Patents by Inventor Brian Fernandes

Brian Fernandes has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10385128
    Abstract: The present invention provides for methods of producing human monoclonal antibodies to human nucleolin, cells producing such antibodies, and the antibodies themselves. Also provided are methods of using the antibodies in diagnosing and treating malignant and non-malignant diseases wherein cells that express nucleolin on the cell surface contribute to the pathophysiology of the disease.
    Type: Grant
    Filed: December 17, 2015
    Date of Patent: August 20, 2019
    Assignee: MUSC Foundation for Research Development
    Inventors: Natalie Sutkowski, Daniel Fernandes, Brian Hoel, Semyon Rubinchik
  • Publication number: 20190220070
    Abstract: An apparatus for minimizing installation footprints of expansion cards may include one or more expansion cards that include a short edge, a long edge that is longer than the short edge and is substantially perpendicular to the short edge, and an edge connector disposed on the short edge. The apparatus may also include an expansion-card frame dimensioned to 1) guide an expansion card toward a printed circuit board of a computing device at a substantially vertical orientation such that the short edge of the expansion card is disposed proximate the printed circuit board of the computing device and the long edge of the expansion card extends away from the printed circuit board and 2) removably couple the edge connector disposed on the short edge of the expansion card to the printed circuit board of the computing device. Various other apparatuses, systems, and methods are also disclosed.
    Type: Application
    Filed: January 17, 2018
    Publication date: July 18, 2019
    Inventors: John Edward Fernandes, Jon Brian Ehlen
  • Publication number: 20190194334
    Abstract: The present disclosure provides anti-nucleolin antibodies, methods of producing anti-nucleolin antibodies, and cells producing anti-nucleolin antibodies. Also provided are methods of using anti-nucleolin antibodies in treating malignant and non-malignant diseases.
    Type: Application
    Filed: March 7, 2017
    Publication date: June 27, 2019
    Inventors: Daniel Fernandes, Laura Schwarts, Natalie Sutkowski, Brian Hoel, Semyon Rubinchik
  • Patent number: 10002371
    Abstract: A system, method, and computer program product for researching online reviews to assess the performance and functionality of digital media consumer products bought online or not (e.g. eBooks, movies, TV shows, music, DVD's, etc.). The system extracts reviews from multiple online sources, including online “stores”, professional articles, blogs, online magazines, websites, etc.; and, utilizes sentiment analysis algorithms and supervised machine learning analysis to present more informative summaries for each product's reviews, wherein each summary includes a sentence that encapsulates a sentiment held by many users; the most positive and negative comments; and a list of features with average scores (e.g. performance, price, etc.). Additionally, the user may view a separate review detail page per product that provides further summaries, such as a short list of other products that the same reviewer gave a very positive review for the features. The user is then able to purchase the product via a link.
    Type: Grant
    Filed: July 23, 2014
    Date of Patent: June 19, 2018
    Assignee: Codeq, LLC
    Inventors: Douglas Dane Baker, Brian Fernandes, Paulo Malvar Fernandez, Muhammad Abdul-Mageed
  • Publication number: 20160335234
    Abstract: Systems and methods for summarizing online articles for consumption on a user device are disclosed herein. The system extracts the main body of an article's text from the HTML code of an online article. The system may then classify the extracted article into one of several different categories and removes duplicate articles. The system breaks down the article into its component sentences, and each sentence is classified into one of three categories: (1) potential candidate sentences that may be included in the generated summary; (2) weakly rejected sentences that will not be included in the summary but may be used to generate the summary; and (3) strongly rejected sentences that are not included in the summary. Finally, the system applies a document summarizer to generate quickly readable article summaries, for viewing on the user device, using relevant sentences from the article while maintaining the coherence of the article.
