Patents by Inventor Brian Daniel Swift

Brian Daniel Swift has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 6986709
    Abstract: The present invention includes a gaming device which includes a plurality of game functions for a single game and a probability associated with each game function. After a predetermined event occurs, the processor uses the probabilities to generate a particular game function for a player to use. Preferably, the predetermined event is a game triggering event. The processor can generate different game functions for a single game from predetermined event to predetermined event. This type of gaming device increases the interest and entertainment of gaming device players.
    Type: Grant
    Filed: September 21, 2001
    Date of Patent: January 17, 2006
    Assignee: IGT
    Inventors: Andrea C. Hughs-Baird, Ryan William Cuddy, Brian Daniel Swift
  • Patent number: 6783457
    Abstract: The present invention relates to a bonus scheme for a gaming device which presents a plurality of selections to the player in one or more rounds. After a players chooses each selection, a processor, using predetermined probabilities, generates various outcomes. Depending upon which types of outcomes are generated, the player may advance to different rounds where the player can choose other selections, or instead the bonus round can terminate.
    Type: Grant
    Filed: October 15, 2001
    Date of Patent: August 31, 2004
    Assignee: IGT
    Inventors: Andrea C. Hughs-Baird, Ryan William Cuddy, Brian Daniel Swift, Anthony J. Baerlocher, Cari L. Blomquist, Lance R. Peterson
  • Publication number: 20030060252
    Abstract: The present invention includes a gaming device which includes a plurality of game functions for a single game and a probability associated with each game function. After a predetermined event occurs, the processor uses the probabilities to generate a particular game function for a player to use. Preferably, the predetermined event is a game triggering event. The processor can generate different game functions for a single game from predetermined event to predetermined event. This type of gaming device increases the interest and entertainment of gaming device players.
    Type: Application
    Filed: September 21, 2001
    Publication date: March 27, 2003
    Inventors: Andrea C. Hughs-Baird, Ryan William Cuddy, Brian Daniel Swift
  • Publication number: 20020049084
    Abstract: The present invention relates to a bonus scheme for a gaming device which presents a plurality of selections to the player in one or more rounds. After a players chooses each selection, a processor, using predetermined probabilities, generates various outcomes. Depending upon which types of outcomes are generated, the player may advance to different rounds where the player can choose other selections, or instead the bonus round can terminate.
    Type: Application
    Filed: October 15, 2001
    Publication date: April 25, 2002
    Inventors: Andrea C. Hughs-Baird, Ryan William Cuddy, Brian Daniel Swift, Anthony J. Baerlocher, Cari L. Blomquist, Lance R. Peterson