Patents by Inventor Boris Skuin

Boris Skuin has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20230075797
    Abstract: A machine-vision system configured to detect a first feature associated with a virtual-sporting event, detect a second feature associated with the virtual-sporting event, provide the first detected feature and the second detected feature as input to a machine-vision system to identify at least a first portion of a representation of the virtual-sporting event, and combine the first detected feature and the second detected feature to validate the first portion of the representation of the virtual-sporting event.
    Type: Application
    Filed: September 12, 2022
    Publication date: March 9, 2023
    Inventor: Boris Skuin
  • Patent number: 11532172
    Abstract: Systems and methods for enhanced training of machine learning systems based on automatically generated visually realistic gameplay. An example method includes obtaining electronic game data that includes rendered images and associated annotation information, the annotation information identifying features included in the rendered images to be learned, and the electronic game data being generated by a video game associated with a particular sport. Machine learning models are trained based on the obtained electronic game data, with training including causing the machine learning models to output annotation information based on associated input of a rendered image. Real-world gameplay data is obtained, with the real-world gameplay data being images of real-world gameplay of the particular sport. The obtained real-world gameplay data is analyzed based on the trained machine learning models. Analyzing includes extracting features from the real-world gameplay data using the machine learning models.
    Type: Grant
    Filed: July 10, 2020
    Date of Patent: December 20, 2022
    Assignee: Electronic Arts Inc.
    Inventors: Boris Skuin, Caedmon Somers
  • Patent number: 11475249
    Abstract: A machine-vision system obtains a trained-synthetic dataset associated with a virtual-sporting event, features of the trained-synthetic dataset including features associated with the virtual sporting event.
    Type: Grant
    Filed: April 30, 2020
    Date of Patent: October 18, 2022
    Assignee: Electronic Arts Inc.
    Inventor: Boris Skuin
  • Publication number: 20210342644
    Abstract: A machine-vision system obtains a trained-synthetic dataset associated with a virtual-sporting event, features of the trained-synthetic dataset including features associated with the virtual sporting event.
    Type: Application
    Filed: April 30, 2020
    Publication date: November 4, 2021
    Inventor: Boris Skuin
  • Publication number: 20210027119
    Abstract: Systems and methods for enhanced training of machine learning systems based on automatically generated visually realistic gameplay. An example method includes obtaining electronic game data that includes rendered images and associated annotation information, the annotation information identifying features included in the rendered images to be learned, and the electronic game data being generated by a video game associated with a particular sport. Machine learning models are trained based on the obtained electronic game data, with training including causing the machine learning models to output annotation information based on associated input of a rendered image. Real-world gameplay data is obtained, with the real-world gameplay data being images of real-world gameplay of the particular sport. The obtained real-world gameplay data is analyzed based on the trained machine learning models. Analyzing includes extracting features from the real-world gameplay data using the machine learning models.
    Type: Application
    Filed: July 10, 2020
    Publication date: January 28, 2021
    Inventors: Boris Skuin, Caedmon Somers
  • Patent number: 10713543
    Abstract: Systems and methods for enhanced training of machine learning systems based on automatically generated visually realistic gameplay. An example method includes obtaining electronic game data that includes rendered images and associated annotation information, the annotation information identifying features included in the rendered images to be learned, and the electronic game data being generated by a video game associated with a particular sport. Machine learning models are trained based on the obtained electronic game data, with training including causing the machine learning models to output annotation information based on associated input of a rendered image. Real-world gameplay data is obtained, with the real-world gameplay data being images of real-world gameplay of the particular sport. The obtained real-world gameplay data is analyzed based on the trained machine learning models. Analyzing includes extracting features from the real-world gameplay data using the machine learning models.
    Type: Grant
    Filed: June 13, 2018
    Date of Patent: July 14, 2020
    Assignee: Electronic Arts Inc.
    Inventors: Boris Skuin, Caedmon Somers