Patents by Inventor Bethany Trainor

Bethany Trainor has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11551506
    Abstract: A computer-implemented method includes providing a real-time environmental model of a shared virtual environment (SVE) that includes a plurality of virtual players. Display data corresponding to the SVE is transmitted to each player device. The data includes user display data that causes a display in the player device to render a portion of the SVE based on a virtual orientation of the player device and a virtual location of the virtual player in the SVE. Sensory feedback data is then transmitted to the plurality of VR devices that causes each VR device to provide a sensory indication associated with the SVE to the respective player. The sensory indication is indicative of a benefit that will be provided to a subset of the plurality of players at a predetermined future time. At the predetermined future time, the benefit is then provided to the subset of the plurality of players.
    Type: Grant
    Filed: July 6, 2020
    Date of Patent: January 10, 2023
    Assignee: IGT
    Inventors: Scott Caputo, Fayez Idris, Bethany Trainor, Paolo Werbrouck
  • Publication number: 20210049860
    Abstract: A computer-implemented method includes providing a real-time environmental model of a shared virtual environment (SVE) that includes a plurality of virtual players. Display data corresponding to the SVE is transmitted to each player device. The data includes user display data that causes a display in the player device to render a portion of the SVE based on a virtual orientation of the player device and a virtual location of the virtual player in the SVE. Sensory feedback data is then transmitted to the plurality of VR devices that causes each VR device to provide a sensory indication associated with the SVE to the respective player. The sensory indication is indicative of a benefit that will be provided to a subset of the plurality of players at a predetermined future time. At the predetermined future time, the benefit is then provided to the subset of the plurality of players.
    Type: Application
    Filed: July 6, 2020
    Publication date: February 18, 2021
    Inventors: Scott Caputo, Fayez Idris, Bethany Trainor, Paolo Werbrouck
  • Publication number: 20190197819
    Abstract: A computer-implemented method includes providing a real-time environmental model of a shared virtual environment (SVE) that includes a plurality of virtual players. Display data corresponding to the SVE is transmitted to each player device. The data includes user display data that causes a display in the player device to render a portion of the SVE based on a virtual orientation of the player device and a virtual location of the virtual player in the SVE. Sensory feedback data is then transmitted to the plurality of VR devices that causes each VR device to provide a sensory indication associated with the SVE to the respective player. The sensory indication is indicative of a benefit that will be provided to a subset of the plurality of players at a predetermined future time. At the predetermined future time, the benefit is then provided to the subset of the plurality of players.
    Type: Application
    Filed: December 22, 2017
    Publication date: June 27, 2019
    Inventors: Scott Caputo, Fayez Idris, Bethany Trainor, Paolo Werbrouck
  • Patent number: 9990807
    Abstract: A community gaming system including a central controller and a plurality of gaming terminals each with a graphical user interface operating. The system determines that a bonus event is triggered and which of the terminals qualify. The central controller transmits a trigger signal to each of the qualified gaming terminals in the sequence in turn, in response to which each qualified gaming terminal initiates scrolling of a bonus event graphic across its respective graphical user interface such that as the bonus event graphic scrolls across the graphical user interface of one of the qualified gaming terminals to reach an edge of that graphical user interface a next one of the qualified gaming terminals in the sequence then initiates scrolling of that bonus event graphic across its graphical user interface. The bonus event graphic appears to scroll across successive graphical user interfaces of the sequence of terminals.
    Type: Grant
    Filed: September 24, 2015
    Date of Patent: June 5, 2018
    Assignee: IGT CANADA SOLUTIONS ULC
    Inventors: Francois Leger, Bethany Trainor, Isabelle Marie Arsenault
  • Patent number: 9984534
    Abstract: Electronic gaming machines with an interactive bonus game. A touch sensitive display device provides an interactive game environment with prize symbols, a pointer, and a selection game zone with masked or covered selector game symbols. A player input device detects player interaction commands to select the game symbols to move the pointer relative to the prize symbols. A graphical animation effect represents movement of the pointer relative to the prize symbols.
