Patents by Inventor Benjamin Joseph Uscinski

Benjamin Joseph Uscinski has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20230037459
    Abstract: A method to reconstruct an environment is provided. The method makes available to a wide variety of XR applications fresh and accurate 3D reconstruction data of environments with low processing time and low usage of computational resources and storage spaces. The 3D reconstruction data are structured in a way to be efficiently shared between users for multi-user experiences. The method includes obtaining plane segments of an environment, identifying surface planes of the environment by, for example, filtering and grouping the plane segments or ad hoc selection of the plane segments by a user, and inferring corner points of the environment based on the surface planes. The corner points are used to build a 3D representation of the environment when an XR application requires.
    Type: Application
    Filed: October 20, 2022
    Publication date: February 9, 2023
    Applicant: Magic Leap, Inc.
    Inventor: Benjamin Joseph Uscinski
  • Patent number: 11508141
    Abstract: A method to reconstruct an environment is provided. The method makes available to a wide variety of XR applications fresh and accurate 3D reconstruction data of environments with low processing time and low usage of computational resources and storage spaces. The 3D reconstruction data are structured in a way to be efficiently shared between users for multi-user experiences. The method includes obtaining plane segments of an environment, identifying surface planes of the environment by, for example, filtering and grouping the plane segments or ad hoc selection of the plane segments by a user, and inferring corner points of the environment based on the surface planes. The corner points are used to build a 3D representation of the environment when an XR application requires.
    Type: Grant
    Filed: June 25, 2020
    Date of Patent: November 22, 2022
    Assignee: Magic Leap, Inc.
    Inventor: Benjamin Joseph Uscinski
  • Patent number: 11379036
    Abstract: Systems and methods for eye tracking calibration in a wearable system are described. The wearable system can present three-dimensional (3D) virtual content and allow a user to interact with the 3D virtual content using eye gaze. During an eye tracking calibration, the wearable system can validate that a user is indeed looking at a calibration target while the eye tracking data is acquired. The validation may be performed based on data associated with the user's head pose and vestibulo-ocular reflex.
    Type: Grant
    Filed: June 18, 2021
    Date of Patent: July 5, 2022
    Assignee: Magic Leap, Inc.
    Inventors: Benjamin Joseph Uscinski, Yan Xu, Bradley Vincent Stuart
  • Publication number: 20220011859
    Abstract: Systems and methods for eye tracking calibration in a wearable system are described. The wearable system can present three-dimensional (3D) virtual content and allow a user to interact with the 3D virtual content using eye gaze. During an eye tracking calibration, the wearable system can validate that a user is indeed looking at a calibration target while the eye tracking data is acquired. The validation may be performed based on data associated with the user's head pose and vestibulo-ocular reflex.
    Type: Application
    Filed: June 18, 2021
    Publication date: January 13, 2022
    Inventors: Benjamin Joseph Uscinski, Yan Xu, Bradley Vincent Stuart
  • Patent number: 11068055
    Abstract: Systems and methods for eye tracking calibration in a wearable system are described. The wearable system can present three-dimensional (3D) virtual content and allow a user to interact with the 3D virtual content using eye gaze. During an eye tracking calibration, the wearable system can validate that a user is indeed looking at a calibration target while the eye tracking data is acquired. The validation may be performed based on data associated with the user's head pose and vestibulo-ocular reflex.
    Type: Grant
    Filed: April 22, 2020
    Date of Patent: July 20, 2021
    Assignee: Magic Leap, Inc.
    Inventors: Benjamin Joseph Uscinski, Yan Xu, Bradley Vincent Stuart
  • Publication number: 20210004630
    Abstract: A method to reconstruct an environment is provided. The method makes available to a wide variety of XR applications fresh and accurate 3D reconstruction data of environments with low processing time and low usage of computational resources and storage spaces. The 3D reconstruction data are structured in a way to be efficiently shared between users for multi-user experiences. The method includes obtaining plane segments of an environment, identifying surface planes of the environment by, for example, filtering and grouping the plane segments or ad hoc selection of the plane segments by a user, and inferring corner points of the environment based on the surface planes. The corner points are used to build a 3D representation of the environment when an XR application requires.
    Type: Application
    Filed: June 25, 2020
    Publication date: January 7, 2021
    Applicant: Magic Leap, Inc.
    Inventor: Benjamin Joseph Uscinski
  • Publication number: 20200249755
    Abstract: Systems and methods for eye tracking calibration in a wearable system are described. The wearable system can present three-dimensional (3D) virtual content and allow a user to interact with the 3D virtual content using eye gaze. During an eye tracking calibration, the wearable system can validate that a user is indeed looking at a calibration target while the eye tracking data is acquired. The validation may be performed based on data associated with the user's head pose and vestibulo-ocular reflex.
    Type: Application
    Filed: April 22, 2020
    Publication date: August 6, 2020
    Inventors: Benjamin Joseph Uscinski, Yan Xu, Bradley Vincent Stuart
  • Patent number: 10671160
    Abstract: Systems and methods for eye tracking calibration in a wearable system are described. The wearable system can present three-dimensional (3D) virtual content and allow a user to interact with the 3D virtual content using eye gaze. During an eye tracking calibration, the wearable system can validate that a user is indeed looking at a calibration target while the eye tracking data is acquired. The validation may be performed based on data associated with the user's head pose and vestibulo-ocular reflex.
    Type: Grant
    Filed: May 30, 2018
    Date of Patent: June 2, 2020
    Assignee: Magic Leap, Inc.
    Inventors: Benjamin Joseph Uscinski, Yan Xu, Bradley Vincent Stuart
  • Publication number: 20180348861
    Abstract: Systems and methods for eye tracking calibration in a wearable system are described. The wearable system can present three-dimensional (3D) virtual content and allow a user to interact with the 3D virtual content using eye gaze. During an eye tracking calibration, the wearable system can validate that a user is indeed looking at a calibration target while the eye tracking data is acquired. The validation may be performed based on data associated with the user's head pose and vestibulo-ocular reflex.
    Type: Application
    Filed: May 30, 2018
    Publication date: December 6, 2018
    Inventors: Benjamin Joseph Uscinski, Yan Xu, Bradley Vincent Stuart