Patents by Inventor Benjamin John Sugden
Benjamin John Sugden has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 10373392Abstract: Embodiments are disclosed for transitioning views presented via a head-mounted display device. One example method for operating a head-mounted display device includes displaying a virtual model at a first position in a coordinate frame of the head-mounted display device, receiving sensor data from one or more sensors of the head-mounted display device, and determining a line of sight of the user that intersects the virtual model to identify a location the user is viewing. The example method further includes, responsive to a trigger, moving the virtual model to a second position in the coordinate frame of the head-mounted display device corresponding to the location the user is viewing and simultaneously scaling the virtual model.Type: GrantFiled: August 26, 2015Date of Patent: August 6, 2019Assignee: MICROSOFT TECHNOLOGY LICENSING, LLCInventors: Jonathan R. Christen, Robert Courtney Memmott, Benjamin John Sugden, James L. Nance, Marcus Tanner, Daniel Joseph McCulloch
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Patent number: 10133345Abstract: A field of view of a virtual environment is visually presented via a near-eye display from a first perspective. A begin-adjustment command is received. A peripheral region of the field of view that surrounds a wearer's gaze target is dimmed, via the near-eye display, based on the begin-adjustment command. A navigation command is received. The field of view of the virtual environment is adjusted from the first perspective to a second perspective based on the navigation command. An end-adjustment command is received. The peripheral region of the field of view is brightened, via the near-eye display, based on the end-adjustment command. The field of view of the virtual environment is visually presented, via the near-eye display, from the second perspective.Type: GrantFiled: March 22, 2016Date of Patent: November 20, 2018Assignee: MICROSOFT TECHNOLOGY LICENSING, LLCInventors: Aaron Mackay Burns, Robert Ferrese, Brent J. Elmer, Timothy D. Kviz, Benjamin John Sugden
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Patent number: 10025102Abstract: Various embodiments relating to editing holograms by extending real world interfaces are disclosed. One embodiment includes a computing device configured to communicatively couple to a head mounted display device having an at least partially see-through display. The computing device includes a non-see-through display, a user input device, and a processor configured to determine whether a user focus is on an image or a hologram, if a determination is made that the user focus is on the image, map the user input to a first coordinate space of the non-see-through display, and if a determination is made that the user focus is the on the hologram, map the user input to a second coordinate space of the head mounted display device.Type: GrantFiled: August 21, 2017Date of Patent: July 17, 2018Assignee: MICROSOFT TECHNOLOGY LICENSING, LLCInventors: Robert Courtney Memmott, Jonathan R. Christen, Benjamin John Sugden, Marcus Tanner, Jonathan Paton Gallina
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Patent number: 9972119Abstract: A method to display a virtual object includes receiving virtual-object data representing a virtual object, a first rendering of the virtual object being displayed on a display screen during a first interval. The method also includes receiving display-screen data indicating a physical size, position, and orientation of the display screen, and receiving display-device data indicating a position and orientation of a near-eye display device. The method includes composing a second, 3D rendering of the virtual object based on the virtual-object data and on the relative position and orientation of the display screen versus the near-eye display device, as indicated by the display-screen and display-device data, and, displaying the second rendering binocularly on the near-eye display device during a subsequent second interval, such that the second rendering coincides with the first rendering in an augmented field of view of the user.Type: GrantFiled: August 11, 2016Date of Patent: May 15, 2018Assignee: MICROSOFT TECHNOLOGY LICENSING, LLCInventors: Donna Long, Matthew Johnson, Aaron Mackay Burns, Benjamin John Sugden, Bryant Hawthorne
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Publication number: 20180047202Abstract: A method to display a virtual object includes receiving virtual-object data representing a virtual object, a first rendering of the virtual object being displayed on a display screen during a first interval. The method also includes receiving display-screen data indicating a physical size, position, and orientation of the display screen, and receiving display-device data indicating a position and orientation of a near-eye display device. The method includes composing a second, 3D rendering of the virtual object based on the virtual-object data and on the relative position and orientation of the display screen versus the near-eye display device, as indicated by the display-screen and display-device data, and, displaying the second rendering binocularly on the near-eye display device during a subsequent second interval, such that the second rendering coincides with the first rendering in an augmented field of view of the user.Type: ApplicationFiled: August 11, 2016Publication date: February 15, 2018Inventors: Donna Long, Matthew Johnson, Aaron Mackay Burns, Benjamin John Sugden, Bryant Hawthorne
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Publication number: 20180046352Abstract: A method for moving a virtual cursor on a virtual reality computing device including a display comprises presenting a virtual cursor at a first screen-space position that occludes a world-space position of a first object, the virtual cursor having a first world-space position based on the first screen-space position and the world-space position of the first object. Based on receiving an input, the method includes moving the virtual cursor from the first screen-space position to a second screen-space position that occludes a world-space position of a second object, the virtual cursor having a second world-space position based on the second screen-space position and the world-space position of the second object. While the virtual cursor is presented at an intermediate screen-space position, the method includes assigning an intermediate world-space position based on the intermediate screen-space position and simulated attractive forces for each of the first and second objects.Type: ApplicationFiled: August 9, 2016Publication date: February 15, 2018Inventors: Matthew Johnson, Aaron Mackay Burns, Donna Long, Benjamin John Sugden, Bryant Hawthorne
