Patents by Inventor Ben Hall

Ben Hall has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20230348123
    Abstract: A container has a product in a product-receiving area and has a sealing area surrounding the product-receiving area. A length of film is arranged over the container. A space above the film is evacuated using an evacuating portion of an upper sealing module arranged over the film, so as to cause a portion of the film to conform to the upper sealing module. An area of the film is cut out by moving a cutting tool relative to the upper sealing module from a recessed position to a cutting position. The cut-out area of film includes the portion of the film conformed to the upper sealing module, is brought into contact with the sealing area of the container by moving the upper sealing module relative to the container, and is sealed to the sealing area of the container using a heat sealing portion of the upper sealing module.
    Type: Application
    Filed: August 27, 2021
    Publication date: November 2, 2023
    Inventors: David MORGAN, Ben HALL
  • Patent number: 11783557
    Abstract: Various aspects of the subject technology relate to systems, methods, and machine-readable media for virtual try-on of items such as spectacles. A virtual try-on interface may be implemented at a server or at a user device, and may use collision detection between three-dimensional models of the spectacles and of a user's face and head to determine the correct size and position of the spectacles for virtual try-on. With the determined size and position, a virtual representation of the spectacles is superimposed on an image of the user.
    Type: Grant
    Filed: December 13, 2021
    Date of Patent: October 10, 2023
    Assignee: WARBY PARKER INC.
    Inventors: David Goldberg, Michael Rakowski, Benjamin Cohen, Ben Hall, Brian Bernberg, Hannah Zachritz
  • Patent number: 11602688
    Abstract: A system, machine-readable storage medium storing at least one program, and a computer-implemented method for providing reciprocation of game asset gifts from a player is provided. A notification of a game asset of a first player that is available to a plurality of players is sent from a game server to the plurality of players. The notification is sent through a web feed in a game user interface of each player of the plurality of players. A first response requesting the game asset of the first player is received from a second web feed in a second game user interface of a second player in response to the notification. The game asset is provided to a second account of the second player in response to the first response.
    Type: Grant
    Filed: January 13, 2021
    Date of Patent: March 14, 2023
    Assignee: Zynga Inc.
    Inventors: Shane Hall, Dylan Sproule, Ben Hall, Timothy J. O. Catlin, Jason Paul Allen, Clayton Rhodes Stark
  • Publication number: 20220101621
    Abstract: Various aspects of the subject technology relate to systems, methods, and machine-readable media for virtual try-on of items such as spectacles. A virtual try-on interface may be implemented at a server or at a user device, and may use collision detection between three-dimensional models of the spectacles and of a user's face and head to determine the correct size and position of the spectacles for virtual try-on. With the determined size and position, a virtual representation of the spectacles is superimposed on an image of the user.
    Type: Application
    Filed: December 13, 2021
    Publication date: March 31, 2022
    Applicant: WARBY PARKER INC.
    Inventors: David Goldberg, Michael Rakowski, Benjamin Cohen, Ben Hall, Brian Bernberg, Hannah Zachritz
  • Patent number: 11200753
    Abstract: Various aspects of the subject technology relate to systems, methods, and machine-readable media for virtual try-on of items such as spectacles. A virtual try-on interface may be implemented at a server or at a user device, and may use collision detection between three-dimensional models of the spectacles and of a user's face and head to determine the correct size and position of the spectacles for virtual try-on. With the determined size and position, a virtual representation of the spectacles is superimposed on an image of the user.
    Type: Grant
    Filed: October 30, 2020
    Date of Patent: December 14, 2021
    Assignee: Warby Parker Inc.
    Inventors: David Goldberg, Michael Rakowski, Benjamin Cohen, Ben Hall, Brian Bernberg, Hannah Zachritz
  • Patent number: 11123643
    Abstract: Techniques for recommending and establishing connections between users within a gaming social network, designed for connecting users having common gaming interests or characteristics. Embodiments include methods for recommending connections from members of an out-of-game social network, the gaming social network, and gaming activity participants; evaluating user profile information and user characteristics in a gaming social network and gaming activity in a game networking system to determine an appropriate set of connections for a selected user; and presenting graphical user interface content and configurations to enable the suggestion, review, and accepting of recommended connections in the gaming social network.
    Type: Grant
    Filed: September 20, 2019
    Date of Patent: September 21, 2021
    Assignee: Zynga Inc.
    Inventors: Shane Hall, Daniel McCaffrey, Dylan Sproule, Ben Hall, Timothy J. O. Catlin, Jason Paul Allen, Clayton Rhodes Stark
  • Publication number: 20210275917
    Abstract: A system, machine-readable storage medium storing at least one program, and a computer-implemented method for providing reciprocation of game asset gifts from a player is provided. A notification of a game asset of a first player that is available to a plurality of players is sent from a game server to the plurality of players. The notification is sent through a web feed in a game user interface of each player of the plurality of players. A first response requesting the game asset of the first player is received from a second web feed in a second game user interface of a second player in response to the notification. The game asset is provided to a second account of the second player in response to the first response.
