Patents by Inventor Benaisha Patel

Benaisha Patel has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20240050857
    Abstract: Methods and systems for providing assistance to a user for playing a video game includes identifying attributes of inputs of the user from prior gameplays of the video game. The attributes are analyzed to identify input capabilities of the user. Skills required to progress in the video game are identified and hints are provided to the user to guide the user to obtain certain ones of the skills. The obtained skills assist the user to progress in the video game.
    Type: Application
    Filed: August 12, 2022
    Publication date: February 15, 2024
    Inventors: Benaisha Patel, Morgan Fryer-McColloch, Celeste Bean
  • Publication number: 20240033642
    Abstract: Systems and methods for hindering play of an adult video game by a child and for protecting the child are described. One of the methods includes receiving an indication of access to the adult video game via an adult user account, determining whether a user accessing the adult video game is the child after receiving the indication of the access to the adult video game, and hindering the child from playing the adult video game upon determining that the user accessing the adult video game is the child.
    Type: Application
    Filed: July 29, 2022
    Publication date: February 1, 2024
    Inventors: Victoria Walker, Benaisha Patel
  • Publication number: 20240029726
    Abstract: Systems and methods of intent identification for customized dialogue support in virtual environments are provided. Dialogue intent models stored in memory may each specify one or more intents each associated with a dialogue filter. Input data may be received from a user device of a user. Such input data may be captured during an interactive session of an interactive title that provides a virtual environment to the user device. The input data may be analyzed based on the intent models in response to a detected dialogue trigger and may be determined to correspond to one of the stored intents. The dialogue filter associated with the determined intent may be applied to a plurality of available dialogue outputs associated with the detected dialogue filter. A customized dialogue output may be generated in accordance with a filtered subset of the available dialogue outputs.
    Type: Application
    Filed: July 21, 2022
    Publication date: January 25, 2024
    Inventors: Benaisha Patel, Alessandra Luizello, Olga Rudi
  • Publication number: 20240029437
    Abstract: A method and system for generating a customized summary of virtual actions and events. Gameplay data sent over a communication network from a client device of the player engaged in a current activity of the respective interactive content title within a current gameplay session may be monitored. A trigger in the monitored gameplay data is detected and associated with a request for a summary that encapsulates actions and events of past gameplay associated with the trigger. A subset of the actions and events of the past gameplay for the summary is selected based on one or more selected customized tags associated with the trigger. The summary is generated based on the selected subset of the actions and events and provided to the client device for presentation.
    Type: Application
    Filed: July 21, 2022
    Publication date: January 25, 2024
    Inventors: Angela Bartolome, Supriti Dan, Genie-Rose Luluquisin, Benaisha Patel, Celeste Bean
  • Publication number: 20240024787
    Abstract: The present technology provides solutions for spectator-based interactions in a virtual esports environment. A method can include establishing an interactive session associated with the virtual esports environment, the interactive session including a plurality of user devices, wherein a subset of the user devices is associated with designated players, and another subset of the user devices is associated with designated spectators; receiving data from one of the user devices over a communication network, the data indicating a spectator action performed by a spectator associated with the user device; identifying that the spectator action is associated with one of the players in the virtual esports environment; and modifying the virtual esports environment based on the spectator action and the association with the identified player.
    Type: Application
    Filed: July 21, 2022
    Publication date: January 25, 2024
    Inventors: Celeste Bean, Alessandra Luizello, Genie-Rose Luluquisin, Benaisha Patel, Olga Rudi