Patents by Inventor Brian Eddy

Brian Eddy has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 12172091
    Abstract: A magnet assembly for an amusement device, such as a pinball machine includes a permanent magnet coupled to a play surface of the device. The permanent magnet is movable between a first position, where the permanent magnet is proximate the play surface and a second position, where the permanent magnet is distally located from the play surface. The permanent magnet is movable by an actuator coupled to a linkage assembly to move the permanent magnet between the first position and the second position.
    Type: Grant
    Filed: June 22, 2021
    Date of Patent: December 24, 2024
    Assignee: Stern Pinball, Inc.
    Inventors: Brian Eddy, Jim Novy
  • Patent number: 12090413
    Abstract: An amusement device includes an interactive target and projector feature. The device has a cabinet housing a plurality of game input devices and game output devices and a playfield housed within the cabinet. The playfield has a top surface and a lower surface, and the upper surface is configured to allow movement of a ball, such as a pinball thereupon. A projector is operably mounted to the top surface of the playfield and the projector is configured to project an image upon a projection surface of at least one of the game input devices or game output devices located above the top surface.
    Type: Grant
    Filed: June 25, 2021
    Date of Patent: September 17, 2024
    Assignee: Stern Pinball, Inc.
    Inventors: Brian Eddy, Elliot Eismin
  • Patent number: 9272214
    Abstract: Software receives a command from a player selecting one or more businesses from a game menu in an online game that is a builder-type game. The software then receives a command from the player identifying an empty location in a game space for the game. The software causes the one or more businesses to be displayed in the game space at the location and receives a command from the player selecting a plurality of displayed businesses. The software then receives a command from the player to consolidate the displayed businesses that were selected into a consolidated business and displays the consolidated business in the game space.
    Type: Grant
    Filed: April 7, 2014
    Date of Patent: March 1, 2016
    Assignee: Zynga Inc.
    Inventors: Brian Eddy, Daniel Marks
  • Publication number: 20140221101
    Abstract: Software receives a command from a player selecting one or more businesses from a game menu in an online game that is a builder-type game. The software then receives a command from the player identifying an empty location in a game space for the game. The software causes the one or more businesses to be displayed in the game space at the location and receives a command from the player selecting a plurality of displayed businesses. The software then receives a command from the player to consolidate the displayed businesses that were selected into a consolidated business and displays the consolidated business in the game space.
    Type: Application
    Filed: April 7, 2014
    Publication date: August 7, 2014
    Applicant: Zynga, Inc.
    Inventors: Brian Eddy, Daniel Marks
  • Patent number: 8708790
    Abstract: The present invention provides methods for playing a multi-player, online game in which players build virtual worlds by placing game objects into a game space and may consolidate multiple game objects into a single object such that the new consolidated object maintains some or all of the features of the original, separate objects but occupies less game space.
    Type: Grant
    Filed: June 25, 2012
    Date of Patent: April 29, 2014
    Assignee: Zynga Inc.
    Inventors: Brian Eddy, Daniel Marks
  • Publication number: 20120329556
    Abstract: The present invention provides methods for playing a multi-player, online game in which players build virtual worlds by placing game objects into a game space and may consolidate multiple game objects into a single object such that the new consolidated object maintains some or all of the features of the original, separate objects but occupies less game space.
    Type: Application
    Filed: June 25, 2012
    Publication date: December 27, 2012
    Inventors: Brian Eddy, Daniel Marks
  • Patent number: 5358243
    Abstract: The ball trough is of a unitary construction such that it is mounted directly to the underside of the playfield as a single piece. The ball trough consists of a generally U-shaped channel that is mounted to the underside of the playfield and extends between the drain hole and the shooter lane. The bottom surface of the channel is inclined relative to the horizontal such that a ball entering at the drain hole will roll under the force of gravity toward the shooter lane. When activated, the solenoid plunger will kick the ball located adjacent the shooter lane up through an aperture in the playfield and into the shooter lane. A series of optical switches are mounted on the channel and arranged such that each switch will detect the presence or absence of the ball in the queue.
    Type: Grant
    Filed: September 28, 1993
    Date of Patent: October 25, 1994
    Assignee: Williams Electronics Games, Inc.
    Inventors: Brian Eddy, Carl Biagi