Patents by Inventor Carmine Bonanno
Carmine Bonanno has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
-
Patent number: 11896896Abstract: Methods and systems are provided for independent audio volume control. User input may be received in an audio setup configured for combined-audio, with the user input including one or both of a selection of a desired volume of a first type audio component of the combined-audio signal, and a selection of a desired volume of a second type audio component of the combined-audio signal. Based on the user input, a corresponding mix setting may be determined, with the mix setting including one or more control parameters for adaptively controlling mixing of the first type audio component and the second type audio component to generate the combined-audio signal. The mix setting may be determined based on a data set characterizing an audio device where at least portion of the mixing is performed. The data set may be pre-programmed and/or determined based on testing of the audio device.Type: GrantFiled: July 18, 2022Date of Patent: February 13, 2024Assignee: VOYETRA TURTLE BEACH, INC.Inventors: Shobha Devi Kuruba Buchannagari, Kevin Robertson, Scott Warren, Carmine Bonanno, Richard Kulavik
-
Publication number: 20230268900Abstract: A system comprising audio processing circuitry is provided. The audio processing circuitry is operable to receive audio signals. The audio processing circuitry is operable to process the audio signals to detect strength of a chat component of the audio signals and strength of a game component of the audio signals. The audio processing circuitry is operable to automatically control a volume setting based on one or both of: the detected strength of the chat component, and the detected strength of the game component. The combined-game-and-chat audio signals may comprise a left channel signal and a right channel signal. The processing of the combined-game-and-chat audio signals may comprise measuring strength of a vocal-band signal component that is common to the left channel signal and the right channel signal.Type: ApplicationFiled: May 3, 2023Publication date: August 24, 2023Inventors: Richard Kulavik, Shobha Devi Kuruba Buchannagari, Carmine Bonanno
-
Patent number: 11695381Abstract: A system comprising audio processing circuitry is provided. The audio processing circuitry is operable to receive audio signals. The audio processing circuitry is operable to process the audio signals to detect strength of a chat component of the audio signals and strength of a game component of the audio signals. The audio processing circuitry is operable to automatically control a volume setting based on one or both of: the detected strength of the chat component, and the detected strength of the game component. The combined-game-and-chat audio signals may comprise a left channel signal and a right channel signal. The processing of the combined-game-and-chat audio signals may comprise measuring strength of a vocal-band signal component that is common to the left channel signal and the right channel signal.Type: GrantFiled: June 9, 2021Date of Patent: July 4, 2023Assignee: Voyetra Turtle Beach, Inc.Inventors: Richard Kulavik, Shobha Devi Kuruba Buchannagari, Carmine Bonanno
-
Publication number: 20220355193Abstract: Methods and systems are provided for independent audio volume control. User input may be received in an audio setup configured for combined-audio, with the user input including one or both of a selection of a desired volume of a first type audio component of the combined-audio signal, and a selection of a desired volume of a second type audio component of the combined-audio signal. Based on the user input, a corresponding mix setting may be determined, with the mix setting including one or more control parameters for adaptively controlling mixing of the first type audio component and the second type audio component to generate the combined-audio signal. The mix setting may be determined based on a data set characterizing an audio device where at least portion of the mixing is performed. The data set may be pre-programmed and/or determined based on testing of the audio device.Type: ApplicationFiled: July 18, 2022Publication date: November 10, 2022Inventors: Shobha Devi Kuruba Buchannagari, Kevin Robertson, Scott Warren, Carmine Bonanno, Richard Kulavik
-
Patent number: 11389722Abstract: Methods and systems are provided for independent audio volume control. User input may be received in an audio setup configured for combined-game-and-chat audio, with the user input including one or both of a selection of a desired volume of a chat audio component of the combined-game-and-chat audio signal, and a selection of a desired volume of a game audio component of the combined-game-and-chat audio signal. Based on the user input, a corresponding mix setting may be determined, with the mix setting including one or more control parameters for adaptively controlling mixing of the chat audio component and the game audio component to generate the combined-game-and-chat audio signal. The mix setting may be determined based on a data set characterizing an audio device where at least portion of the mixing is performed. The data set may be pre-programmed and/or determined based on testing of the audio device.Type: GrantFiled: May 18, 2020Date of Patent: July 19, 2022Assignee: VOYETRA TURTLE BEACH, INC.Inventors: Shobha Devi Kuruba Buchannagari, Kevin Robertson, Scott Warren, Carmine Bonanno, Richard Kulavik
-
Publication number: 20210297050Abstract: A system comprising audio processing circuitry is provided. The audio processing circuitry is operable to receive audio signals. The audio processing circuitry is operable to process the audio signals to detect strength of a chat component of the audio signals and strength of a game component of the audio signals. The audio processing circuitry is operable to automatically control a volume setting based on one or both of: the detected strength of the chat component, and the detected strength of the game component. The combined-game-and-chat audio signals may comprise a left channel signal and a right channel signal. The processing of the combined-game-and-chat audio signals may comprise measuring strength of a vocal-band signal component that is common to the left channel signal and the right channel signal.Type: ApplicationFiled: June 9, 2021Publication date: September 23, 2021Inventors: Richard Kulavik, Shobha Devi Kuruba Buchannagari, Carmine Bonanno
-
