Patents by Inventor Brian Gramo

Brian Gramo has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11794119
    Abstract: The present technology provides a mechanism for assisting in generating a prioritized view of an in-game environment of a game session of a game title by establishing and propagating the prioritized view to spectator devices, the game session played by user devices controlling characters in the in-game environment. The prioritized view is intelligently determined based on in-game indicators associated with each respective game view at the user devices.
    Type: Grant
    Filed: March 1, 2021
    Date of Patent: October 24, 2023
    Assignee: SUPER LEAGUE GAMING, INC.
    Inventors: David Steigelfest, Arthur Kmbikyan, Brian Gramo
  • Patent number: 11601698
    Abstract: Systems and methods for intelligent synchronization of media streams are provided. A server may receive streams corresponding to an interactive session and sent over a communication network from user devices in the interactive session. A predetermined attribute may be identified as present in each of the streams, but received at different times by the server. The server may determine a time difference between a time that a predetermined attribute in a first stream of the streams was received and a time that the predetermined attribute in a second stream of the streams was received. The first stream and the second stream may then be synchronized using the time difference and provided to a recipient device.
    Type: Grant
    Filed: March 30, 2021
    Date of Patent: March 7, 2023
    Assignee: SUPER LEAGUE GAMING, INC.
    Inventors: Brian Gramo, Arthur Kmbikyan, David Steigelfest
  • Publication number: 20220321933
    Abstract: Systems and methods for intelligent synchronization of media streams are provided. A server may receive streams corresponding to an interactive session and sent over a communication network from user devices in the interactive session. A predetermined attribute may be identified as present in each of the streams, but received at different times by the server. The server may determine a time difference between a time that a predetermined attribute in a first stream of the streams was received and a time that the predetermined attribute in a second stream of the streams was received. The first stream and the second stream may then be synchronized using the time difference and provided to a recipient device.
    Type: Application
    Filed: March 30, 2021
    Publication date: October 6, 2022
    Inventors: Brian Gramo, Arthur Kmbikyan, David Steigelfest
  • Publication number: 20220274026
    Abstract: The present technology provides a mechanism for assisting in generating a prioritized view of an in-game environment of a game session of a game title by establishing and propagating the prioritized view to spectator devices, the game session played by user devices controlling characters in the in-game environment. The prioritized view is intelligently determined based on in-game indicators associated with each respective game view at the user devices.
    Type: Application
    Filed: March 1, 2021
    Publication date: September 1, 2022
    Inventors: David Steigelfest, Arthur Kmbikyan, Brian Gramo