 and a plurality of game devices 300 that are connected to the game server 500 over a network. The game system 100 includes a related player presenting section 331 for presenting, to a participating player who is attempting to join a game and for whom matchmaking is to be performed in any of matching rooms that are matching ranges, a related player related to the participating player, a matching room identification section 54 for identifying a matching room that is associated with the related player presented by the related player presenting section 331, and a matching processor 55 for performing matchmaking in the matching room identified by the matching room identification section 54.
    Type: Grant
    Filed: July 17, 2012
    Date of Patent: September 25, 2018
    Assignee: Nintendo Co., Ltd.
    Inventors: Tetsuya Nakata, Atsushi Asakura, Yusuke Shiraiwa, Takumi Masuda, Keigo Nakano, Kosuke Yabuki
  • Patent number: 9957324
    Abstract: The present invention provides, among other things, methods and compositions for treating muscular dystrophy, in particular, Duchenne muscular dystrophy (DMD). In some embodiments, a method according to the present invention includes administering to an individual who is suffering from or susceptible to DMD an effective amount of an anti-Flt-1 antibody, or antigen binding fragment thereof, such that at least one symptom or feature of DMD is reduced in intensity, severity, or frequency, or has delayed onset.
    Type: Grant
    Filed: January 28, 2014
    Date of Patent: May 1, 2018
    Assignees: Shire Human Genetic Therapies, Inc., Regents of the University of Minnesota
    Inventors: Serene Josiah, Thomas M. Luby, Atsushi Asakura, Dennis Keefe, Lawrence Charnas, Mayank Verma
  • Publication number: 20170294047
    Abstract: A non-limiting example game system includes a game apparatus, and a terminal device and a television are connected to the game apparatus. A game image that is displayed on the television is an image that various kinds of objects arranged in a virtual space are imaged by a virtual camera. The virtual camera follows a player object so as to keep a predetermined distance with the player object, and when the player object enters a grassland object with comparatively long length, for example, each grass object is deformed or moved so as to go away from the virtual camera. For example, a height of the grass object near the virtual camera is made comparatively low, and the height is gradually made high as it separates from the virtual camera.
    Type: Application
    Filed: April 3, 2017
    Publication date: October 12, 2017
    Inventor: Atsushi ASAKURA
  • Publication number: 20150361174
    Abstract: The present invention provides, among other things, methods and compositions for treating muscular dystrophy, in particular, Duchenne muscular dystrophy (DMD). In some embodiments, a method according to the present invention includes administering to an individual who is suffering from or susceptible to DMD an effective amount of an anti-Flt-1 antibody, or antigen binding fragment thereof, such that at least one symptom or feature of DMD is reduced in intensity, severity, or frequency, or has delayed onset.
    Type: Application
    Filed: January 28, 2014
    Publication date: December 17, 2015
    Applicants: Shire Human Genetic Therapies, Inc., Regents of the University of Minnesota
    Inventors: Serene Josiah, Thomas M. Luby, Atsushi Asakura, Dennis Keefe, Lawrence Charnas
  • Publication number: 20130102392
    Abstract: A game system 100, which is an example of a matching system, includes a game server 500 and a plurality of game devices 300 that are connected to the game server 500 over a network. The game system 100 includes a related player presenting section 331 for presenting, to a participating player who is attempting to join a game and for whom matchmaking is to be performed in any of matching rooms that are matching ranges, a related player related to the participating player, a matching room identification section 54 for identifying a matching room that is associated with the related player presented by the related player presenting section 331, and a matching processor 55 for performing matchmaking in the matching room identified by the matching room identification section 54.
    Type: Application
    Filed: July 17, 2012
    Publication date: April 25, 2013
    Applicant: NINTENDO CO., LTD.
    Inventors: Tetsuya NAKATA, Atsushi ASAKURA, Yusuke SHIRAIWA, Takumi MASUDA, Keigo NAKANO, Kosuke YABUKI