Patents by Inventor Boyd Cannon Multerer
Boyd Cannon Multerer has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 12242825Abstract: Various methods and systems for providing a user interface (UI) generation system for processing UI generation data based on a multi-layer architecture and hierarchically interrelated and supervised scene processes are provided. The UI generation system supports generating UIs based on a scene layer, a viewport layer, and a driver layer that each use protocols and data structures to support UI generation, UI fault recovery operations, and distributed UI generation for UI viewing devices. In operation, scene configuration data is communicated to a viewport engine from a scene engine, the viewport engine uses the scene configuration data to construct a scene management data structure that is defined based on hierarchically arranging and supervising different scene processes. The scene management data structure is used to define scene rendering data that is accessed by a driver engine to cause generation of UI display content, locally or remotely based on the scene rendering data.Type: GrantFiled: February 15, 2024Date of Patent: March 4, 2025Assignee: Kry10 LimitedInventor: Boyd Cannon Multerer
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Patent number: 11907689Abstract: Various methods and systems for providing a user interface (UI) generation system for processing UI generation data based on a multi-layer architecture and hierarchically interrelated and supervised scene processes are provided. The UI generation system supports generating UIs based on a scene layer, a viewport layer, and a driver layer that each use protocols and data structures to support UI generation, UI fault recovery operations, and distributed UI generation for UI viewing devices. In operation, scene configuration data is communicated to a viewport engine from a scene engine, the viewport engine uses the scene configuration data to construct a scene management data structure that is defined based on hierarchically arranging and supervising different scene processes. The scene management data structure is used to define scene rendering data that is accessed by a driver engine to cause generation of UI display content, locally or remotely based on the scene rendering data.Type: GrantFiled: July 26, 2021Date of Patent: February 20, 2024Assignee: Kry10 LimitedInventor: Boyd Cannon Multerer
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Publication number: 20220058002Abstract: Various methods and systems for providing a user interface (UI) generation system for processing UI generation data based on a multi-layer architecture and hierarchically interrelated and supervised scene processes are provided. The UI generation system supports generating UIs based on a scene layer, a viewport layer, and a driver layer that each use protocols and data structures to support UI generation, UI fault recovery operations, and distributed UI generation for UI viewing devices. In operation, scene configuration data is communicated to a viewport engine from a scene engine, the viewport engine uses the scene configuration data to construct a scene management data structure that is defined based on hierarchically arranging and supervising different scene processes. The scene management data structure is used to define scene rendering data that is accessed by a driver engine to cause generation of UI display content, locally or remotely based on the scene rendering data.Type: ApplicationFiled: July 26, 2021Publication date: February 24, 2022Inventor: Boyd Cannon Multerer
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Patent number: 11082504Abstract: A system and method are disclosed for pairing computing devices using an authentication protocol that allows an initiating computing device to gain access to a secure, encrypted network of a target computing device.Type: GrantFiled: September 5, 2018Date of Patent: August 3, 2021Assignee: Microsoft Technology Licensing, LLCInventors: Steven N. Bathiche, Jason Alexander Meistrich, Kenneth Hinckley, Boyd Cannon Multerer, Anthony Cox, Casare John Saretto
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Patent number: 11074053Abstract: Various methods and systems for providing a user interface (UI) generation system for processing UI generation data based on a multi-layer architecture and hierarchically interrelated and supervised scene processes are provided. The UI generation system supports generating UIs based on a scene layer, a viewport layer, and a driver layer that each use protocols and data structures to support UI generation, UI fault recovery operations, and distributed UI generation for UI viewing devices. In operation, scene configuration data is communicated to a viewport engine from a scene engine, the viewport engine uses the scene configuration data to construct a scene management data structure that is defined based on hierarchically arranging and supervising different scene processes. The scene management data structure is used to define scene rendering data that is accessed by a driver engine to cause generation of UI display content, locally or remotely based on the scene rendering data.Type: GrantFiled: September 6, 2019Date of Patent: July 27, 2021Assignee: Boyd Cannon MultererInventor: Boyd Cannon Multerer
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Publication number: 20200081692Abstract: Various methods and systems for providing a user interface (UI) generation system for processing UI generation data based on a multi-layer architecture and hierarchically interrelated and supervised scene processes are provided. The UI generation system supports generating UIs based on a scene layer, a viewport layer, and a driver layer that each use protocols and data structures to support UI generation, UI fault recovery operations, and distributed UI generation for UI viewing devices. In operation, scene configuration data is communicated to a viewport engine from a scene engine, the viewport engine uses the scene configuration data to construct a scene management data structure that is defined based on hierarchically arranging and supervising different scene processes. The scene management data structure is used to define scene rendering data that is accessed by a driver engine to cause generation of UI display content, locally or remotely based on the scene rendering data.Type: ApplicationFiled: September 6, 2019Publication date: March 12, 2020Inventor: Boyd Cannon Multerer
