Patents by Inventor Bryan M. Kelly

Bryan M. Kelly has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20240120071
    Abstract: Methods, systems, and techniques for providing visual expertise to objectively measure, evaluate, and visualize aesthetic change are provided. Example embodiments provide an Aesthetic Delta Measurement System (“ADMS”), which enables users to objectively measure and visualize aesthetic health and wellness and treatment outcomes and to continuously supplement a knowledge repository of objective aesthetic data based upon a combination of automated machine learning and surveyed human input data. The ADMS provides a labeling platform for labeling aesthetic health and wellness over large populations of individuals and a personal analysis application for viewing an individuals aesthetic changes over time. The ADMS provides labeling of images using guides with corresponding discrete scalar values or using pairwise comparison techniques.
    Type: Application
    Filed: February 2, 2022
    Publication date: April 11, 2024
    Applicant: LoveMyDelta Inc.
    Inventors: James M. Smartt, Jr., Bryan Allan Comstock, Navdeep S. Dhillon, Jason David Kelly, David S. Spencer, Carsten Tusk
  • Publication number: 20240046739
    Abstract: Disclosed are a system and method for training a neural network associated with a casino table game monitoring system. Synthetic images of objects extracted from a virtual table game environment are used to train a machine learning model, which is deployed to a casino table game monitoring system to monitor one or more physical objects relative to a physical gaming table in a physical table game environment.
    Type: Application
    Filed: October 20, 2023
    Publication date: February 8, 2024
    Inventors: Bryan M. KELLY, Terrin EAGER, Martin S. LYONS
  • Patent number: 11798353
    Abstract: Disclosed are a system and method for training a neural network associated with a casino table game monitoring system. Synthetic images of objects extracted from a virtual table game environment are used to create a ground truth set, which is then used to train and test a neural network. When the neural network's classification of the extracted images is deemed accurate enough, the neural network may then be deployed in a casino to track the use of corresponding physical objects in real casino table game play as part of the casino table game monitoring system.
    Type: Grant
    Filed: October 29, 2021
    Date of Patent: October 24, 2023
    Assignee: LNW Gaming, Inc.
    Inventors: Bryan M. Kelly, Terrin Eager, Martin S. Lyons
  • Publication number: 20220292918
    Abstract: Methods and systems of monitoring at least one feature associated with a patron in a gaming establishment. Such methods and systems may include detecting at least one physical feature associated with the patron and/or motions of one or more players participating in a game.
    Type: Application
    Filed: June 1, 2022
    Publication date: September 15, 2022
    Inventors: Timothy Bucher, Terrin Eager, Bryan M. Kelly, Martin S. Lyons, Joseph Hedrick, Scott Hilbert, Theodore Keenan, John Link, Mohan Kumar Areanalli Manju, Yogendrasinh Hematji Rajput
  • Patent number: 11393282
    Abstract: Methods and systems of monitoring at least one feature associated with a patron in a gaming establishment. Such methods and systems may include detecting at least one physical feature associated with the patron and/or motions of one or more players participating in a game.
    Type: Grant
    Filed: February 18, 2020
    Date of Patent: July 19, 2022
    Assignee: SG Gaming, Inc.
    Inventors: Timothy Bucher, Terrin Eager, Bryan M. Kelly, Martin S. Lyons, Joseph Randolph Hedrick, Scott Thomas Hilbert, Theodore Keenan, John Link, Mohan Kumar Areanalli Manju, Yogendrasinh Hematji Rajput
  • Publication number: 20220051516
    Abstract: Disclosed are a system and method for training a neural network associated with a casino table game monitoring system. Synthetic images of objects extracted from a virtual table game environment are used to create a ground truth set, which is then used to train and test a neural network. When the neural network's classification of the extracted images is deemed accurate enough, the neural network may then be deployed in a casino to track the use of corresponding physical objects in real casino table game play as part of the casino table game monitoring system.
    Type: Application
    Filed: October 29, 2021
    Publication date: February 17, 2022
    Inventors: Bryan M. KELLY, Terrin EAGER, Martin S. LYONS
  • Patent number: 11205319
    Abstract: Disclosed are a system and method for training a neural network associated with a casino table game monitoring system. Synthetic images of objects extracted from a virtual table game environment are used to create a ground truth set, which is then used to train and test a neural network. When the neural network's classification of the extracted images is deemed accurate enough, the neural network may then be deployed in a casino to track the use of corresponding physical objects in real casino table game play as part of the casino table game monitoring system.