    Type: Application
    Filed: April 18, 2016
    Publication date: November 17, 2016
    Inventors: Douglas Dane Baker, Paulo Malvar Fernández, Brian Fernandes, Rodrigo Alarcon Martinez
  • Patent number: 9317498
    Abstract: Systems and methods for summarizing online articles for consumption on a user device are disclosed herein. The system extracts the main body of an article's text from the HTML code of an online article. The system may then classify the extracted article into one of several different categories and removes duplicate articles. The system breaks down the article into its component sentences, and each sentence is classified into one of three categories: (1) potential candidate sentences that may be included in the generated summary; (2) weakly rejected sentences that will not be included in the summary but may be used to generate the summary; and (3) strongly rejected sentences that are not included in the summary. Finally, the system applies a document summarizer to generate quickly readable article summaries, for viewing on the user device, using relevant sentences from the article while maintaining the coherence of the article.
    Type: Grant
    Filed: April 8, 2015
    Date of Patent: April 19, 2016
    Assignee: CODEQ LLC
    Inventors: Douglas Dane Baker, Paulo Malvar Fernández, Brian Fernandes, Rodrigo Alarcón Martinez
  • Patent number: 9268673
    Abstract: Load testing an online game server environment using a web-based interface includes: configuring a load test with configuration parameters including client behavior parameters and server parameters, wherein the client behavior parameters provide settings for various behaviors such as cheating and aggressiveness, and wherein the server parameters provide a setup for server states and messages; building and deploying simulation client and game server binaries; scheduling and running the load test; and collecting test data output from the load test. Keywords include load test automation, load test service, load test resource management.
    Type: Grant
    Filed: October 20, 2010
    Date of Patent: February 23, 2016
    Assignee: Sony Computer Entertainment America Inc.
    Inventor: Brian Fernandes
  • Patent number: 9223831
    Abstract: A system, method, and computer program product (e.g. mobile App) and/or web-based service is provided to enable users to research online reviews in order to assess the performance and functionality of mobile applications. The system extracts reviews from multiple online sources, including: mobile Apps “stores”, blogs, online magazines, websites, etc.; and, utilizes sentiment analysis algorithms and supervised machine learning analysis to present more informative summaries for each App's reviews. Summaries may include: a sentence that encapsulates a sentiment held by many users; the most positive and negative comments; and a list of features with average scores (e.g. graphics, fun, easy to use, etc.). Additionally, the user may view a separate review detail page per App that provides further summaries, such as a short list of other Apps that the same reviewer gave a very positive review for the features. The user is then able to purchase and download the App via a link.
    Type: Grant
    Filed: January 2, 2013
    Date of Patent: December 29, 2015
    Assignee: CODEQ LLC
    Inventors: Douglas Dane Baker, Brian Fernandes, Paulo Malvar Fernandez, Muhammad Abdul-Mageed
  • Publication number: 20150339288
    Abstract: Systems and methods for summarizing online articles for consumption on a user device are disclosed herein. The system extracts the main body of an article's text from the HTML code of an online article. The system may then classify the extracted article into one of several different categories and removes duplicate articles. The system breaks down the article into its component sentences, and each sentence is classified into one of three categories: (1) potential candidate sentences that may be included in the generated summary; (2) weakly rejected sentences that will not be included in the summary but may be used to generate the summary; and (3) strongly rejected sentences that are not included in the summary. Finally, the system applies a document summarizer to generate quickly readable article summaries, for viewing on the user device, using relevant sentences from the article while maintaining the coherence of the article.
    Type: Application
    Filed: April 8, 2015
    Publication date: November 26, 2015
    Inventors: Douglas Dane Baker, Paulo Malvar Fernández, Brian Fernandes, Rodrigo Alarcón Martinez
  • Publication number: 20140188897
    Abstract: System, method, and computer program product (e.g. mobile App) and/or web-based service to enable users to research reviews written online to assess the performance and functionality of mobile applications. The system extracts reviews from multiple online sources comprising: mobile Apps “stores”, blogs, online magazines, websites, etc.; and, utilizes sentiment analysis algorithms and supervised machine learning analysis to present more informative summaries for each App's reviews. Summaries may comprise: a sentence that encapsulates a sentiment held by many users; the most positive and negative comments; and a list of features with average scores (e.g. graphics, fun, easy to use, etc.). Additionally, the user may view a separate review detail page per App that provides further summaries, such as a short list of other Apps that the same reviewer gave a very positive review for the features. The user is then able to purchase and download the App via a link.
