Patents by Inventor Ben Diamand

Ben Diamand has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 9269184
    Abstract: A computer readable storage medium stores one or more computer programs adapted to cause a processor based system to execute steps including: identifying one or more groups of objects in a frame of content, wherein each group of objects includes one or more shadow casters and corresponding shadow receivers; for visible shadow receivers in the identified groups of objects, establishing depth information in a small white buffer; for each of the identified groups of objects, rendering the shadow casters into a single depth map; blurring the small white buffer; and upsampling the small white buffer into a full sized white buffer, wherein the upsampling comprises using depth information as a metric. A method includes similar steps, and an apparatus includes a processor based system that is configured to execute similar steps.
    Type: Grant
    Filed: March 5, 2010
    Date of Patent: February 23, 2016
    Assignee: Sony Computer Entertainment America LLC
    Inventor: Ben Diamand
  • Patent number: 8325186
    Abstract: A method including identifying a set of shadow casters and a set of shadow receivers in a frame of a scene lighted by at least a first light source, constructing a first 3D grid from the first light source's point of view fully enclosing a first volume of the scene, projecting each of the one or more shadow casters and growing each cell of the first 3D grid that includes one or more projected casters. Constructing a second 3D grid from the first light source's point of view fully enclosing the first volume and growing each cell of the second 3D grid that includes at least a portion of one or more shadow receivers and for which a corresponding cell of the first 3D grid has been grown. Forming a third 3D grid by intersecting the first 3D grid with the second 3D grid and marking for rendering into a shadow map each shadow caster that intersects the third 3D grid.
    Type: Grant
    Filed: May 20, 2010
    Date of Patent: December 4, 2012
    Assignee: Sony Computer Entertainment America LLC
    Inventor: Ben Diamand
  • Publication number: 20100295853
    Abstract: A computer readable storage medium stores one or more computer programs adapted to cause a processor based system to execute steps including: identifying one or more groups of objects in a frame of content, wherein each group of objects includes one or more shadow casters and corresponding shadow receivers; for visible shadow receivers in the identified groups of objects, establishing depth information in a small white buffer; for each of the identified groups of objects, rendering the shadow casters into a single depth map; blurring the small white buffer; and upsampling the small white buffer into a full sized white buffer, wherein the upsampling comprises using depth information as a metric. A method includes similar steps, and an apparatus includes a processor based system that is configured to execute similar steps.
    Type: Application
    Filed: March 5, 2010
    Publication date: November 25, 2010
    Applicant: SONY COMPUTER ENTERTAINMENT AMERICA INC.
    Inventor: Ben Diamand
  • Publication number: 20100295851
    Abstract: A method including identifying a set of shadow casters and a set of shadow receivers in a frame of a scene lighted by at least a first light source, constructing a first 3D grid from the first light source's point of view fully enclosing a first volume of the scene, projecting each of the one or more shadow casters and growing each cell of the first 3D grid that includes one or more projected casters. Constructing a second 3D grid from the first light source's point of view fully enclosing the first volume and growing each cell of the second 3D grid that includes at least a portion of one or more shadow receivers and for which a corresponding cell of the first 3D grid has been grown. Forming a third 3D grid by intersecting the first 3D grid with the second 3D grid and marking for rendering into a shadow map each shadow caster that intersects the third 3D grid.
    Type: Application
    Filed: May 20, 2010
    Publication date: November 25, 2010
    Applicant: SONY COMPUTER ENTERTAINMENT AMERICA INC.
    Inventor: Ben Diamand