    Type: Grant
    Filed: March 17, 2016
    Date of Patent: May 29, 2018
    Assignee: IGT CANADA SOLUTIONS ULC
    Inventor: Bethany Trainor
  • Patent number: 9886815
    Abstract: A computer-implemented method for enhancing game components in a gaming system using various three-dimensional enhancements. The three-dimensional enhancements may involve stacks of gaming components to provide and integrate additional symbols, multi-faceted gaming components, multi-faceted gaming surfaces running multiple games in parallel, items animating to simulate real-world physics, merging components, shapes to push up or down gaming components to create stacks, and so on. Further example three-dimensional enhancements are described.
    Type: Grant
    Filed: July 9, 2014
    Date of Patent: February 6, 2018
    Assignee: IGT CANADA SOLUTIONS ULC
    Inventors: Khaled Adams, Bethany Trainor, Francois Leger, William George Amos
  • Patent number: 9824524
    Abstract: An electronic gaming machine, an electronic gaming system, and a computer-implemented method are disclosed. The electronic gaming machine comprises: at least one processor; at least one persistent data store; at least one receiver to receive game data for storage in the at least one persistent data store; and a display device configured with a user interface to display a portion of the game data as a first matrix of at least one of a row and a column of game components in accordance with a set of game rules for a given game, each one of the game components having an original symbol associated thereto, and at least a second matrix of at least one of a row and a column of game components in accordance with the set of game rules for the given game, each game components having an original symbol associated thereto.
    Type: Grant
    Filed: May 30, 2014
    Date of Patent: November 21, 2017
    Assignee: IGT CANADA SOLUTIONS ULC
    Inventors: Brian Comeau, Bethany Trainor, Francois Romeo Leger
  • Patent number: 9824525
    Abstract: An electronic gaming machine, a system and a method for providing game components with 3D enhancement are disclosed. The machine includes one processor, one persistent data store, one receiver to receive game data, and a display device configured with a user interface to display: a portion of the game data as at least one of a row and a column of game components along a plane in accordance with a set of game rules for a given game; and at least one of the game components as a multi-faceted game component, wherein the multi-faceted game components are displayed in a 3D configuration in relation to the plane of the display device, wherein the at least one processor is configured to associate at least one additional symbol with at least one facet of the multi-faceted game component; and integrate the at least one additional symbol into the given game.
    Type: Grant
    Filed: July 25, 2014
    Date of Patent: November 21, 2017
    Assignee: IGT CANADA SOLUTIONS ULC
    Inventor: Bethany Trainor
  • Patent number: 9805540
    Abstract: An electronic gaming machine, a system and a method for providing game components with 3D enhancement are disclosed. The machine includes at least one processor, one persistent data store, one receiver to receive game data, and a display device configured with a user interface to display a portion of the game data as at least one of a row and a column of game components along a plane in accordance with a set of game rules for a given game, each one of the game components having an original symbol associated thereto, and at least two additional game components to provide a 3D enhancement in relation to the plane of the display device, wherein the at least one processor is configured to merge the at least two additional game components to provide at least one additional symbol, and integrate the at least one additional symbol into the given game.
    Type: Grant
    Filed: July 28, 2014
    Date of Patent: October 31, 2017
    Assignee: IGT CANADA SOLUTIONS ULC
    Inventors: Francois Romeo Leger, Bethany Trainor
  • Patent number: 9779578
    Abstract: An electronic gaming machine, system and method for providing game components with 3D enhancement are provided. The machine includes: one persistent data store; one receiver to receive game data for storage in the persistent data store; at least one processor configured to, using a portion of the game data, generate a multi-faceted gaming surface having a plurality of facet gaming surfaces, wherein each facet gaming surface comprises at least one of a row and a column of game components along a plane in accordance with a set of game rules for a given game; and a display device configured with a user interface to display the multi-faceted gaming surface in three-dimensions in relation to the plane of the display device; wherein the at least one processor is configured to run multiple instances of the given game in parallel on different facet gaming surfaces of the multi-faceted gaming surface.