    Type: Application
    Filed: January 2, 2013
    Publication date: July 3, 2014
    Applicant: CrowdChunk LLC
    Inventors: Douglas Dane Baker, Brian Fernandes, Paulo Malvar Fernandez
  • Publication number: 20140188665
    Abstract: System, method, and computer program product for researching reviews written online to assess the performance and functionality of digital media consumer products bought online or not (e.g. eBooks, movies, TV shows, music, DVD's, etc.). The system extracts reviews from multiple online sources comprising: online “stores”, professional articles, blogs, online magazines, websites, etc.; and, utilizes sentiment analysis algorithms and supervised machine learning analysis to present more informative summaries for each product's reviews, comprising: a sentence that encapsulates a sentiment held by many users; the most positive and negative comments; and a list of features with average scores (e.g. performance, price, etc.). Additionally, the user may view a separate review detail page per product that provides further summaries, such as a short list of other products that the same reviewer gave a very positive review for the features. The user is then able to purchase the product via a link.
    Type: Application
    Filed: October 20, 2013
    Publication date: July 3, 2014
    Applicant: CrowdChunk LLC
    Inventors: Douglas Dane Baker, Brian Fernandes, Paulo Malvar Fernandez
  • Patent number: 8762113
    Abstract: A method includes capturing data that is representative of actions performed by each of a plurality of human user operated clients as they interact with an online software application, loading at least one or more portions of the captured data into one or more automated simulation clients, and using the one or more automated simulation clients to perform load testing of an online server system. A system includes a data capturing stage, one or more automated simulation clients, and a configuration stage.
    Type: Grant
    Filed: June 3, 2011
    Date of Patent: June 24, 2014
    Assignee: Sony Computer Entertainment America LLC
    Inventors: Sreelata Santhosh, Mark Vaden, Brian Fernandes
  • Publication number: 20120311387
    Abstract: A method includes capturing data that is representative of actions performed by each of a plurality of human user operated clients as they interact with an online software application, loading at least one or more portions of the captured data into one or more automated simulation clients, and using the one or more automated simulation clients to perform load testing of an online server system. A system includes a data capturing stage, one or more automated simulation clients, and a configuration stage.
    Type: Application
    Filed: June 3, 2011
    Publication date: December 6, 2012
    Applicant: Sony Computer Entertainment America LLC
    Inventors: Sreelata Santhosh, Mark Vaden, Brian Fernandes
  • Publication number: 20120101799
    Abstract: Load testing an online game server environment using a web-based interface includes: configuring a load test with configuration parameters including client behavior parameters and server parameters, wherein the client behavior parameters provide settings for various behaviors such as cheating and aggressiveness, and wherein the server parameters provide a setup for server states and messages; building and deploying simulation client and game server binaries; scheduling and running the load test; and collecting test data output from the load test. Keywords include load test automation, load test service, load test resource management.
    Type: Application
    Filed: October 20, 2010
    Publication date: April 26, 2012
    Applicant: SONY COMPUTER ENTERTAINMENT AMERICA INC.
    Inventor: Brian Fernandes
  • Publication number: 20120102185
    Abstract: Managing resources of server hosts in an online game environment, including: monitoring metrics data of the online game environment including configurable thresholds and rules defined for a game title; processing and analyzing the metrics data; determining whether the metrics data indicates an over or under capacity of the server hosts in the online game environment; sending a first request to locate, deploy, connect, and register additional game servers to the online game environment to support increasing load, when the metrics data indicates the under capacity of the server hosts; and sending a second request to isolate, remove, disconnect, and un-register surplus game servers from the online game environment to make them available to support the player load in other game titles, when the metrics data indicates the over capacity of the server hosts. Keywords include resource management, online gaming, and server architecture.
