Patents by Inventor BENJAMIN F. HAVEY

BENJAMIN F. HAVEY has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11132067
    Abstract: A method for generating a simulation with a simulation device is disclosed. The method includes receiving from a simulation adapter, a characteristics profile associated with a physical object connected to the simulation adapter; generating a simulation experience based on the characteristics profile of the physical object; receiving movement data from the simulation adapter corresponding to movement of the physical object; modifying a physical object representation in the simulation experience based on the movement data; and generating a simulation event including the modified physical object representation in the simulation experience based on the movement data.
    Type: Grant
    Filed: March 12, 2020
    Date of Patent: September 28, 2021
    Assignee: DISNEY ENTERPRISES, INC.
    Inventors: Mark Arana, Benjamin F. Havey, Edward Drake, Alexander C. Chen
  • Publication number: 20200209979
    Abstract: A method for generating a simulation with a simulation device is disclosed. The method includes receiving from a simulation adapter, a characteristics profile associated with a physical object connected to the simulation adapter; generating a simulation experience based on the characteristics profile of the physical object; receiving movement data from the simulation adapter corresponding to movement of the physical object; modifying a physical object representation in the simulation experience based on the movement data; and generating a simulation event including the modified physical object representation in the simulation experience based on the movement data.
    Type: Application
    Filed: March 12, 2020
    Publication date: July 2, 2020
    Inventors: Mark Arana, Benjamin F. Havey, Edward Drake, Alexander C. Chen
  • Patent number: 10671670
    Abstract: Systems and methods for using graph databases to make digital content recommendations are described. A graph database may be associated with tagged digital content. The graph database may include a node for each content tag and edges identifying a relationship between nodes. When a user accesses or searches a digital content item, the graph database may be traversed to identify and present related content recommendations to the user based on the traversed nodes. Node graph traversal may initiate from a root node associated with a tag of content item being presented to a user. Nodes may be searched based on their proximity to the root node as determined by edge connections of the graph. Initially searched nodes may include nodes in the graph database directly connected by edges to the root node. Subsequently searched nodes may include nodes one edge connected removed from the root node, and so forth.
    Type: Grant
    Filed: April 3, 2017
    Date of Patent: June 2, 2020
    Assignee: Disney Enterprises, Inc.
    Inventors: Andrew J. Wright, Benjamin F. Havey
  • Patent number: 10665023
    Abstract: Systems, devices, and methods are disclosed for generating improved AR content. An electronic device includes circuitry coupled to a memory storing instructions that, when executed, cause the circuitry to obtain frame data for a frame captured using a camera. The frame data includes a level of focus for one or more frame objects in the frame. The circuitry is caused to associate an augmented reality object with at least one of the one or more frame objects. The circuitry is caused to determine a fit factor between a level of focus of the augmented reality object and level of focus of the at least one of the frame objects associated with the augmented reality object. Additionally, the circuitry is caused to, if the fit factor does not satisfy a threshold, apply a decrease to the level of focus of the augmented reality object in order to generate an increased fit factor.
    Type: Grant
    Filed: December 26, 2017
    Date of Patent: May 26, 2020
    Assignee: DISNEY ENTERPRISES, INC.
    Inventors: Mehul Patel, Steven M. Chapman, Benjamin F. Havey, Joseph Popp
  • Patent number: 10627909
    Abstract: A simulation adapter can be attached to a real-world physical object and adapted to communicate one or more characteristics and/or simulation events associated with the real-world physical object to a simulation device. The simulation device is adapted to generate a simulation experience based upon the one or more characteristics of the real-world physical object and/or the simulation events associated with the real-world physical object.
    Type: Grant
    Filed: January 10, 2017
    Date of Patent: April 21, 2020
    Assignee: DISNEY ENTERPRISES, INC.
    Inventors: Mark Arana, Benjamin F. Havey, Edward Drake, Alexander C. Chen
  • Patent number: 10394324
    Abstract: An apparatus has a receiver that receives a biological response of a user to an event that occurs during a user experience. Further, the apparatus has a memory that stores one or more predefined criteria that indicate an expected biological response to the event. In addition, the apparatus has a processor that compares the biological response to the one or more predefined criteria and adjusts the user experience based at least upon the biological response failing to meet the one or more predefined criteria.
    Type: Grant
    Filed: March 13, 2017
    Date of Patent: August 27, 2019
    Assignee: Disney Enterprises, Inc.
    Inventors: Edward Drake, Benjamin F. Havey, Mark Arana, Alexander Chen
  • Publication number: 20190197781
    Abstract: Systems, devices, and methods are disclosed for generating improved AR content. An electronic device includes circuitry coupled to a memory storing instructions that, when executed, cause the circuitry to obtain frame data for a frame captured using a camera. The frame data includes a level of focus for one or more frame objects in the frame. The circuitry is caused to associate an augmented reality object with at least one of the one or more frame objects. The circuitry is caused to determine a fit factor between a level of focus of the augmented reality object and level of focus of the at least one of the frame objects associated with the augmented reality object. Additionally, the circuitry is caused to, if the fit factor does not satisfy a threshold, apply a decrease to the level of focus of the augmented reality object in order to generate an increased fit factor.
