Patents by Inventor Caitlyn Ross

Caitlyn Ross has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20170193752
    Abstract: Systems for operating a Sudoku style hybrid game are disclosed. Sudoku style hybrid games can include a themed entertainment game in which a player places symbols into a Sudoku puzzle and events within the entertainment portion of the Sudoku style entertainment game can trigger wagers in a real world game of chance. Players may compete against each other to determine a winning player based on the amount of time taken to complete the puzzle of the Sudoku style entertainment game. The outcome of the wagers can result in payouts of real world credit and can also affect gameplay within the Sudoku style entertainment game.
    Type: Application
    Filed: March 20, 2017
    Publication date: July 6, 2017
    Inventors: Miles Arnone, Frank Cire, Caitlyn Ross, Scott Shimmin
  • Publication number: 20170193745
    Abstract: A distributed gaming system for providing a game world exchange for a hybrid game. The system includes collecting game play metrics about amounts of real world credits paid out, and amounts of entertainment game world elements accrued, while players play a plurality of a first type and a plurality of a second type of entertainment game and using the game play metrics to determine game world exchange rates for entertainment game world elements between the first type and second type of entertainment game.
    Type: Application
    Filed: March 10, 2017
    Publication date: July 6, 2017
    Inventors: Miles Arnone, Frank Cire, Eric Meyerhofer, Caitlyn Ross
  • Publication number: 20170186278
    Abstract: A market based interleaved wagering system is disclosed. The system includes an interactive server constructed to: provide an interactive application; receive an identification of one or more application generated stocks; communicate the stock identification and application telemetry; and receive a wager outcome and an application resource based on the identified stocks and application telemetry. The system also includes a wager server constructed to: receive a wager request and the stock identification; communicate a request for stock information associated with the stock identification; receive stock information associated with the stock identification; generate a wager outcome based on the stock information; and communicate the wager outcome.
    Type: Application
    Filed: March 14, 2017
    Publication date: June 29, 2017
    Inventors: Miles Arnone, Frank Cire, Clifford Kaylin, Eric Meyerhofer, Caitlyn Ross
  • Publication number: 20170186280
    Abstract: Systems in accordance with embodiments of the invention include: a real world controller connected to a game world server, the real world controller constructed to: receive gambling event occurrences; and provide a randomly generated payout of real world credits; and the game world server connected to an entertainment controller and the real world controller, the entertainment controller executes an entertainment game, and the game world server is constructed to: receive outcomes based upon a player's skillful play; communicate the gambling event occurrences; and receive player performance information; analyze the player performance information to determine the player's skill level; determine the configuration information for the for the entertainment controller's execution of the entertainment game; and communicate the configuration information for the entertainment controller's execution of the entertainment game.
    Type: Application
    Filed: March 13, 2017
    Publication date: June 29, 2017
    Inventors: Miles Arnone, Eric Meyerhofer, Caitlyn Ross
  • Patent number: 9691225
    Abstract: Systems for a gambling hybrid game having a resource management entertainment game are disclosed. In a resource management entertainment game including a terminal, a player acquires and consumes resources to achieve a goal. An entertainment system engine of the gambling hybrid game provides the resource management entertainment game and determines when an interaction with a game element occurs in the game. A game world engine of the gambling hybrid game determines when a gambling event in a gambling game is to be provided based upon the interaction with game element in the resource management entertainment game. The game world engine then requests that a real world engine of the gambling hybrid game resolve the gambling event in the gambling game. The real world engine resolves the gambling event and associated wagers on the outcome of the gambling event.
    Type: Grant
    Filed: June 23, 2016
    Date of Patent: June 27, 2017
    Assignee: Gamblit Gaming, LLC
    Inventors: Miles Arnone, Caitlyn Ross
  • Patent number: 9691220
    Abstract: An electromechanical gaming machine constructed to receive real world credits from a user, and operate an anti-sandbagging wagering system. One embodiment includes an entertainment controller, a game world controller, and a real world controller. The entertainment controller generates a skill-based entertainment game, records user identification information, receives the user's interactions, determines the user's level of skill, associates it with the user's identification information, and communicates user information to the game world controller; the real world controller, determines a gambling outcome for a wager, and the game world controller instructs the real world controller to execute the wager based on the user's interaction with the skill-based entertainment game, receives the user information, generates an anti-sandbagging provision that triggers a user identity confirmation, applies the anti-sandbagging provision, and performs the user identity confirmation.
