Patents by Inventor Brian C. Holmes

Brian C. Holmes has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20200264703
    Abstract: Methods and systems for providing synchronous haptic feedback to one or more users during a virtual reality experience include a virtual reality device, a gaming computer that generates the virtual reality gameplay to be displayed to a user via the virtual reality device, and a haptic computing device that receives, from the gaming computing device, virtual reality application data indicative of the virtual reality gameplay displayed to the user. The haptic computing device converts the virtual reality application data received from the gaming computing device into haptic output data and sends a control signal including the haptic output data to a controller that in turn transmit an activation signal to one or more haptic devices positioned proximate to user. In response to receipt of the activation signal from the controller, one or more haptic device generates a haptic effect palpable by the user and synchronized with the virtual reality gameplay.
    Type: Application
    Filed: February 12, 2020
    Publication date: August 20, 2020
    Inventors: Brian Leake, Wyatt M. Thornbury, Brian C. Holmes
  • Patent number: 10564800
    Abstract: Method and apparatus for facilitating virtual object selection and interaction in a computer-generated environment such as a virtual or augmented reality 3-D environment are disclosed. A physical controller allows interaction by the user with a tool displayed at a first position in the computer-generated environment where, when a first signal is received from the physical controller to initiate selection of the tool, a visual cue is created in the computer-generated environment. The visual cue includes a vector that allows targeting of the tool and is displayed with respect to a virtual controller that is a graphical representation of the physical controller in the computer-generated environment. Upon receipt of a selection signal from the physical controller when the vector and the tool intersect, the computer-generated environment is updated to display the tool at a second location that is relative to the virtual controller.
    Type: Grant
    Filed: February 22, 2018
    Date of Patent: February 18, 2020
    Assignee: SPATIALAND INC.
    Inventors: Kyle W. Cooper, Kimberly Cooper, Amir Alavi, Brian C. Holmes
  • Publication number: 20180239515
    Abstract: Method and apparatus for facilitating virtual object selection and interaction in a computer-generated environment such as a virtual or augmented reality 3-D environment are disclosed. A physical controller allows interaction by the user with a tool displayed at a first position in the computer-generated environment where, when a first signal is received from the physical controller to initiate selection of the tool, a visual cue is created in the computer-generated environment. The visual cue includes a vector that allows targeting of the tool and is displayed with respect to a virtual controller that is a graphical representation of the physical controller in the computer-generated environment. Upon receipt of a selection signal from the physical controller when the vector and the tool intersect, the computer-generated environment is updated to display the tool at a second location that is relative to the virtual controller.
    Type: Application
    Filed: February 22, 2018
    Publication date: August 23, 2018
    Inventors: Kyle W. Cooper, Kimberly Cooper, Amir Alavi, Brian C. Holmes