Patents by Inventor Bengt Jonas Gillberg

Bengt Jonas Gillberg has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11786818
    Abstract: An autoplayer system and method enables one or more automated player(s) (autoplayers) that can be used to populate and/or fill a multiplayer online game. The autoplayers may emulate a human player in playing the online game. By filling the online game, the autoplayers may enhance the enjoyment of the human players in playing the online game. Additionally, autoplayer(s) may be used to replace players who drop out of the online game during gameplay of the online game, so that the remaining players can experience a sufficiently filled online game that continues in a similar manner as when the online game was initiated. Autoplayer(s) can also be used to test an online game, such as with a relatively large number of players, prior to deployment for players to play. New features that have been added to an online game can also be tested using autoplayers.
    Type: Grant
    Filed: December 22, 2021
    Date of Patent: October 17, 2023
    Assignee: Electronic Arts Inc.
    Inventors: Bengt Jonas Gillberg, Stefan Posthuma
  • Publication number: 20220184498
    Abstract: An autoplayer system and method enables one or more automated player(s) (autoplayers) that can be used to populate and/or fill a multiplayer online game. The autoplayers may emulate a human player in playing the online game. By filling the online game, the autoplayers may enhance the enjoyment of the human players in playing the online game. Additionally, autoplayer(s) may be used to replace players who drop out of the online game during gameplay of the online game, so that the remaining players can experience a sufficiently filled online game that continues in a similar manner as when the online game was initiated. Autoplayer(s) can also be used to test an online game, such as with a relatively large number of players, prior to deployment for players to play. New features that have been added to an online game can also be tested using autoplayers.
    Type: Application
    Filed: December 22, 2021
    Publication date: June 16, 2022
    Applicant: Electronic Arts Inc.
    Inventors: Bengt Jonas Gillberg, Stefan Posthuma
  • Patent number: 11241622
    Abstract: An autoplayer system and method enables one or more automated player(s) (autoplayers) that can be used to populate and/or fill a multiplayer online game. The autoplayers may emulate a human player in playing the online game. By filling the online game, the autoplayers may enhance the enjoyment of the human players in playing the online game. Additionally, autoplayer(s) may be used to replace players who drop out of the online game during gameplay of the online game, so that the remaining players can experience a sufficiently filled online game that continues in a similar manner as when the online game was initiated. Autoplayer(s) can also be used to test an online game, such as with a relatively large number of players, prior to deployment for players to play. New features that have been added to an online game can also be tested using autoplayers.
    Type: Grant
    Filed: May 5, 2020
    Date of Patent: February 8, 2022
    Assignee: Electronic Arts Inc.
    Inventors: Bengt Jonas Gillberg, Stefan Posthuma
  • Publication number: 20210346803
    Abstract: An autoplayer system and method enables one or more automated player(s) (autoplayers) that can be used to populate and/or fill a multiplayer online game. The autoplayers may emulate a human player in playing the online game. By filling the online game, the autoplayers may enhance the enjoyment of the human players in playing the online game. Additionally, autoplayer(s) may be used to replace players who drop out of the online game during gameplay of the online game, so that the remaining players can experience a sufficiently filled online game that continues in a similar manner as when the online game was initiated. Autoplayer(s) can also be used to test an online game, such as with a relatively large number of players, prior to deployment for players to play. New features that have been added to an online game can also be tested using autoplayers.
    Type: Application
    Filed: May 5, 2020
    Publication date: November 11, 2021
    Applicant: Electronic Arts Inc.
    Inventors: Bengt Jonas Gillberg, Stefan Posthuma