    Type: Grant
    Filed: April 20, 2016
    Date of Patent: June 27, 2017
    Assignee: Gamblit Gaming, LLC
    Inventors: Miles Arnone, Frank Cire, Eric Meyerhofer, Caitlyn Ross
  • Publication number: 20170178456
    Abstract: An electromechanical gaming machine including: a real world controller connected to a game world controller, and constructed to: accept a gambling game trigger; provide a randomly generated payout of credits; the game world controller connected to the real world controller and connected by a network to an entertainment software controller executing a multiplayer entertainment game, the game world controller constructed to: receive a plurality of players' actions taken; and trigger the wager in the gambling game based on the actions, the game world controller utilizing a head to head gambling controller constructed to: detect a latch event and enter the plurality of players into a gambling session; parameterize wager terms of the wager made; trigger the wager in the gambling game during the session; distribute the payout of credits; determine the payout of resources utilized by the plurality of players; and distribute the payout of resources.
    Type: Application
    Filed: March 6, 2017
    Publication date: June 22, 2017
    Inventors: Miles Arnone, Eric Meyerhofer, Caitlyn Ross
  • Patent number: 9685037
    Abstract: An electromechanical gaming machine constructed to receive real world credits from a user, including a real world engine that provides a randomly generated payout of real world credits for a wager, an entertainment software engine that executes an entertainment game, a game world engine that manages the entertainment software engine and communicates gambling events and wager results, and an anti-cheating module that applies an anti-cheating measure to the entertainment game and allows the execution of the entertainment game based upon a determination that the anti-cheating measure has been applied to the entertainment game.
    Type: Grant
    Filed: March 22, 2016
    Date of Patent: June 20, 2017
    Assignee: Gamblit Gaming, LLC
    Inventors: Miles Arnone, Frank Cire, Caitlyn Ross, Eric Meyerhofer
  • Publication number: 20170161996
    Abstract: Systems and methods in accordance with embodiments of the invention operate a time enabled hybrid game. A time enabled hybrid game includes a real world engine constructed to provide a randomly generated payout of real world credits from at least one wager in a gambling game, an entertainment software engine constructed to execute an entertainment game providing outcomes based upon a player's skillful play of the entertainment game and a game world engine constructed to monitor the output of a clock during the player's skillful play of the entertainment game detect a unit of time based on the monitored output of the clock; and trigger the at least one wager in the gambling game based on the detection of the unit of time.
    Type: Application
    Filed: February 22, 2017
    Publication date: June 8, 2017
    Inventors: Miles Arnone, Caitlyn Ross, Eric Meyerhofer
  • Patent number: 9672690
    Abstract: Systems and methods in accordance with embodiments of the invention operate a controlled entity hybrid game. A controlled entity hybrid game includes a real world engine constructed to provide a randomly generated payout of real world credits from at least one wager in a gambling game, an entertainment software engine constructed to execute an entertainment game providing outcomes based upon a player's skillful execution of the entertainment game; and a game world engine constructed to manage the entertainment software engine and communicate, to the gambling game, a gameplay gambling event occurrence based upon a player's instruction of a controlled entity to consume an element of the entertainment game that triggers a wager in the gambling game, and change the element on the basis of the randomly generated payout and an entertainment game variable.
    Type: Grant
    Filed: February 23, 2016
    Date of Patent: June 6, 2017
    Assignee: Gamblit Gaming, LLC
    Inventors: Miles Arnone, Eric Meyerhofer, Caitlyn Ross
  • Patent number: 9672698
    Abstract: A lottery skill wagering interleaved game system. Responsive to a scanned code provided by an entertainment game module, a random number generation result is generated based on the scanned code. At least one of a virtual credit (VC) amount and a Quanta amount is determined based on the random number generation result. The determined amount of at least one of VC and Quanta is recorded in a player profile of a player associated with the entertainment game module and the scanned code. The skill wagering interleaved game interleaves a gambling game with an interactive entertainment game. The determined amount of at least one of VC and Quanta for the player are used within an interactive entertainment game session of the player.
    Type: Grant
    Filed: March 18, 2016
    Date of Patent: June 6, 2017
    Assignee: Gamblit Gaming, LLC
    Inventors: Miles Arnone, Frank Cire, Clifford Kaylin, Eric Meyerhofer, John Lucier, David Chang, Caitlyn Ross
  • Publication number: 20170154492
    Abstract: An electromechanical gaming machine. In operation, the gaming system receives a request for a wager for a player of an entertainment game, the request being triggered by a player's action while playing the entertainment game and establishes a result for the wager. The player's action is compared to an optimal action, and the paytable for the wager is based on that comparison. The gaming system supplies, based on the result of the wager, a play element of the entertainment game to be used by the player while playing the entertainment game.
    Type: Application
    Filed: February 13, 2017
    Publication date: June 1, 2017
    Inventors: Miles Arnone, Caitlyn Ross
  • Publication number: 20170109966
    Abstract: An electromechanical gaming machine for providing an intermediate value holder in a gambling hybrid game. The intermediate value holder may be used to change a set of variables in an entertainment game provided the gambling hybrid game. The intermediate value holder may be obtained as the result of a gambling event or by the expenditure of a form of credit by the player.
