Patents by Inventor Brett Bauleke

Brett Bauleke has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10729979
    Abstract: A system for automated tuning of a computer-implemented game is configured to enable definition of a performance metric indicative of player performance in a computer-implemented game that has tunable gameplay parameters. A performance target is defined that represents target values for the performance metric during progress in the game. The system executes a gameplay simulation using an automated player, and performs an iterative tuning operation based on results of the simulation. The tuning operation automatically determines a suggested value set for the tunable parameters.
    Type: Grant
    Filed: September 24, 2018
    Date of Patent: August 4, 2020
    Assignee: Zynga Inc.
    Inventors: Jason Bucher, Alexandros Ntoulas, Xinxian Huang, Brett Bauleke, Moises Goldszmidt, Samer Ead
  • Publication number: 20190022531
    Abstract: A system for automated tuning of a computer-implemented game is configured to enable definition of a performance metric indicative of player performance in a computer-implemented game that has tunable gameplay parameters. A performance target is defined that represents target values for the performance metric during progress in the game. The system executes a gameplay simulation using an automated player, and performs an iterative tuning operation based on results of the simulation. The tuning operation automatically determines a suggested value set for the tunable parameters.
    Type: Application
    Filed: September 24, 2018
    Publication date: January 24, 2019
    Inventors: Jason Bucher, Alexandros Ntoulas, Xinxian Huang, Brett Bauleke, Moises Goldszmidt, Samer Ead
  • Patent number: 10105603
    Abstract: A system for automated tuning of a computer-implemented game is configured to enable definition of a performance metric indicative of player performance in a computer-implemented game that has tunable gameplay parameters. A performance target is defined that represents target values for the performance metric during progress in the game. The system executes a gameplay simulation using an automated player, and performs an iterative tuning operation based on results of the simulation. The tuning operation automatically determines a suggested value set for the tunable parameters.
    Type: Grant
    Filed: November 14, 2016
    Date of Patent: October 23, 2018
    Assignee: Zynga Inc.
    Inventors: Jason Bucher, Alexandros Ntoulas, Xinxian Huang, Brett Bauleke, Moises Goldszmidt, Samer Ead
  • Publication number: 20170136362
    Abstract: A system for automated tuning of a computer-implemented game is configured to enable definition of a performance metric indicative of player performance in a computer-implemented game that has tunable gameplay parameters. A performance target is defined that represents target values for the performance metric during progress in the game. The system executes a gameplay simulation using an automated player, and performs an iterative tuning operation based on results of the simulation. The tuning operation automatically determines a suggested value set for the tunable parameters.
    Type: Application
    Filed: November 14, 2016
    Publication date: May 18, 2017
    Inventors: Jason Bucher, Alexandros Ntoulas, Xinxian Huang, Brett Bauleke, Moises Goldszmidt, Samer Ead