Patents by Inventor Blade Alexander OLSON

Blade Alexander OLSON has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 9959962
    Abstract: In an interactive environment, a user action may dictate what type of action a base device performs using an entertainment object. In one embodiment, the base device includes a controllable electromagnet that uses magnetism to move one or more permanent magnetics mounted in or on the entertainment object. For example, the entertainment object may be a doll or character that jumps, vibrates, slides, or sways in response to a changing magnetic field generated by the electromagnet. Moreover, the user may wear headphones that determine the location of the base device (and the toy) relative to the user. Using this location, the headphones can output 3D positional audio that the user perceives as originating from the location of the entertainment object on the base device. The 3D positional audio can be outputted synchronously with the action performed by the entertainment object to further immerse the user in the interactive environment.
    Type: Grant
    Filed: January 11, 2016
    Date of Patent: May 1, 2018
    Assignee: Disney Enterprises, Inc.
    Inventors: Katherine M. Bassett, Michael Paul Goslin, Blade Alexander Olson
  • Publication number: 20170200544
    Abstract: In an interactive environment, a user action may dictate what type of action a base device performs using an entertainment object. In one embodiment, the base device includes a controllable electromagnet that uses magnetism to move one or more permanent magnetics mounted in or on the entertainment object. For example, the entertainment object may be a doll or character that jumps, vibrates, slides, or sways in response to a changing magnetic field generated by the electromagnet. Moreover, the user may wear headphones that determine the location of the base device (and the toy) relative to the user. Using this location, the headphones can output 3D positional audio that the user perceives as originating from the location of the entertainment object on the base device. The 3D positional audio can be outputted synchronously with the action performed by the entertainment object to further immerse the user in the interactive environment.
    Type: Application
    Filed: January 11, 2016
    Publication date: July 13, 2017
    Inventors: Katherine M. BASSETT, Michael Paul GOSLIN, Blade Alexander OLSON