Patents by Inventor Benjamin Blagg

Benjamin Blagg has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 7530573
    Abstract: A game is provided including cards and puzzle components. The cards may include collection cards, assembly cards, and action-altering cards that may affect assembly or manipulation of the puzzle components. The players work together to complete assembly of the puzzle or another joint task, such as matching of the cards. Consequently, the players are encouraged to cooperate as a team towards a common goal. The game also provides participants with an opportunity to practice their memorization, matching, and assembly skills.
    Type: Grant
    Filed: May 15, 2006
    Date of Patent: May 12, 2009
    Assignee: Mattel, Inc.
    Inventors: Kimberly V. Matilla, Benjamin Blagg
  • Patent number: 7475881
    Abstract: A fighting figure game may include a base, a first figure, and a second figure. The first figure may include a body selectively movable relative to the base and a head configured to move upwardly away from the body of the first figure in response to an impact to the first figure. The second figure may include a body selectively movable relative to the base and a head configured to pivot relative to the body of the second figure in response to an impact to the second figure.
    Type: Grant
    Filed: November 2, 2006
    Date of Patent: January 13, 2009
    Assignee: Mattel, Inc.
    Inventors: Benjamin Blagg, Stephen Lau, Erich Weidetz
  • Publication number: 20080023913
    Abstract: Various embodiments of an action figure battle game including figures with movement mechanisms are disclosed.
    Type: Application
    Filed: March 8, 2007
    Publication date: January 31, 2008
    Applicant: Mattel, Inc.
    Inventors: Mark Barthold, Tyler Kenney, Brian Yu, Benjamin Blagg, Erich Weidetz, Scott Derman, Jeannie Hardie, Christopher Lawrence
  • Patent number: 7320467
    Abstract: The present disclosure is directed to narrating games and methods of playing narrating games. In some embodiments, the game includes a plurality of playing cards and a plurality of game boards. In some embodiments, the method includes selecting a first playing piece; telling a first part of a story; selecting a second playing piece; telling a second part of the story; hiding at least one indicium of the first and second playing pieces; and recalling the at least one hidden indicium of at least one of the first and second playing pieces. In some embodiments, the method includes a first player selecting a first playing piece; the first playing telling a first part of a story; a second player selecting a second playing piece; the second player retelling the first part of the story; and the second player telling a second part of the story.
    Type: Grant
    Filed: April 18, 2006
    Date of Patent: January 22, 2008
    Assignee: Mattel, Inc.
    Inventors: Kimberly V. Matilla, Benjamin Blagg
  • Publication number: 20070284825
    Abstract: The present disclosure is directed to a game in which players launch, shoot, or propel objects at a target, and more specifically, to a game in which players launch, shoot, or propel objects in an attempt to attach the objects to a target that may be in motion, or to dislodge objects that are hanging from the target.
    Type: Application
    Filed: June 5, 2007
    Publication date: December 13, 2007
    Applicant: Mattel, Inc.
    Inventors: Benjamin Blagg, Janice Ritter, Stephen Lau, Sammy Lam
  • Publication number: 20070128973
    Abstract: A fighting figure game may include a base, a first figure, and a second figure. The first figure may include a body selectively movable relative to the base and a head configured to move upwardly away from the body of the first figure in response to an impact to the first figure. The second figure may include a body selectively movable relative to the base and a head configured to pivot relative to the body of the second figure in response to an impact to the second figure.
    Type: Application
    Filed: November 2, 2006
    Publication date: June 7, 2007
    Inventors: Benjamin Blagg, Stephen Lau, Erich Weidetz
  • Publication number: 20070007725
    Abstract: The present disclosure is directed to narrating games and methods of playing narrating games. In some embodiments, the game includes a plurality of playing cards and a plurality of game boards. In some embodiments, the method includes selecting a first playing piece; telling a first part of a story; selecting a second playing piece; telling a second part of the story; hiding at least one indicium of the first and second playing pieces; and recalling the at least one hidden indicium of at least one of the first and second playing pieces. In some embodiments, the method includes a first player selecting a first playing piece; the first playing telling a first part of a story; a second player selecting a second playing piece; the second player retelling the first part of the story; and the second player telling a second part of the story.
    Type: Application
    Filed: April 18, 2006
    Publication date: January 11, 2007
    Inventors: Kimberly Matilla, Benjamin Blagg
  • Publication number: 20060290055
    Abstract: A game is provided including cards and puzzle components. The cards may include collection cards, assembly cards, and action-altering cards that may affect assembly or manipulation of the puzzle components. The players work together to complete assembly of the puzzle or another joint task, such as matching of the cards. Consequently, the players are encouraged to cooperate as a team towards a common goal. The game also provides participants with an opportunity to practice their memorization, matching, and assembly skills.
    Type: Application
    Filed: May 15, 2006
    Publication date: December 28, 2006
    Inventors: Kimberly Matilla, Benjamin Blagg
  • Publication number: 20060290065
    Abstract: A manipulation game is provided, including a base having a substantially vertical support and a substantially horizontal support rotatably coupled to the vertical support. In some embodiments, the horizontal support includes receiving members. A plurality of objects may be adapted to be coupled to the receiving members. The game may further include cards having manipulation indicia configured to indicate movement of the objects relative to the receiving members.
    Type: Application
    Filed: May 3, 2006
    Publication date: December 28, 2006
    Inventors: Benjamin Blagg, Kimberly Matilla
  • Publication number: 20060284372
    Abstract: The present disclosure is directed to building games and methods of playing building games. In some embodiments, the game includes a plurality of building pieces and a plurality of base assemblies. In some embodiments, the method includes selecting a playing piece having a first indicium; selecting a building piece having a second indicium; comparing the second indicium with the first indicium; and engaging the building piece with one or more of the other building pieces to form one or more buildings. In some embodiments, the method includes selecting a base assembly having a first indicium; selecting a building piece having a second indicium; comparing the second indicium with the first indicium; and engaging the building piece with at least one of the base assemblies and one or more of the other building pieces to form one or more buildings.
    Type: Application
    Filed: April 13, 2006
    Publication date: December 21, 2006
    Inventors: Kimberly Matilla, Benjamin Blagg
  • Publication number: 20060091605
    Abstract: A game may include a game board, game pieces, and rules for playing a game for a plurality of players. A goal of the game may be to collect character attributes during game play and use those attributes to successfully complete a final challenge. The game may also include multiple tile-like pieces, a number of character movers, and at least one die. The tile-like pieces may be used to provide character attributes and present intermediate challenges during game play. Play may include moving character movers between a beginning game space and an end game space along one or more main pathways interconnected by bridging paths.
    Type: Application
    Filed: August 10, 2005
    Publication date: May 4, 2006
    Inventors: Mark Barthold, Benjamin Blagg