    Type: Application
    Filed: December 30, 2016
    Publication date: April 20, 2017
    Inventors: Miles Arnone, Eric Meyerhofer, Caitlyn Ross
  • Publication number: 20170109969
    Abstract: Systems and methods in accordance with embodiments of the invention operate a difference engine hybrid game.
    Type: Application
    Filed: December 30, 2016
    Publication date: April 20, 2017
    Inventors: Miles Arnone, Frank Cire, Eric Meyerhofer, Caitlyn Ross
  • Patent number: 9626836
    Abstract: Systems for enhanced head-to-head hybrid gaming are provided.
    Type: Grant
    Filed: June 23, 2016
    Date of Patent: April 18, 2017
    Assignee: Gamblit Gaming, LLC
    Inventors: Miles Arnone, Frank Cire, Caitlyn Ross
  • Publication number: 20170092065
    Abstract: An electronic game machine allowing for a sponsored hybrid system includes: a real world controller coupled to a game world controller over a network, the real world controller constructed to provide a randomly generated payout of real world credits; an entertainment software controller coupled to the game world controller, wherein the entertainment software controller is configured to execute an entertainment game; and the game world controller coupled to the entertainment software controller, a non-player interface, and the real world controller by the network, wherein the game world controller is constructed to: access a database containing a player profile of the player and a sponsor profile of a non-player; receive from the non-player interface, sponsorship terms involving allocation of gameplay resources during sponsored gameplay of the hybrid game; allocate gameplay resources associated with the sponsor profile to the player profile based on the sponsorship terms; and allocate gameplay resources result
    Type: Application
    Filed: December 12, 2016
    Publication date: March 30, 2017
    Inventors: Miles Arnone, Caitlyn Ross
  • Publication number: 20170084122
    Abstract: A pari-mutuel interleaved wagering system is disclosed. The system includes an interactive controller constructed to communicate with a application controller and receive a thematic graphical display from the application controller, display the thematic graphical display to a user, receive a placement of a wager from the user, and communicate the placement of the wager to the application controller.
    Type: Application
    Filed: May 20, 2016
    Publication date: March 23, 2017
    Inventors: Miles Arnone, Eric Meyerhofer, Frank Cire, Marcus Yoder, Caitlyn Ross
  • Patent number: 9600960
    Abstract: Systems and methods for operating a Sudoku style hybrid game on a mobile device are disclosed. Sudoku style hybrid games can include a themed entertainment game in which a player places symbols into a Sudoku puzzle and events within the entertainment portion of the Sudoku style entertainment game can trigger wagers in a real world game of chance. The outcome of the wagers can result in payouts of real world credit and can also affect gameplay within the Sudoku style entertainment game.
    Type: Grant
    Filed: February 25, 2016
    Date of Patent: March 21, 2017
    Assignee: Gamblit Gaming, LLC
    Inventors: Miles Arnone, Frank Cire, Caitlyn Ross, Scott Shimmin
  • Publication number: 20170076542
    Abstract: Electronic gaming machines including a plurality of real world controller modules, wherein each real world controller module is constructed to provide a gambling game; a game world controller, wherein the game world controller is constructed to: connect to a selected real world module; receive a conveyance of actions taken by a player, during the player's consumption of one or more elements of an entertainment game; trigger a commitment of a wager of real world credits in the selected real world controller module's gambling game; receive a gambling outcome of the wager of real world credits; increment in the entertainment game using the communications network, the one or more elements of the entertainment game when real world credits are won; and decrement in the entertainment game using the communications network, the one or more elements of the entertainment game when real world credit is lost.
    Type: Application
    Filed: November 28, 2016
    Publication date: March 16, 2017
    Inventors: Miles Arnone, Caitlyn Ross
  • Publication number: 20170076547
    Abstract: An electromechanical gaming machine providing a game object gambling hybrid game including a gambling game of chance and an entertainment game of skill, where the game object gambling hybrid game is constructed to: manage the entertainment game and communicate detection of at least one player action as a game object gambling event occurrence to the gambling game, where the game object gambling event occurrence causes a game object wager payout as a randomly generated payout of gameplay resources executed by the gambling game; and generate a game object action based upon the game object wager payout and communicate the game object action to the entertainment game, where the entertainment game is configured to modify entertainment game gameplay based upon the game object action.
    Type: Application
    Filed: November 28, 2016
    Publication date: March 16, 2017
    Inventors: Miles Arnone, Frank Cire, Eric Meyerhofer, Caitlyn Ross