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Publication number: 20170351097Abstract: Various embodiments relating to editing holograms by extending real world interfaces are disclosed. One embodiment includes a computing device configured to communicatively couple to a head mounted display device having an at least partially see-through display. The computing device includes a non-see-through display, a user input device, and a processor configured to determine whether a user focus is on an image or a hologram, if a determination is made that the user focus is on the image, map the user input to a first coordinate space of the non-see-through display, and if a determination is made that the user focus is the on the hologram, map the user input to a second coordinate space of the head mounted display device.Type: ApplicationFiled: August 21, 2017Publication date: December 7, 2017Applicant: Microsoft Technology Licensing, LLCInventors: Robert Courtney Memmott, Jonathan R. Christen, Benjamin John Sugden, Marcus Tanner, Jonathan Paton Gallina
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Publication number: 20170277256Abstract: A field of view of a virtual environment is visually presented via a near-eye display from a first perspective. A begin-adjustment command is received. A peripheral region of the field of view that surrounds a wearer's gaze target is dimmed, via the near-eye display, based on the begin-adjustment command. A navigation command is received. The field of view of the virtual environment is adjusted from the first perspective to a second perspective based on the navigation command. An end-adjustment command is received. The peripheral region of the field of view is brightened, via the near-eye display, based on the end-adjustment command. The field of view of the virtual environment is visually presented, via the near-eye display, from the second perspective.Type: ApplicationFiled: March 22, 2016Publication date: September 28, 2017Inventors: Aaron Mackay Burns, Robert Ferrese, Brent J. Elmer, Timothy D. Kviz, Benjamin John Sugden
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Patent number: 9740011Abstract: Various embodiments relating to editing holograms by extending real world interfaces are disclosed. One embodiment includes a computing device configured to communicatively couple to a head mounted display device having an at least partially see-through display. The computing device includes a non-see-through display, a user input device, and a processor configured to determine whether a user focus is on an image or a hologram, if a determination is made that the user focus is on the image, map the user input to a first coordinate space of the non-see-through display, and if a determination is made that the user focus is the on the hologram, map the user input to a second coordinate space of the head mounted display device.Type: GrantFiled: August 19, 2015Date of Patent: August 22, 2017Assignee: MICROSOFT TECHNOLOGY LICENSING, LLCInventors: Robert Courtney Memmott, Jonathan R. Christen, Benjamin John Sugden, Marcus Tanner, Jonathan Paton Gallina
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Publication number: 20170061702Abstract: Embodiments are disclosed for transitioning views presented via a head-mounted display device. One example method for operating a head-mounted display device includes displaying a virtual model at a first position in a coordinate frame of the head-mounted display device, receiving sensor data from one or more sensors of the head-mounted display device, and determining a line of sight of the user that intersects the virtual model to identify a location the user is viewing. The example method further includes, responsive to a trigger, moving the virtual model to a second position in the coordinate frame of the head-mounted display device corresponding to the location the user is viewing and simultaneously scaling the virtual model.Type: ApplicationFiled: August 26, 2015Publication date: March 2, 2017Inventors: Jonathan R. Christen, Robert Courtney Memmott, Benjamin John Sugden, James L. Nance, Marcus Tanner, Daniel Joseph McCulloch
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Publication number: 20170053042Abstract: A method is disclosed that includes accessing a building information modeling database comprising building information data of a structure. A position of a head-mounted display device with respect to the structure may be tracked, with the head-mounted display device comprising an at least partially see-through display. In response to a portal user input, a world-locked holographic portal may be displayed via the device on a surface of the structure, where the portal comprises a world-locked holographic representation of a portion of the structure otherwise hidden from view by the surface. In response to an operation user input, a virtual operation is performed on the structure, and the building information modeling database is updated based on the virtual operation.Type: ApplicationFiled: August 19, 2015Publication date: February 23, 2017Inventors: Benjamin John Sugden, James L. Nance, John Charles Howard, Marcus Tanner, James T. Reichert, Jr., Jonathan R. Christen
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Publication number: 20170052373Abstract: Various embodiments relating to editing holograms by extending real world interfaces are disclosed. One embodiment includes a computing device configured to communicatively couple to a head mounted display device having an at least partially see-through display. The computing device includes a non-see-through display, a user input device, and a processor configured to determine whether a user focus is on an image or a hologram, if a determination is made that the user focus is on the image, map the user input to a first coordinate space of the non-see-through display, and if a determination is made that the user focus is the on the hologram, map the user input to a second coordinate space of the head mounted display device.Type: ApplicationFiled: August 19, 2015Publication date: February 23, 2017Inventors: Robert Courtney Memmott, Jonathan R. Christen, Benjamin John Sugden, Marcus Tanner, Jonathan Paton Gallina