Patents by Inventor Brett Peake

Brett Peake has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11123636
    Abstract: A method of runtime animation substitution may include detecting, by a processing device of a video game console, an interaction scenario in an instance of an interactive video game, wherein the interaction scenario comprises a target animation associated with a game character. The method may further include identifying, by the processing device, a valid transitional animation. The method may further include causing, by the processing device, the valid transitional animation to be performed by the game character in the instance of the interactive video game.
    Type: Grant
    Filed: June 7, 2019
    Date of Patent: September 21, 2021
    Assignee: Electronic Arts Inc.
    Inventors: Simon Sherr, Brett Peake
  • Publication number: 20190282902
    Abstract: A method of runtime animation substitution may include detecting, by a processing device of a video game console, an interaction scenario in an instance of an interactive video game, wherein the interaction scenario comprises a target animation associated with a game character. The method may further include identifying, by the processing device, a valid transitional animation. The method may further include causing, by the processing device, the valid transitional animation to be performed by the game character in the instance of the interactive video game.
    Type: Application
    Filed: June 7, 2019
    Publication date: September 19, 2019
    Inventors: Simon Sherr, Brett Peake
  • Patent number: 10369469
    Abstract: A method of runtime animation substitution may include detecting, by a processing device of a video game console, an interaction scenario in an instance of an interactive video game, wherein the interaction scenario comprises a target animation associated with a game character. The method may further include identifying, by the processing device, a valid transitional animation. The method may further include causing, by the processing device, the valid transitional animation to be performed by the game character in the instance of the interactive video game.
    Type: Grant
    Filed: November 9, 2016
    Date of Patent: August 6, 2019
    Assignee: Electronic Arts Inc.
    Inventors: Simon Sherr, Brett Peake
  • Publication number: 20180126275
    Abstract: A method of runtime animation substitution may include detecting, by a processing device of a video game console, an interaction scenario in an instance of an interactive video game, wherein the interaction scenario comprises a target animation associated with a game character. The method may further include identifying, by the processing device, a valid transitional animation. The method may further include causing, by the processing device, the valid transitional animation to be performed by the game character in the instance of the interactive video game.
    Type: Application
    Filed: November 9, 2016
    Publication date: May 10, 2018
    Inventors: Simon Sherr, Brett Peake