Patents by Inventor Benedikt Kessler

Benedikt Kessler has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10102662
    Abstract: Techniques for culling primitives are provided herein. The techniques involve automatic generation of shader programs to be executed by an accelerated processing device. A just-in-time compiler automatically generates the shader programs based on a vertex shader program that is provided for use in the vertex shader stage of the graphics processing pipeline. The automatically generated shader programs include instructions from the vertex shader program that transform the positions of vertices provided as input to the graphics processing pipeline to generate transformed input vertices. The shader programs also include instructions to cull primitives based on the transformed input vertices. After generating the automatically generated shader programs, the software module transmits the automatically generated shader programs to the graphics processing pipeline for execution.
    Type: Grant
    Filed: July 27, 2016
    Date of Patent: October 16, 2018
    Assignee: Advanced Micro Devices, Inc.
    Inventors: Guohua Jin, Qun Lin, Benedikt Kessler
  • Publication number: 20180033184
    Abstract: Techniques for culling primitives are provided herein. The techniques involve automatic generation of shader programs to be executed by an accelerated processing device. A just-in-time compiler automatically generates the shader programs based on a vertex shader program that is provided for use in the vertex shader stage of the graphics processing pipeline. The automatically generated shader programs include instructions from the vertex shader program that transform the positions of vertices provided as input to the graphics processing pipeline to generate transformed input vertices. The shader programs also include instructions to cull primitives based on the transformed input vertices. After generating the automatically generated shader programs, the software module transmits the automatically generated shader programs to the graphics processing pipeline for execution.
    Type: Application
    Filed: July 27, 2016
    Publication date: February 1, 2018
    Applicant: Advanced Micro Devices, Inc.
    Inventors: Guohua Jin, Qun Lin, Benedikt Kessler
  • Publication number: 20050277762
    Abstract: A C-terminally modified Ubiquitin (Ub) derivative) ubiquitin vinyl sulfone (UbVS), which is specific for deubiquitinating enzymes (DUBs), was synthesized as an active site directed probe that irreversibly modifies a subset of Ub C-terminal hydrolases (UCHs) and Ub specific processing proteases (UBPs), is provided. [125I]-UbVS modifies 6 of the 17 known and putative yeast deubiquitinating enzymes, namely Yuh1p, Ubp1p, Ubp2p, Ubp6p, Ubp12p and Ubp15p. In mammalian cells, a greater number of polypeptides is labeled, most of which are DUBs. An additional DUB that associates with the mammalian 26S proteasome, novel protein USP14, a mammalian homolog of yeast Ubp6p that is bound to the proteasome, is provided.
    Type: Application
    Filed: April 25, 2003
    Publication date: December 15, 2005
    Inventors: Hidde Ploegh, Huib Ovaa, Anna Borodovsky, Benedikt Kessler, Joris Hemelaar, Paul Galardy, Nagamalleswari Kolli, Tudevin Gan-Erdene, Keith Wilkinson