    Type: Grant
    Filed: July 25, 2014
    Date of Patent: October 3, 2017
    Assignee: IGT CANADA SOLUTIONS ULC
    Inventors: Vicky Leblanc, Bethany Trainor
  • Publication number: 20160275748
    Abstract: Electronic gaming machines with an interactive bonus game. A touch sensitive display device provides an interactive game environment with prize symbols, a pointer, and a selection game zone with masked or covered selector game symbols. A player input device detects player interaction commands to select the game symbols to move the pointer relative to the prize symbols. A graphical animation effect represents movement of the pointer relative to the prize symbols.
    Type: Application
    Filed: March 17, 2016
    Publication date: September 22, 2016
    Inventor: Bethany TRAINOR
  • Patent number: 9373216
    Abstract: A computer-implemented method for enhancing game components in a gaming system using various three-dimensional enhancements. The three-dimensional enhancements may involve stacks of gaming components to provide and integrate additional symbols, multi-faceted gaming components, multi-faceted gaming surfaces running multiple games in parallel, items animating to simulate real-world physics, merging components, shapes to push up or down gaming components to create stacks, and so on. Further example three-dimensional enhancements are described.
    Type: Grant
    Filed: December 27, 2013
    Date of Patent: June 21, 2016
    Assignee: IGT CANADA SOLUTIONS ULC
    Inventors: Bethany Trainor, Francois Leger, William George Amos, Vicky Leblanc, Khaled Adams, Franz Pierer
  • Publication number: 20160093171
    Abstract: A community gaming system including a central controller and a plurality of gaming terminals each with a graphical user interface operating. The system determines that a bonus event is triggered and which of the terminals qualify. The central controller transmits a trigger signal to each of the qualified gaming terminals in the sequence in turn, in response to which each qualified gaming terminal initiates scrolling of a bonus event graphic across its respective graphical user interface such that as the bonus event graphic scrolls across the graphical user interface of one of the qualified gaming terminals to reach an edge of that graphical user interface a next one of the qualified gaming terminals in the sequence then initiates scrolling of that bonus event graphic across its graphical user interface. The bonus event graphic appears to scroll across successive graphical user interfaces of the sequence of terminals.
    Type: Application
    Filed: September 24, 2015
    Publication date: March 31, 2016
    Applicant: GTECH Canada ULC
    Inventors: Francois LEGER, Bethany TRAINOR, Isabelle Marie ARSENAULT
  • Publication number: 20150348359
    Abstract: An electronic gaming machine, an electronic gaming system, and a computer-implemented method are disclosed. The electronic gaming machine comprises: at least one processor; at least one persistent data store; at least one receiver to receive game data for storage in the at least one persistent data store; and a display device configured with a user interface to display a portion of the game data as a first matrix of at least one of a row and a column of game components in accordance with a set of game rules for a given game, each one of the game components having an original symbol associated thereto, and at least a second matrix of at least one of a row and a column of game components in accordance with the set of game rules for the given game, each game components having an original symbol associated thereto.
    Type: Application
    Filed: May 30, 2014
    Publication date: December 3, 2015
    Applicant: GTECH Canada ULC
    Inventors: Brian Comeau, Bethany Trainor, Francois Romeo Leger
  • Publication number: 20140335940
    Abstract: An electronic gaming machine, a system and a method for providing game components with 3D enhancement are disclosed. The machine includes at least one processor, one persistent data store, one receiver to receive game data, and a display device configured with a user interface to display a portion of the game data as at least one of a row and a column of game components along a plane in accordance with a set of game rules for a given game, each one of the game components having an original symbol associated thereto, and at least two additional game components to provide a 3D enhancement in relation to the plane of the display device, wherein the at least one processor is configured to merge the at least two additional game components to provide at least one additional symbol, and integrate the at least one additional symbol into the given game.