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Patent number: 10104183Abstract: A system and method are disclosed for pairing computing devices using an authentication protocol that allows an initiating computing device to gain access to a secure, encrypted network of a target computing device.Type: GrantFiled: June 22, 2010Date of Patent: October 16, 2018Assignee: Microsoft Technology Licensing, LLCInventors: Steven N. Bathiche, Jason Alexander Meistrich, Kenneth Hinckley, Boyd Cannon Multerer, Anthony Cox, Casare John Saretto
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Patent number: 8839390Abstract: Grouping personal accounts to tailor a web service may be accomplished by grouping information from two or more personal accounts. In some embodiments, a personal account may include a set of persons. By grouping personal accounts, a service provider may tailor a web service to multiple people based on information about those people.Type: GrantFiled: March 8, 2011Date of Patent: September 16, 2014Assignee: Microsoft CorporationInventors: Joshua C. Zana, David R. Reed, Matthew J. Pope, Shyam S. Habarakada, Boyd Cannon Multerer, Nir Nice, Todd R. Manion, Melissa W. Dunn
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Patent number: 8687021Abstract: A system (and corresponding method) that can enhance a user experience by augmenting real-world experiences with virtual world data to is provided. The augmented reality system discloses various techniques to personalize real-world experiences by overlaying or interspersing virtual capabilities (and data) with real world situations. The innovation can also filter, rank, modify or ignore virtual-world information based upon a particular real-world class, user identity or context.Type: GrantFiled: August 17, 2012Date of Patent: April 1, 2014Assignee: Microsoft CorporationInventors: Steven N. Bathiche, Jon Marcus Randall Whitten, John Mark Miller, Matthew B. MacLaurin, Boyd Cannon Multerer, James M. Alkove, Zachary Lewis Russell, Eric P. Wilfrid, Bret P. O'Rourke, Oliver R. Roup
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Patent number: 8447986Abstract: A license to use content (e.g., a movie, song, application, etc.) is provided to a consumer. The license allows for use of the content by the device the consumer is using (e.g., logged into) and devices near the device the consumer is using. For example, a first computing device obtains a license to restricted content. A second computing device obtains a copy of the restricted content; however, the second computing device is not licensed to use the content and may not be able to access the content because the content is encrypted or otherwise restricted. The first computing device is brought into proximity with the second computing device. In response to detecting that the first computing device is in proximity with the second computing device, the second computing device is provided with legal access to the restricted content. The second computing device can then decrypt (or otherwise access) and play the content.Type: GrantFiled: June 23, 2010Date of Patent: May 21, 2013Assignee: Microsoft CorporationInventors: Karon A. Weber, Thaddeus C. Pritchett, Cesare John Saretto, Boyd Cannon Multerer, Arnold Blinn
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Patent number: 8402517Abstract: A content distribution system may be provided for reviewing content such as video games, music, movies, or the like that may be shared by the system. The content distribution system may receive a credential from a user and authenticate the user based on the credential to permit access to the system. The content distribution system may also receive content generated by the user if the user may be authenticated. The content distribution system may provide the received content to a content evaluation entity, for example. The content distribution system may receive a review for the content from the content review entity and then may determine whether the content passes a review process based on the review, for example. The content distribution system may provide additional access to the content if the content passes the review process.Type: GrantFiled: June 20, 2007Date of Patent: March 19, 2013Assignee: Microsoft CorporationInventors: Dax Hawkins, Julien Jacques Nicolas Ellie, Boyd Cannon Multerer, Shelley McKinley
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Publication number: 20120306920Abstract: A system (and corresponding method) that can enhance a user experience by augmenting real-world experiences with virtual world data to is provided. The augmented reality system discloses various techniques to personalize real-world experiences by overlaying or interspersing virtual capabilities (and data) with real world situations. The innovation can also filter, rank, modify or ignore virtual-world information based upon a particular real-world class, user identity or context.Type: ApplicationFiled: August 17, 2012Publication date: December 6, 2012Applicant: MICROSOFT CORPORATIONInventors: Steven N. Bathiche, Jon Marcus Randall Whitten, John Mark Miller, Matthew B. MacLaurin, Boyd Cannon Multerer, James M. Alkove, Zachary Lewis Russell, Eric P. Wilfrid, Bret P. O'Rourke, Oliver R. Roup
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Publication number: 20120233676Abstract: This document describes grouping personal accounts to tailor a web service. By grouping personal accounts, a service provider may tailor a web service to multiple people based on information about those people.Type: ApplicationFiled: March 8, 2011Publication date: September 13, 2012Applicant: MICROSOFT CORPORATIONInventors: Joshua C. Zana, David R. Reed, Matthew J. Pope, Shyam S. Habarakada, Boyd Cannon Multerer, Nir Nice, Todd R. Manion, Melissa W. Dunn