    Type: Application
    Filed: January 13, 2021
    Publication date: September 9, 2021
    Inventors: Shane Hall, Dylan Sproule, Ben Hall, Timothy J.O. Catlin, Jason Paul Allen, Clayton Rhodes Stark
  • Publication number: 20210049830
    Abstract: Various aspects of the subject technology relate to systems, methods, and machine-readable media for virtual try-on of items such as spectacles. A virtual try-on interface may be implemented at a server or at a user device, and may use collision detection between three-dimensional models of the spectacles and of a user's face and head to determine the correct size and position of the spectacles for virtual try-on. With the determined size and position, a virtual representation of the spectacles is superimposed on an image of the user.
    Type: Application
    Filed: October 30, 2020
    Publication date: February 18, 2021
    Applicant: JAND, INC.
    Inventors: David Goldberg, Michael Rakowski, Benjamin Cohen, Ben Hall, Brian Bernberg, Hannah Zachritz
  • Patent number: 10912999
    Abstract: A system, machine-readable storage medium storing at least one program, and a computer-implemented method for providing reciprocation of game asset gifts from a player is provided. A notification of a game asset of a first player that is available to a plurality of players is sent from a game server to the plurality of players. The notification is sent through a web feed in a game user interface of each player of the plurality of players. A first response requesting the game asset of the first player is received from a second web feed in a second game user interface of a second player in response to the notification. The game asset is provided to a second account of the second player in response to the first response.
    Type: Grant
    Filed: December 28, 2018
    Date of Patent: February 9, 2021
    Assignee: Zynga Inc.
    Inventors: Shane Hall, Dylan Sproule, Ben Hall, Timothy J.O. Catlin, Jason Paul Allen, Clayton Rhodes Stark
  • Patent number: 10825260
    Abstract: Various aspects of the subject technology relate to systems, methods, and machine-readable media for virtual try-on of items such as spectacles. A virtual try-on interface may be implemented at a server or at a user device, and may use collision detection between three-dimensional models of the spectacles and of a user's face and head to determine the correct size and position of the spectacles for virtual try-on. With the determined size and position, a virtual representation of the spectacles is superimposed on an image of the user.
    Type: Grant
    Filed: January 4, 2019
    Date of Patent: November 3, 2020
    Assignee: JAND, Inc.
    Inventors: David Goldberg, Michael Rakowski, Benjamin Cohen, Ben Hall, Brian Bernberg, Hannah Zachritz
  • Publication number: 20200219326
    Abstract: Various aspects of the subject technology relate to systems, methods, and machine-readable media for virtual try-on of items such as spectacles. A virtual try-on interface may be implemented at a server or at a user device, and may use collision detection between three-dimensional models of the spectacles and of a user's face and head to determine the correct size and position of the spectacles for virtual try-on. With the determined size and position, a virtual representation of the spectacles is superimposed on an image of the user.
    Type: Application
    Filed: January 4, 2019
    Publication date: July 9, 2020
    Inventors: David Goldberg, Michael Rakowski, Benjamin Cohen, Ben Hall, Brian Bernberg, Hannah Zachritz
  • Patent number: 10552446
    Abstract: Techniques for automatically establishing connections between users within a gaming social network, designed for connecting users having common gaming interests, social connections, or characteristics. Embodiments include methods for automatically establishing connections from members of an out-of-game social network, the gaming social network, and gaming activity participants; evaluating user profile information and user characteristics in a gaming social network and gaming activity in a game networking system to determine an appropriate set of connections for a selected user. Embodiments include systems configured to automatically establish and maintain connections between players in a gaming social network based on gaming activity in a gaming networking system and social relationship information retrieved from one or more social networks where the players have a social relationship.
    Type: Grant
    Filed: March 1, 2013
    Date of Patent: February 4, 2020
    Assignee: Zynga Inc.
    Inventors: Dylan Sproule, Shane Hall, Ben Hall, Timothy J. O. Catlin, Jason Paul Allen, Clayton Rhodes Stark
  • Publication number: 20200009462
    Abstract: Techniques for recommending and establishing connections between users within a gaming social network, designed for connecting users having common gaming interests or characteristics. Embodiments include methods for recommending connections from members of an out-of-game social network, the gaming social network, and gaming activity participants; evaluating user profile information and user characteristics in a gaming social network and gaming activity in a game networking system to determine an appropriate set of connections for a selected user; and presenting graphical user interface content and configurations to enable the suggestion, review, and accepting of recommended connections in the gaming social network.
    Type: Application
    Filed: September 20, 2019
    Publication date: January 9, 2020
    Inventors: Shane Hall, Daniel McCaffrey, Dylan Sproule, Ben Hall, Timothy J.O. Catlin, Jason Paul Allen, Clayton Rhodes Stark
  • Patent number: 10463972
    Abstract: Techniques for recommending and establishing connections between users within a gaming social network, designed for connecting users having common gaming interests or characteristics. Embodiments include methods for recommending connections from members of an out-of-game social network, the gaming social network, and gaming activity participants; evaluating user profile information and user characteristics in a gaming social network and gaming activity in a game networking system to determine an appropriate set of connections for a selected user; and presenting graphical user interface content and configurations to enable the suggestion, review, and accepting of recommended connections in the gaming social network.
