Patents by Inventor Cari L. Blomquist

Cari L. Blomquist has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20030060254
    Abstract: The present invention provides a gaming device having a bonus game with an adjacent selection feature. In one embodiment of the present invention, the gaming device provides a plurality of adjacent player selectable selections. An award is associated with each player selectable selection. The award associated with each selectable selection is not initially displayed or revealed to the player. The player selectable selections are arranged or grouped into a plurality of associated or related selection sets. In one embodiment, each selection set has a different number of player selectable selections. In one embodiment, the related plurality of selection sets are arranged adjacent to each other to enable each player selectable selection in one set to be adjacent to at least one player selectable selection from another selection set. The player's pick in each selection set limits the available selections in the subsequent selection sets.
    Type: Application
    Filed: September 26, 2001
    Publication date: March 27, 2003
    Inventors: Ryan W. Cuddy, Anthony J. Baerlocher, Joseph E. Kaminkow, Cari L. Blomquist
  • Publication number: 20030036422
    Abstract: The present invention provides a gaming device that has a player selectable award feature that may be implemented with a primary or bonus game. More specifically, the present invention provides a processor controlled gaming device that randomly generates a plurality of positions or digits of an award and enables the player to pick which position or digit receives a first randomly generated number, which digit receives a second randomly generated number, etc., until each of the positions have a number, whereby the gaming device determines the player's ultimate award. This sequence or feature may be employed in a bonus game, in a known base or primary game or in any stand alone game.
    Type: Application
    Filed: August 20, 2001
    Publication date: February 20, 2003
    Inventors: Anthony J. Baerlocher, Cari L. Blomquist, Darren Maya, Robert N. Silva
  • Publication number: 20030036419
    Abstract: The present invention provides a gaming device that has an award modification function for player selectable awards that may be implemented with a primary or bonus game. More specifically, the present invention provides a processor controlled gaming device that randomly generates a plurality of positions or digits of an award and enables the player to pick which position or digit receives a first randomly generated number, which digit receives a second randomly generated number, etc., until each of the positions have a number, whereby the gaming device determines the player's ultimate award. The present invention further provides a plurality of modification methods for modifying the digits of the award.
    Type: Application
    Filed: August 20, 2001
    Publication date: February 20, 2003
    Inventors: Anthony J. Baerlocher, Cari L. Blomquist, Darren Maya, Robert N. Silva, William J. Bussick
  • Publication number: 20020072403
    Abstract: The present invention relates to a gaming device which presents a plurality of indicators to the player. Each indicator may be a success indicator or a failure indicator based on a pre-determined probability. Upon or prior to the selection of the indicator, the processor in the gaming device determines, based on that probability, if the indicator is a success indicator or a failure indicator. When a player selects an indicator, the gaming device displays if the selected indicator is a failure indicator or a success indicator and a value associated with the success indicator. In one embodiment, the player selects indicators until the player selects all of the success indicators or the player selects a failure indicator. Accordingly, based on chance and the pre-determined probability, a game may include all success indicators and no failure indicators to increase player excitement and enjoyment.
    Type: Application
    Filed: November 9, 2001
    Publication date: June 13, 2002
    Inventors: Anthony J. Baerlocher, Cari L. Blomquist, Lance R. Peterson
  • Publication number: 20020049084
    Abstract: The present invention relates to a bonus scheme for a gaming device which presents a plurality of selections to the player in one or more rounds. After a players chooses each selection, a processor, using predetermined probabilities, generates various outcomes. Depending upon which types of outcomes are generated, the player may advance to different rounds where the player can choose other selections, or instead the bonus round can terminate.
    Type: Application
    Filed: October 15, 2001
    Publication date: April 25, 2002
    Inventors: Andrea C. Hughs-Baird, Ryan William Cuddy, Brian Daniel Swift, Anthony J. Baerlocher, Cari L. Blomquist, Lance R. Peterson
  • Publication number: 20020032050
    Abstract: The present invention relates to a game for a gaming device which involves signifying symbols for a variety of purposes, such as highlighting game events, winning symbols, losing symbols and selections which a player can make. The gaming device signifies the symbols by applying enhancements to certain symbols or their backgrounds, such as coloration or shading. This type of game increases player involvement, entertainment and excitement.
    Type: Application
    Filed: November 16, 2001
    Publication date: March 14, 2002
    Inventors: Anthony J. Baerlocher, Cari L. Blomquist, Lance L. Peterson
  • Patent number: 6319124
    Abstract: The present invention relates to a game for a gaming device which involves signifying reel symbols for a variety of purposes, such as highlighting game events, winning symbols, losing symbols and selections which a player can make. The gaming device signifies the reel symbols by applying enhancements to certain reel symbols or their backgrounds, such as coloration or shading. This type of game increases player involvement, entertainment and excitement.
    Type: Grant
    Filed: June 28, 2000
    Date of Patent: November 20, 2001
    Assignee: IGT
    Inventors: Anthony J. Baerlocher, Cari L. Blomquist, Lance L. Peterson
  • Patent number: 6315664
    Abstract: The present invention relates to a bonus scheme for a gaming device which presents a plurality of indicators to the player. Each indicator may be a success indicator or a failure indicator based on a pre-determined probability. Upon or prior to the selection of the indicator, the processor in the gaming device determines, based on that probability, if the indicator is a success indicator or a failure indicator. When a player selects an indicator, the gaming device displays if the selected indicator is a failure indicator or a success indicator and a value associated with the success indicator, The player selects indicators until the player selects all of the success indicators or the player selects a failure indicator. Accordingly, based on chance and the pre-determined probability, a bonus round may include all success indicators and no failure indicators to increase player excitement and enjoyment.
    Type: Grant
    Filed: June 28, 2000
    Date of Patent: November 13, 2001
    Assignee: IGT
    Inventors: Anthony J. Baerlocher, Cari L. Blomquist, Lance R. Peterson