    Type: Grant
    Filed: May 27, 2020
    Date of Patent: December 21, 2021
    Assignee: SG Gaming, Inc.
    Inventors: Bryan M. Kelly, Terrin Eager, Martin S. Lyons
  • Patent number: 11004299
    Abstract: Disclosed is a method and system involving augmenting content. The system augments content for an active event subject to a focus of a user, in an environment including a presentation of two or more active events. The system includes: a user focus determination unit including a camera that captures video data associated with the focus of the user; a memory and a buffer that store digital fingerprints from the events; an active content determination component that compares one or more digital fingerprints from an active event with the captured video for determination of the event being focused on by the user; and a display that displays content and augments the determined active event being focused upon by the user that was identified by the active content determination component.
    Type: Grant
    Filed: December 19, 2018
    Date of Patent: May 11, 2021
    Assignee: SG Gaming, Inc.
    Inventors: Martin S. Lyons, Bryan M. Kelly
  • Publication number: 20210110648
    Abstract: Methods and systems of monitoring at least one feature associated with a patron in a gaming establishment. Such methods and systems may include detecting at least one physical feature associated with the patron and/or motions of one or more players participating in a game.
    Type: Application
    Filed: February 18, 2020
    Publication date: April 15, 2021
    Inventors: Timothy Bucher, Terrin Eager, Bryan M. Kelly, Martin S. Lyons, Joseph Randolph Hedrick, Scott Thomas Hilbert, Theodore Keenan, John Link, Mohan Kumar Areanalli Manju, Yogendrasinh Hematji Rajput
  • Publication number: 20200402342
    Abstract: Disclosed are a system and method for training a neural network associated with a casino table game monitoring system. Synthetic images of objects extracted from a virtual table game environment are used to create a ground truth set, which is then used to train and test a neural network. When the neural network's classification of the extracted images is deemed accurate enough, the neural network may then be deployed in a casino to track the use of corresponding physical objects in real casino table game play as part of the casino table game monitoring system.
    Type: Application
    Filed: May 27, 2020
    Publication date: December 24, 2020
    Inventors: Bryan M. KELLY, Terrin EAGER, Martin S. LYONS
  • Patent number: 10803694
    Abstract: Games, networked gaming systems, gaming machines and methods are disclosed that provide various player-centric games and rewards the casino patrons, as well as systems games, rewards, and tournaments to the casino patrons.
    Type: Grant
    Filed: August 3, 2015
    Date of Patent: October 13, 2020
    Assignee: SG Gaming, Inc.
    Inventor: Bryan M. Kelly
  • Patent number: 10706688
    Abstract: A system, method and device is set forth for play by multiple players using their mobile devices. Each player tethers their mobile device to a console for remote play whereupon, for each player, a separate account is established for the player. The player may fund their account for value for regulated gaming. The system, method and device are configure to be easily introduce into an existing casino enterprise system such they appear to the system as a gaming device while supporting separate and simultaneous play by the players.
    Type: Grant
    Filed: September 12, 2018
    Date of Patent: July 7, 2020
    Assignee: SG Gaming, Inc.
    Inventors: Bryan M. Kelly, Martin S. Lyons, John Link
  • Patent number: 10417865
    Abstract: Disclosed is a method and system for preventing replay attacks for mobile promotions associated with promotion devices. Upon the occurrence of a promotion winning event such as a designated outcome of a game played on the promotion device the user, via a software application accessible to their mobile device, forwards images of the event to a server over a network. The server determines entitlement to the promotion and analyzes data associated with the images and mobile device location and time to confirm that the event is new promotion winning event. Upon such confirmation an entitlement to the promotion is awarded to the user. The foregoing prevents unscrupulous users from logging multiple claims for the same promotion winning event.
    Type: Grant
    Filed: April 3, 2018
    Date of Patent: September 17, 2019
    Assignee: Bally Gaming, Inc.
    Inventors: Martin S. Lyons, Bryan M. Kelly, John Sommer
  • Patent number: 10380839
    Abstract: Disclosed is a system and method for enhanced mobile control of electronic gaming machines and tables. In one aspect, statistical information is provided to a player in convenient and useful formats. Also disclosed are approaches to providing convenient transactions that a player can employ to fund game play.