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Patent number: 8264505Abstract: A system (and corresponding method) that can enhance a user experience by augmenting real-world experiences with virtual world data to is provided. The augmented reality system discloses various techniques to personalize real-world experiences by overlaying or interspersing virtual capabilities (and data) with real world situations. The innovation can also filter, rank, modify or ignore virtual-world information based upon a particular real-world class, user identity or context.Type: GrantFiled: December 28, 2007Date of Patent: September 11, 2012Assignee: Microsoft CorporationInventors: Steven N. Bathiche, Jon Marcus Randall Whitten, John Mark Miller, Matthew B. MacLaurin, Boyd Cannon Multerer, James M. Alkove, Zachary Lewis Russell, Eric Peter Wilfrid, Bret P. O'Rourke, Oliver R. Roup
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Patent number: 8131750Abstract: Systems (and corresponding methodologies) that annotate experience data in real-time are provided. The real-time annotated experience data can be employed in accordance with augmented reality systems which are capable of overlaying virtual data upon real-world data. The system employs ‘smart-tags’ that are capable of identifying data that relates to and/or is associated with the real-world scenarios and situations.Type: GrantFiled: December 28, 2007Date of Patent: March 6, 2012Assignee: Microsoft CorporationInventors: Steven N. Bathiche, Shai Guday, Zachary Lewis Russell, Boyd Cannon Multerer, Jon Marcus Randall Whitten, Andrew David Wilson, Matthew B. MacLaurin
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Patent number: 8117094Abstract: A system to facilitate royalty tracking is provided. The system includes at least one tag to identify a portion of a creative work. A distribution component tracks the portion of the creative work and a crediting component reports usage of the creative work when the portion is detected in a larger body of work.Type: GrantFiled: June 29, 2007Date of Patent: February 14, 2012Assignee: Microsoft CorporationInventors: Boyd Cannon Multerer, William T. Flora, Bret P. O'Rourke, John Mark Miller, Eric Peter Wilfrid, Nigel Stuart Keam, Steven N. Bathiche, Oliver Roup, James Morris Alkove, Zachary Lewis Russell, Jon Marcus Randall Whitten, Andrew David Wilson
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Publication number: 20110320819Abstract: A license to use content (e.g., a movie, song, application, etc.) is provided to a consumer. The license allows for use of the content by the device the consumer is using (e.g., logged into) and devices near the device the consumer is using. For example, a first computing device obtains a license to restricted content. A second computing device obtains a copy of the restricted content; however, the second computing device is not licensed to use the content and may not be able to access the content because the content is encrypted or otherwise restricted. The first computing device is brought into proximity with the second computing device. In response to detecting that the first computing device is in proximity with the second computing device, the second computing device is provided with legal access to the restricted content. The second computing device can then decrypt (or otherwise access) and play the content.Type: ApplicationFiled: June 23, 2010Publication date: December 29, 2011Inventors: Karon A. Weber, Thaddeus C. Pritchett, Cesare John Saretto, Boyd Cannon Multerer, Arnold Blinn
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Publication number: 20110314153Abstract: A system and method are disclosed for pairing computing devices using an authentication protocol that allows an initiating computing device to gain access to a secure, encrypted network of a target computing device.Type: ApplicationFiled: June 22, 2010Publication date: December 22, 2011Applicant: MICROSOFT CORPORATIONInventors: Steven N. Bathiche, Jason Alexander Meistrich, Kenneth Hinckley, Boyd Cannon Multerer, Anthony Cox, Cesare John Saretto
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Patent number: 8062132Abstract: A disclosure of a subscription service is provided, where this service allows for the running of unsigned content, such as games, on closed computing systems, such as gaming consoles. The subscription service checks whether gamer tags have an account to run unsigned games on any consoles on which the gamer tags happen to be residing. If so, users associated with such gamer tags can run unsigned content; if not, then they cannot (but may be asked or allowed to subscribe to the service). The subscription service has various facets, some of which include: gamer tags that can interact with the service while being distributed across a plurality of consoles; remote location of the service from the gaming console; user privileges auditing and revocation if users associated with gamer tags violate policies set out by the subscription service, and so on.Type: GrantFiled: December 8, 2006Date of Patent: November 22, 2011Assignee: Microsoft CorporationInventors: Ronnie Donnell Yates, Jr., Albert Sing Ho, Boyd Cannon Multerer, David Brian Mitchell
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Patent number: 7904877Abstract: Systems and methods are provided for an extensive content build pipeline. The exemplary content build pipeline is based on a code build process using a standard XIF file format containing reference to game content produced using various game content editors and tools. This standardized file format is capable of containing the information required by the content build as metadata, thus enabling a standard content build pipeline. This is opposed to being based on a number of game-specific formats and thus requiring the use of exporters. However, game engine developers can then optimize the XIF files to their particular game engine format.Type: GrantFiled: March 9, 2005Date of Patent: March 8, 2011Assignee: Microsoft CorporationInventors: Boyd Cannon Multerer, Frank F. Savage, Josefa M. G. Nalewabau