    Type: Application
    Filed: July 28, 2014
    Publication date: November 13, 2014
    Inventors: Francois Romeo LEGER, Bethany TRAINOR
  • Publication number: 20140335938
    Abstract: An electronic gaming machine, a system and a method for providing game components with 3D enhancement are disclosed. The machine includes one processor, one persistent data store, one receiver to receive game data, and a display device configured with a user interface to display: a portion of the game data as at least one of a row and a column of game components along a plane in accordance with a set of game rules for a given game; and at least one of the game components as a multi-faceted game component, wherein the multi-faceted game components are displayed in a 3D configuration in relation to the plane of the display device, wherein the at least one processor is configured to associate at least one additional symbol with at least one facet of the multi-faceted game component; and integrate the at least one additional symbol into the given game.
    Type: Application
    Filed: July 25, 2014
    Publication date: November 13, 2014
    Inventor: Bethany TRAINOR
  • Publication number: 20140335939
    Abstract: An electronic gaming machine, system and method for providing game components with 3D enhancement are provided. The machine includes: one persistent data store; one receiver to receive game data for storage in the persistent data store; at least one processor configured to, using a portion of the game data, generate a multi-faceted gaming surface having a plurality of facet gaming surfaces, wherein each facet gaming surface comprises at least one of a row and a column of game components along a plane in accordance with a set of game rules for a given game; and a display device configured with a user interface to display the multi-faceted gaming surface in three-dimensions in relation to the plane of the display device; wherein the at least one processor is configured to run multiple instances of the given game in parallel on different facet gaming surfaces of the multi-faceted gaming surface.
    Type: Application
    Filed: July 25, 2014
    Publication date: November 13, 2014
    Inventors: Vicky LEBLANC, Bethany TRAINOR
  • Publication number: 20140323202
    Abstract: A computer-implemented method for enhancing game components in a gaming system using various three-dimensional enhancements. The three-dimensional enhancements may involve stacks of gaming components to provide and integrate additional symbols, multi-faceted gaming components, multi-faceted gaming surfaces running multiple games in parallel, items animating to simulate real-world physics, merging components, shapes to push up or down gaming components to create stacks, and so on. Further example three-dimensional enhancements are described.
    Type: Application
    Filed: July 9, 2014
    Publication date: October 30, 2014
    Inventors: Khaled ADAMS, Bethany TRAINOR, Francois LEGER, William George AMOS
  • Publication number: 20140187309
    Abstract: A computer-implemented method for enhancing game components in a gaming system using various three-dimensional enhancements. The three-dimensional enhancements may involve stacks of gaming components to provide and integrate additional symbols, multi-faceted gaming components, multi-faceted gaming surfaces running multiple games in parallel, items animating to simulate real-world physics, merging components, shapes to push up or down gaming components to create stacks, and so on. Further example three-dimensional enhancements are described.
    Type: Application
    Filed: December 27, 2013
    Publication date: July 3, 2014
    Inventors: Bethany TRAINOR, Francois LEGER, William George AMOS, Vicky LEBLANC, Khaled ADAMS, Franz PIERER
  • Publication number: 20060079313
    Abstract: A method and system is provided for conducting a wagering game. A spin result is determined, the spin result including a set of symbols positioned within a set of symbol positions. The symbol positions may be arranged in rows and columns or another arrangement. The spin results and associated symbol positions may be displayed on a viewable display area. A prize associated with the spin result may be awarded. The wagering game may include a first trigger condition, a second trigger condition and an end condition. If the spin result meets the first trigger condition, additional symbol positions may be added. If the spin result meets the second trigger condition, symbol positions may be removed. If the spin result meets the end condition, the wagering game ends. If the spin result does not meet the end condition, the wagering game continues by determining a next spin result.
    Type: Application
    Filed: October 3, 2005
    Publication date: April 13, 2006
    Inventors: Bethany Trainor, P. Alexander