Patents by Inventor Byung Seok Roh

Byung Seok Roh has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20130225305
    Abstract: An expanded 3D space-based virtual sports simulation system is provided. The expanded 3D space-based virtual sports simulation system includes: a plurality of user tracking devices configured to track a user's body motion; a first display device configured to display a first image including content; a second display device configured to display a second image including an image of the user's body motion tracked through the user tracking devices; and a control unit configured to set image display spaces of the respective display devices such that physical spaces for displaying an image including a 3D image are divided or shared among the respective display devices, and to provide images to the respective display devices according to a scenario.
    Type: Application
    Filed: August 3, 2012
    Publication date: August 29, 2013
    Applicant: Electronics and Telecommunications Research Institute
    Inventors: Ung-Yeon YANG, Yong-Wan Kim, Ki-Suk Lee, Byung-Seok Roh, Ki-Hong Kim
  • Patent number: 8269771
    Abstract: A three-dimensional (3D) remeshing apparatus includes a curved surface geometry module for calculating one or more geometric elements, including a normal and a curvature, based on data of an input mesh, a vertex grouping module for grouping vertices of the mesh into a general group, an edge group, and an apex group using information of the curvature calculated by the curved surface geometry module, and a projection module for searching for one or more tangent planes corresponding to one or more of the vertices grouped by the vertex grouping module, projecting one or more corresponding vertices on each of the tangent planes, and restoring one or more edges of the input mesh.
    Type: Grant
    Filed: December 16, 2008
    Date of Patent: September 18, 2012
    Assignee: Electronics and Telecommunications Research Institute
    Inventors: Seung Taik Oh, Man Jai Lee, Bon Ki Koo, Soon Hyoung Pyo, Young Hee Kim, Seung Hyup Shin, Jang Hee Kim, Byung Seok Roh
  • Publication number: 20110148882
    Abstract: Disclosed is a fire simulation method using particle fuel. The fire simulation method includes: preparing a grid and a fuel particle in an initial state; calculating speed of the fuel particle by using the speed of the grid; calculating advection of the fuel particle; tracking and finding a fuel surface; setting temperature at the fuel surface; calculating buoyancy generated by the combustion of the fuel particle; calculating a vortex effect generated by the combustion of the fuel particle; calculating the speed of the grid meeting a incompressible condition based on a calculated result value for the buoyancy and the vortex effect; and obtaining a result of temperature transition from the change in temperature field advection and temperature based on the speed of the grid meeting the incompressible condition.
    Type: Application
    Filed: August 17, 2010
    Publication date: June 23, 2011
    Applicant: Electronics and Telecommunications Research Institute
    Inventors: Byung Seok Roh, Seung Hyup Shin, Soon Hyoung Pyo, Bon Ki Koo
  • Publication number: 20100145632
    Abstract: A method for incompressible fluid simulations includes: calculating a force acting on each particle forming a fluid; calculating a velocity field satisfying a incompressibility condition of the fluid based on the calculated force; and moving the particle in the velocity field. Further, the calculating a velocity field includes: calculating a temporary velocity of the particle free of compression based on the calculated force; calculating pressure satisfying the incompressibility condition of the particle based on the calculated temporary velocity; and calculating velocity satisfying the incompressibility condition of the particle by applying the calculated pressure.
    Type: Application
    Filed: June 18, 2009
    Publication date: June 10, 2010
    Applicant: ELECTRONICS AND TELECOMMUNICATIONS RESEARCH INSTITUTE
    Inventors: Byung Seok ROH, Seung Taik Oh, Bon Ki Koo
  • Publication number: 20100094608
    Abstract: A method of processing a rigid body interaction in a particle-based fluid simulation includes determining a collision direction based on a normal vector of a pair of input particles and confirming whether parent objects of the particles actually collide against each other after the determination, and calculating a perpendicular impulse based on properties of the parent objects when the collision is confirmed. The method further includes calculating a final collision based boundary force by applying a tangential friction force to the calculated perpendicular impulse to apply the final collision based boundary force to the respective particles.
    Type: Application
    Filed: June 9, 2009
    Publication date: April 15, 2010
    Applicant: ELECTRONICS AND TELECOMMUNICATIONS RESEARCH INSTITUTE
    Inventors: Seung Taik Oh, Young Hee Kim, Byung Seok Roh, Bon Ki Koo
  • Publication number: 20090213119
    Abstract: A three-dimensional (3D) remeshing apparatus includes a curved surface geometry module for calculating one or more geometric elements, including a normal and a curvature, based on data of an input mesh, a vertex grouping module for grouping vertices of the mesh into a general group, an edge group, and an apex group using information of the curvature calculated by the curved surface geometry module, and a projection module for searching for one or more tangent planes corresponding to one or more of the vertices grouped by the vertex grouping module, projecting one or more corresponding vertices on each of the tangent planes, and restoring one or more edges of the input mesh.
    Type: Application
    Filed: December 16, 2008
    Publication date: August 27, 2009
    Applicant: ELECTRONICS AND TELECOMMUNICATIONS RESEARCH INSTITUTE
    Inventors: Seung Taik Oh, Man Jai Lee, Bon Ki Koo, Soon Hyoung Pyo, Young Hee Kim, Seung Hyup Shin, Jang Hee Kim, Byung Seok Roh
  • Publication number: 20090112526
    Abstract: Provided are a system and method for simulating fluid particles having multi-resolution. In the method, given particle data expressing fluid is analyzed in an fluid particle analyzing module so that data for determining resolutions is obtained. A resolution of each of regions is determined using the obtained data in a resolution level determining module. Particles of each of the regions are reformed to particles corresponding to the resolution of each of the regions using the determined resolution of each of the regions in a fluid particle reforming module. Position data of fluid particles of a next frame is obtained after a simulation using the reformed particles in a multi-resolution fluid simulation module. Therefore, the fluid simulation having the high resolution can be performed in limited computing resources by applying different resolutions to each of the regions.
    Type: Application
    Filed: April 11, 2008
    Publication date: April 30, 2009
    Applicant: Electronics and Telecommunications Research Institute
    Inventors: Janghee KIM, Manjai LEE, Bon Ki KOO, Soon Hyoung PYO, Seungtaik OH, Young Hee KIM, Byung Seok ROH