Patents by Inventor Brian Seong

Brian Seong has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11813531
    Abstract: Embodiments relate to adapting assets for a video game based on social media interaction. Instructions are sent to a computing device associated with a social media platform to create a social media post comprising at least one piece of multimedia content relating to a video game, the at least one piece of multimedia content produced by a player of the video game. Data is received from the computing device indicative of one or more indications of user interaction with the social media post. A score is determined for the player based at least in part on the received data indicative of the one or more indications of user interaction relating to the social media post. One or more assets of the video game are adapted for the player based at least in part on the determined score for the player.
    Type: Grant
    Filed: July 6, 2022
    Date of Patent: November 14, 2023
    Assignee: Harmonix Music Systems, Inc.
    Inventors: Brian Seong-chi Chan, Daniel Aaron Sproul, Michael Verrette, Ryan William Challinor
  • Publication number: 20230058656
    Abstract: Embodiments relate to adapting assets for a video game based on social media interaction. Instructions are sent to a computing device associated with a social media platform to create a social media post comprising at least one piece of multimedia content relating to a video game, the at least one piece of multimedia content produced by a player of the video game. Data is received from the computing device indicative of one or more indications of user interaction with the social media post. A score is determined for the player based at least in part on the received data indicative of the one or more indications of user interaction relating to the social media post. One or more assets of the video game are adapted for the player based at least in part on the determined score for the player.
    Type: Application
    Filed: July 6, 2022
    Publication date: February 23, 2023
    Applicant: Harmonix Music Systems, Inc.
    Inventors: Brian Seong-chi Chan, Daniel Aaron Sproul, Michael Verrette, Ryan William Challinor
  • Patent number: 11383170
    Abstract: Embodiments relate to adapting assets for a video game based on social media interaction. Instructions are sent to a computing device associated with a social media platform to create a social media post comprising at least one piece of multimedia content relating to a video game, the at least one piece of multimedia content produced by a player of the video game. Data is received from the computing device indicative of one or more indications of user interaction with the social media post. A score is determined for the player based at least in part on the received data indicative of the one or more indications of user interaction relating to the social media post. One or more assets of the video game are adapted for the player based at least in part on the determined score for the player.
    Type: Grant
    Filed: December 19, 2019
    Date of Patent: July 12, 2022
    Assignee: Harmonix Music Systems, Inc.
    Inventors: Brian Seong-chi Chan, Daniel Aaron Sproul, Michael Verrette, Ryan William Challinor
  • Patent number: 11058955
    Abstract: Embodiments relate to sharing a video game asset associated with a viewer with a player of a video game broadcast. A video stream of gameplay of a video game is received, wherein the video game is being played by a player using a first computing device. The received video stream is broadcast to a second computing device associated with a viewer. Data is received, from the second computing device, indicative of a request to modify a video game asset associated with a second account of the viewer so that the video game asset is available to the player through a first account of the player. The received data is processed to cause the video game asset to be available to the player through the first account.
    Type: Grant
    Filed: December 19, 2019
    Date of Patent: July 13, 2021
    Assignee: Harmonix Music Systems, Inc.
    Inventors: Brian Seong-chi Chan, Daniel Aaron Sproul, Michael Verrette, Ryan William Challinor
  • Publication number: 20200197816
    Abstract: Embodiments relate to sharing a video game asset associated with a viewer with a player of a video game broadcast. A video stream of gameplay of a video game is received, wherein the video game is being played by a player using a first computing device. The received video stream is broadcast to a second computing device associated with a viewer. Data is received, from the second computing device, indicative of a request to modify a video game asset associated with a second account of the viewer so that the video game asset is available to the player through a first account of the player. The received data is processed to cause the video game asset to be available to the player through the first account.
    Type: Application
    Filed: December 19, 2019
    Publication date: June 25, 2020
    Applicant: Harmonix Music Systems, Inc.
    Inventors: Brian Seong-chi Chan, Daniel Aaron Sproul, Michael Verrette, Ryan William Challinor
  • Publication number: 20200197817
    Abstract: Embodiments relate to adapting assets for a video game based on social media interaction. Instructions are sent to a computing device associated with a social media platform to create a social media post comprising at least one piece of multimedia content relating to a video game, the at least one piece of multimedia content produced by a player of the video game. Data is received from the computing device indicative of one or more indications of user interaction with the social media post. A score is determined for the player based at least in part on the received data indicative of the one or more indications of user interaction relating to the social media post. One or more assets of the video game are adapted for the player based at least in part on the determined score for the player.
    Type: Application
    Filed: December 19, 2019
    Publication date: June 25, 2020
    Applicant: Harmonix Music Systems, Inc.
    Inventors: Brian Seong-chi Chan, Daniel Aaron Sproul, Michael Verrette, Ryan William Challinor
  • Publication number: 20060235555
    Abstract: Managing product design and specification information in accordance with the invention may include receiving input information providing design data for a product comprising a collection of parts. The input information may be published into a computer aided design environment. In addition, processing may take place to allow for classifying aspects of the input information. Based on this classification, further processing may be performed, and may include parsing the published input information to generate separate part files that can be individually accessed and/or modified. The part files and the converted input information may be stored in a data storage environment or directly accessed for use in the computer aided design environment.
    Type: Application
    Filed: March 11, 2005
    Publication date: October 19, 2006
    Inventors: Brian Seong, Michael Costello
  • Publication number: 20050091010
    Abstract: Computer-based systems, methods, and computer-program products for automatically creating three dimensional geometric models are provided. The geometric models may be used to generate finite element models for computer modeling and loads testing. Automatically creating geometric models includes generating a surface curve based on surface and parameter information at all frame locations. Stringer points are automatically spaced on the first generated surface curve based on the parameter information. The stringer seed points are then propagated to the other frame curves based on parameter information. A stringer curve is automatically generated for each set of corresponding stringer points. The generated stringer curves are automatically projected onto the surface. All points, projected curves, lines and ribbon surfaces are named according to a naming convention established by the user to facilitate the automatic importation of the CAD elements into a FEM preprocessor program.
    Type: Application
    Filed: May 18, 2004
    Publication date: April 28, 2005
    Inventors: Michael Fox, Michael Galuska, Brian Seong
  • Publication number: 20020169770
    Abstract: A collection of documents, such as the documents that result from a Web search, is categorized into a hierarchy of categories based on the documents in the collection. Various types of information, such as the title of a document, a document format type, and anchor text are utilized to determine the similarity between documents and generate most relevant and accurate categories.
    Type: Application
    Filed: April 27, 2001
    Publication date: November 14, 2002
    Inventors: Brian Seong-Gon Kim, Sudong Chung, Daeho Baek