Patents by Inventor Benjamin AKRISH

Benjamin AKRISH has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 12755475
    Abstract: Various implementations relate to methods, systems, and computer-readable media to generate view consistent textures for three-dimensional (3D) objects. In some implementations, a method includes generating a plurality of depth maps based on a 3D mesh of a 3D object, wherein each of the plurality of depth maps is associated with a respective view of the 3D object. The method further includes receiving a description of a texture and generating two or more views of a texture map for the 3D object with a generative machine-learning (genML) model. The plurality of depth maps and a text prompt based on the description are provided as input to the genML model. Each view of the texture map at least partially covers the 3D mesh. The method further includes combining the two or more views of the texture map based on the 3D mesh to obtain the texture map for the 3D object.
    Type: Grant
    Filed: September 6, 2024
    Date of Patent: October 6, 2026
    Assignee: Roblox Corporation
    Inventors: Maneesh Agrawala, Tinghui Zhou, Timothy Paul Omernick, Alexander B. Weiss, Kangle Deng, Benjamin Akrish, Victor B. Zordan
  • Publication number: 20250086876
    Abstract: Various implementations relate to methods, systems, and computer-readable media to generate view consistent textures for three-dimensional (3D) objects. In some implementations, a method includes generating a plurality of depth maps based on a 3D mesh of a 3D object, wherein each of the plurality of depth maps is associated with a respective view of the 3D object. The method further includes receiving a description of a texture and generating two or more views of a texture map for the 3D object with a generative machine-learning (genML) model. The plurality of depth maps and a text prompt based on the description are provided as input to the genML model. Each view of the texture map at least partially covers the 3D mesh. The method further includes combining the two or more views of the texture map based on the 3D mesh to obtain the texture map for the 3D object.
    Type: Application
    Filed: September 6, 2024
    Publication date: March 13, 2025
    Applicant: Roblox Corporation
    Inventors: Maneesh AGRAWALA, Tinghui ZHOU, Timothy Paul OMERNICK, Alexander B. WEISS, Kangle DENG, Benjamin AKRISH