    Type: Grant
    Filed: June 29, 2017
    Date of Patent: November 5, 2019
    Assignee: Zynga Inc.
    Inventors: Shane Hall, Daniel McCaffrey, Dylan Sproule, Ben Hall, Timothy J. O. Catlin, Jason Paul Allen, Clayton Rhodes Stark
  • Publication number: 20190134505
    Abstract: A system, machine-readable storage medium storing at least one program, and a computer-implemented method for providing reciprocation of game asset gifts from a player is provided. A notification of a game asset of a first player that is available to a plurality of players is sent from a game server to the plurality of players. The notification is sent through a web feed in a game user interface of each player of the plurality of players. A first response requesting the game asset of the first player is received from a second web feed in a second game user interface of a second player in response to the notification. The game asset is provided to a second account of the second player in response to the first response.
    Type: Application
    Filed: December 28, 2018
    Publication date: May 9, 2019
    Inventors: Shane Hall, Dylan Sproule, Ben Hall, Timothy J.O. Catlin, Jason Paul Allen, Clayton Rhodes Stark
  • Publication number: 20180200625
    Abstract: A system, machine-readable storage medium storing at least one program, and a computer-implemented method for providing reciprocation of game asset gifts from a player is provided. A notification of a game asset of a first player that is available to a plurality of players is sent from a game server to the plurality of players. The notification is sent through a web feed in a game user interface of each player of the plurality of players. A first response requesting the game asset of the first player is received from a second web feed in a second game user interface of a second player in response to the notification. The game asset is provided to a second account of the second player in response to the first response.
    Type: Application
    Filed: March 15, 2018
    Publication date: July 19, 2018
    Inventors: Shane Hall, Dylan Sproule, Ben Hall, Timothy J.O. Catlin, Jason Paul Allen, Clayton Rhodes Stark
  • Patent number: 9950252
    Abstract: A system, machine-readable storage medium storing at least one program, and a computer-implemented method for providing reciprocation of game asset gifts from a player is provided. A notification of a game asset of a first player that is available to a plurality of players is sent from a game server to the plurality of players. The notification is sent through a web feed in a game user interface of each player of the plurality of players. A first response requesting the game asset of the first player is received from a second web feed in a second game user interface of a second player in response to the notification. The game asset is provided to a second account of the second player in response to the first response.
    Type: Grant
    Filed: March 1, 2013
    Date of Patent: April 24, 2018
    Assignee: Zynga Inc.
    Inventors: Shane Hall, Dylan Sproule, Ben Hall, Timothy J. O. Catlin, Jason Paul Allen, Clayton Rhodes Stark
  • Publication number: 20170296930
    Abstract: Techniques for recommending and establishing connections between users within a gaming social network, designed for connecting users having common gaming interests or characteristics. Embodiments include methods for recommending connections from members of an out-of-game social network, the gaming social network, and gaming activity participants; evaluating user profile information and user characteristics in a gaming social network and gaming activity in a game networking system to determine an appropriate set of connections for a selected user; and presenting graphical user interface content and configurations to enable the suggestion, review, and accepting of recommended connections in the gaming social network.
    Type: Application
    Filed: June 29, 2017
    Publication date: October 19, 2017
    Inventors: Shane Hall, Daniel McCaffrey, Dylan Sproule, Ben Hall, Timothy J.O. Catlin, Jason Paul Allen, Clayton Rhodes Stark
  • Patent number: 9722869
    Abstract: A machine may generate and store a correlation among multiple identifiers of the user that enable access to an application through multiple systems. For example, the user may have a first identifier for using a first social network system, and a second identifier for using a second social network system, and the machine may generate and store a correlation between the first identifier and the second identifier. The machine may identify the user based on the first identifier and access a database that stores the correlation. The machine may then access a configuration of the application based on the correlation and configure the application in accordance with the configuration. The machine may generate a visual representation of the configured application, provide the visual representation to a device of a further user, receive an indication of an opinion of the further user on the visual representation, and present the indication.
    Type: Grant
    Filed: July 19, 2016
    Date of Patent: August 1, 2017
    Assignee: Zynga Inc.
    Inventors: Dylan Sproule, Shane Hall, Ben Hall, Timothy J. O. Catlin, Jason Paul Allen, Clayton Rhodes Stark
  • Patent number: 9700803
    Abstract: Techniques for recommending and establishing connections between users within a gaming social network, designed for connecting users having common gaming interests or characteristics. Embodiments include methods for recommending connections from members of an out-of-game social network, the gaming social network, and gaming activity participants; evaluating user profile information and user characteristics in a gaming social network and gaming activity in a game networking system to determine an appropriate set of connections for a selected user; and presenting graphical user interface content and configurations to enable the suggestion, review, and accepting of recommended connections in the gaming social network.
    Type: Grant
    Filed: March 21, 2016
    Date of Patent: July 11, 2017
    Assignee: Zynga Inc.
    Inventors: Shane Hall, Daniel McCaffrey, Dylan Sproule, Ben Hall, Timothy J. O. Catlin, Jason Paul Allen, Clayton Rhodes Stark