    Type: Application
    Filed: October 20, 2010
    Publication date: April 26, 2012
    Applicant: SONY COMPUTER ENTERTAINMENT AMERICA INC.
    Inventor: Brian Fernandes
  • Patent number: 7962549
    Abstract: Methods for creating an interactive gaming environment are provided. In various embodiments, methods of the present invention may include initializing an interactive game application at a game server which is then characterized as having an active status, notifying a lobby server concerning the active status of the game server, registering the application with a universe management server via the lobby server, and allowing users to join the interactive gaming environment. The users joining the interactive gaming environment may be identified by a server key obtained from the game server.
    Type: Grant
    Filed: July 19, 2010
    Date of Patent: June 14, 2011
    Assignee: Sony Computer Entertainment America LLC
    Inventors: Shekhar V. Dhupelia, Glen Van Datta, Brian Fernandes, Eiko Erika Kato, William McCarroll
  • Patent number: 7930345
    Abstract: Methods for creating an interactive gaming environment are provided. In various embodiments, methods of the present invention may include initializing an interactive game application at a game server which is then characterized as having an active status, notifying a lobby server concerning the active status of the game server, registering the application with a universe management server via the lobby server, and allowing users to join the interactive gaming environment. The users joining the interactive gaming environment may be identified by a server key obtained from the game server.
    Type: Grant
    Filed: July 19, 2010
    Date of Patent: April 19, 2011
    Assignee: Sony Computer Entertainment America LLC
    Inventors: Shekhar V. Dhupelia, Glen Van Datta, Brian Fernandes, Eiko Erika Kato, William McCarroll
  • Patent number: 7877509
    Abstract: Systems for balancing distribution of participants in a gaming environment are provided. In various embodiments, systems of the present invention may include multiple application servers each hosting a common game application, a lobby server for assigning new client devices to one of the application servers, and a universe manager for receiving reports from each of the application servers concerning the status of the game application. The universe manager may further instruct the lobby server to reallocate assignment of subsequent new client devices in order to balance the number of client devices assigned to each application servers.
    Type: Grant
    Filed: July 15, 2008
    Date of Patent: January 25, 2011
    Assignee: Sony Computer Entertainment America LLC
    Inventors: Shekhar V. Dhupelia, Glen Van Datta, Brian Fernandes, Eiko Erika Kato, William McCarroll
  • Publication number: 20100285872
    Abstract: Methods for creating an interactive gaming environment are provided. In various embodiments, methods of the present invention may include initializing an interactive game application at a game server which is then characterized as having an active status, notifying a lobby server concerning the active status of the game server, registering the application with a universe management server via the lobby server, and allowing users to join the interactive gaming environment. The users joining the interactive gaming environment may be identified by a server key obtained from the game server.
    Type: Application
    Filed: July 19, 2010
    Publication date: November 11, 2010
    Inventors: Shekhar V. Dhupelia, Glen Van Datta, Brian Fernandes, Eiko Erika Kato, William McCarroll
  • Publication number: 20100279767
    Abstract: Methods for creating an interactive gaming environment are provided. In various embodiments, methods of the present invention may include initializing an interactive game application at a game server which is then characterized as having an active status, notifying a lobby server concerning the active status of the game server, registering the application with a universe management server via the lobby server, and allowing users to join the interactive gaming environment. The users joining the interactive gaming environment may be identified by a server key obtained from the game server.
    Type: Application
    Filed: July 19, 2010
    Publication date: November 4, 2010
    Inventors: Shekhar V. Dhupelia, Glen Van Datta, Brian Fernandes, Eiko Erika Kato, William McCarroll