    Type: Application
    Filed: December 26, 2017
    Publication date: June 27, 2019
    Applicant: Disney Enterprises, Inc.
    Inventors: MEHUL PATEL, STEVEN M. CHAPMAN, BENJAMIN F. HAVEY, JOSEPH POPP
  • Patent number: 10269158
    Abstract: Systems and methods for presenting augmented reality (AR) or virtual reality (VR) representations of digital content entitlements owned by a user are provided. An AR or VR environment is generated in which the AR or VR representations are presented to simulate a physical collection of media. The user is allowed to interact with the AR or VR representations, thereby triggering one or more actions, such as presentation of the corresponding digital content, presentation of additional, related content, presentation of an option to engage in a purchase transaction for related content or products, etc.
    Type: Grant
    Filed: November 18, 2016
    Date of Patent: April 23, 2019
    Assignee: Disney Enterprises, Inc.
    Inventors: Josiah Eatedali, Benjamin F. Havey
  • Patent number: 10140754
    Abstract: Techniques described herein are directed to simulating lighting conditions of a real-world location in advance of beginning video production at the location. As described herein, captured data (e.g., captured images, captured video, and/or scanned three-dimensional data) of a candidate outdoor location may be used to generate a three dimensional model of the outdoor location. Thereafter, a simulation software application may be used to provide a graphical user interface for rendering the three dimensional model of the location under a variety of different lighting conditions. In particular implementations, the simulation software application may be used to render the location under a variety of different light conditions corresponding to different times of day.
    Type: Grant
    Filed: August 7, 2017
    Date of Patent: November 27, 2018
    Assignee: Disney Enterprises, Inc.
    Inventors: James Voris, Steven M. Chapman, Benjamin F. Havey, Joseph Popp, Mehul Patel
  • Publication number: 20180285478
    Abstract: Systems and methods for using graph databases to make digital content recommendations are described. A graph database may be associated with tagged digital content. The graph database may include a node for each content tag and edges identifying a relationship between nodes. When a user accesses or searches a digital content item, the graph database may be traversed to identify and present related content recommendations to the user based on the traversed nodes. Node graph traversal may initiate from a root node associated with a tag of content item being presented to a user. Nodes may be searched based on their proximity to the root node as determined by edge connections of the graph. Initially searched nodes may include nodes in the graph database directly connected by edges to the root node. Subsequently searched nodes may include nodes one edge connected removed from the root node, and so forth.
    Type: Application
    Filed: April 3, 2017
    Publication date: October 4, 2018
    Applicant: Disney Enterprises, Inc.
    Inventors: ANDREW J. WRIGHT, BENJAMIN F. HAVEY
  • Publication number: 20180260026
    Abstract: An apparatus has a receiver that receives a biological response of a user to an event that occurs during a user experience. Further, the apparatus has a memory that stores one or more predefined criteria that indicate an expected biological response to the event. In addition, the apparatus has a processor that compares the biological response to the one or more predefined criteria and adjusts the user experience based at least upon the biological response failing to meet the one or more predefined criteria.
    Type: Application
    Filed: March 13, 2017
    Publication date: September 13, 2018
    Inventors: Edward Drake, Benjamin F. Havey, Mark Arana, Alexander Chen
  • Publication number: 20180196523
    Abstract: A simulation adapter can be attached to a real-world physical object and adapted to communicate one or more characteristics and/or simulation events associated with the real-world physical object to a simulation device. The simulation device is adapted to generate a simulation experience based upon the one or more characteristics of the real-world physical object and/or the simulation events associated with the real-world physical object.
    Type: Application
    Filed: January 10, 2017
    Publication date: July 12, 2018
    Applicant: Disney Enterprises, Inc.
    Inventors: MARK ARANA, BENJAMIN F. HAVEY, EDWARD DRAKE, ALEXANDER C. CHEN
  • Publication number: 20170345195
    Abstract: Systems and methods for presenting augmented reality (AR) or virtual reality (VR) representations of digital content entitlements owned by a user are provided. An AR or VR environment is generated in which the AR or VR representations are presented to simulate a physical collection of media. The user is allowed to interact with the AR or VR representations, thereby triggering one or more actions, such as presentation of the corresponding digital content, presentation of additional, related content, presentation of an option to engage in a purchase transaction for related content or products, etc.
    Type: Application
    Filed: November 18, 2016
    Publication date: November 30, 2017
    Applicant: Disney Enterprises, Inc.
    Inventors: JOSIAH EATEDALI, BENJAMIN F. HAVEY