    Type: Grant
    Filed: August 10, 2018
    Date of Patent: August 13, 2019
    Assignee: Bally Gaming, Inc.
    Inventors: Martin S. Lyons, Bryan M. Kelly
  • Publication number: 20190122483
    Abstract: Disclosed is a method and system involving augmenting content. The system augments content for an active event subject to a focus of a user, in an environment including a presentation of two or more active events. The system includes: a user focus determination unit including a camera that captures video data associated with the focus of the user; a memory and a buffer that store digital fingerprints from the events; an active content determination component that compares one or more digital fingerprints from an active event with the captured video for determination of the event being focused on by the user; and a display that displays content and augments the determined active event being focused upon by the user that was identified by the active content determination component.
    Type: Application
    Filed: December 19, 2018
    Publication date: April 25, 2019
    Inventors: Martin S. LYONS, Bryan M. KELLY
  • Publication number: 20190102997
    Abstract: A system, method and device is set forth for play by multiple players using their mobile devices. Each player tethers their mobile device to a console for remote play whereupon, for each player, a separate account is established for the player. The player may fund their account for value for regulated gaming. The system, method and device are configure to be easily introduce into an existing casino enterprise system such they appear to the system as a gaming device while supporting separate and simultaneous play by the players.
    Type: Application
    Filed: September 12, 2018
    Publication date: April 4, 2019
    Inventors: Bryan M. KELLY, Martin S. LYONS, John LINK
  • Patent number: 10210710
    Abstract: A gaming device, system and method are set forth which includes a plurality of progressive jackpot pool levels with associated trigger conditions. When pool level jackpot is triggered through satisfaction of criteria, some or all of the current value of the pool is cascaded to another jackpot pool or may be wholly or partially awarded to the player. Where the trigger condition is related to the aggregated amount in the pool the triggering of one pool level may cascade and cause the awards of one or more subsidiary pools. The pools may contain value as well as entitlements to features. A video display displays the jackpot pools for the player to see representations of accumulations, the cascading of values to other pools and the award of all or portions of the pools to a player.
    Type: Grant
    Filed: July 29, 2015
    Date of Patent: February 19, 2019
    Assignee: Bally Gaming, Inc.
    Inventors: Martin S. Lyons, Bryan M. Kelly
  • Patent number: 10204476
    Abstract: Disclosed is a method of displaying augmented reality gaming information associated with a user-specific object using mobile device in an augmented reality gaming system. In one embodiment, the method includes: enabling a user to view a live image of a user-specific object through a display of a mobile device; acquiring user-specific identification information from the user-specific object; sending the user-specific identification information via a network to a server; retrieving user-specific specific information from the server using the mobile device; and displaying the user-specific information in conjunction with the user-specific object when viewing the user-specific object through the display of the mobile device using augmented reality.
    Type: Grant
    Filed: December 21, 2017
    Date of Patent: February 12, 2019
    Assignee: Bally Gaming, Inc.
    Inventors: Murugeshun Arun Arumugam, Martin S. Lyons, Bryan M. Kelly, John Sommer
  • Patent number: 10204471
    Abstract: Disclosed is a method and system involving augmenting content. The system augments content for an active event subject to a focus of a user, in an environment including a presentation of two or more active events. The system includes: a user focus determination unit including a camera that captures video data associated with the focus of the user; a memory and a buffer that store digital fingerprints from the events; an active content determination component that compares one or more digital fingerprints from an active event with the captured video for determination of the event being focused on by the user; and a display that displays content and augments the determined active event being focused upon by the user that was identified by the active content determination component.
    Type: Grant
    Filed: December 19, 2017
    Date of Patent: February 12, 2019
    Assignee: Bally Gaming, Inc.
    Inventors: Martin S. Lyons, Bryan M. Kelly
  • Publication number: 20180350186
    Abstract: Disclosed is a system and method for enhanced mobile control of electronic gaming machines and tables. In one aspect, statistical information is provided to a player in convenient and useful formats. Also disclosed are approaches to providing convenient transactions that a player can employ to fund game play.
    Type: Application
    Filed: August 10, 2018
    Publication date: December 6, 2018
    Inventors: Martin S. LYONS, Bryan M. KELLY