Patent number: 11038481Abstract: A system comprising audio processing circuitry is provided. The audio processing circuitry is operable to receive audio signals. The audio processing circuitry is operable to process the audio signals to detect strength of a chat component of the audio signals and strength of a game component of the audio signals. The audio processing circuitry is operable to automatically control a volume setting based on one or both of: the detected strength of the chat component, and the detected strength of the game component. The combined-game-and-chat audio signals may comprise a left channel signal and a right channel signal. The processing of the combined-game-and-chat audio signals may comprise measuring strength of a vocal-band signal component that is common to the left channel signal and the right channel signal.Type: GrantFiled: August 11, 2020Date of Patent: June 15, 2021Assignee: Voyetra Turtle Beach, Inc.Inventors: Richard Kulavik, Shobha Devi Kuruba Buchannagari, Carmine Bonanno
-
Publication number: 20200391106Abstract: Methods and systems are provided for independent audio volume control. User input may be received in an audio setup configured for combined-game-and-chat audio, with the user input including one or both of a selection of a desired volume of a chat audio component of the combined-game-and-chat audio signal, and a selection of a desired volume of a game audio component of the combined-game-and-chat audio signal. Based on the user input, a corresponding mix setting may be determined, with the mix setting including one or more control parameters for adaptively controlling mixing of the chat audio component and the game audio component to generate the combined-game-and-chat audio signal. The mix setting may be determined based on a data set characterizing an audio device where at least portion of the mixing is performed. The data set may be pre-programmed and/or determined based on testing of the audio device.Type: ApplicationFiled: May 18, 2020Publication date: December 17, 2020Inventors: Shobha Devi Kuruba Buchannagari, Kevin Robertson, Scott Warren, Carmine Bonanno, Richard Kulavik
-
Publication number: 20200373896Abstract: A system comprising audio processing circuitry is provided. The audio processing circuitry is operable to receive audio signals. The audio processing circuitry is operable to process the audio signals to detect strength of a chat component of the audio signals and strength of a game component of the audio signals. The audio processing circuitry is operable to automatically control a volume setting based on one or both of: the detected strength of the chat component, and the detected strength of the game component. The combined-game-and-chat audio signals may comprise a left channel signal and a right channel signal. The processing of the combined-game-and-chat audio signals may comprise measuring strength of a vocal-band signal component that is common to the left channel signal and the right channel signal.Type: ApplicationFiled: August 11, 2020Publication date: November 26, 2020Inventors: Richard Kulavik, Shobha Devi Kuruba Buchannagari, Carmine Bonanno
-
Patent number: 10756691Abstract: A system comprising audio processing circuitry is provided. The audio processing circuitry is operable to receive audio signals. The audio processing circuitry is operable to process the audio signals to detect strength of a chat component of the audio signals and strength of a game component of the audio signals. The audio processing circuitry is operable to automatically control a volume setting based on one or both of: the detected strength of the chat component, and the detected strength of the game component. The combined-game-and-chat audio signals may comprise a left channel signal and a right channel signal. The processing of the combined-game-and-chat audio signals may comprise measuring strength of a vocal-band signal component that is common to the left channel signal and the right channel signal.Type: GrantFiled: March 14, 2019Date of Patent: August 25, 2020Assignee: Voyetra Turtle Beach, Inc.Inventors: Richard Kulavik, Shobha Devi Kuruba Buchannagari, Carmine Bonanno
-
Patent number: 10653950Abstract: Methods and systems are provided for independent audio volume control. For example, an audio component (e.g., implemented in an element of an audio setup) may control generation and/or outputting of a combined-game-and-chat audio signals. The audio component may receive user input comprising one or both of: a setting for a desired volume of a chat audio component of the combined-game-and-chat audio signal, and a setting for a desired volume of a game audio component of the combined-game-and-chat audio signal. The audio component may determine, based on the user input, a corresponding mix setting for mixing together of the chat audio component and the game audio component in an audio source to generate the combined-game-and-chat audio signal and a corresponding volume setting applicable at an audio output element; provide the mix setting to the audio source; and provide the volume setting to the audio output element.Type: GrantFiled: February 10, 2017Date of Patent: May 19, 2020Assignee: VOYETRA TURTLE BEACH, INC.Inventors: Shobha Devi Kuruba Buchannagari, Kevin Robertson, Scott Warren, Carmine Bonanno, Richard Kulavik
-
Publication number: 20190214958Abstract: A system comprising audio processing circuitry is provided. The audio processing circuitry is operable to receive audio signals. The audio processing circuitry is operable to process the audio signals to detect strength of a chat component of the audio signals and strength of a game component of the audio signals. The audio processing circuitry is operable to automatically control a volume setting based on one or both of: the detected strength of the chat component, and the detected strength of the game component. The combined-game-and-chat audio signals may comprise a left channel signal and a right channel signal. The processing of the combined-game-and-chat audio signals may comprise measuring strength of a vocal-band signal component that is common to the left channel signal and the right channel signal.Type: ApplicationFiled: March 14, 2019Publication date: July 11, 2019Inventors: Richard Kulavik, Shobha Devi Kuruba Buchannagari, Carmine Bonanno
-
Patent number: 10236849Abstract: A system comprising audio processing circuitry is provided. The audio processing circuitry is operable to receive combined-game-and-chat audio signals. The audio processing circuitry is operable to process the combined-game-and-chat audio signals to detect strength of a chat component of the combined-game-and-chat audio signals and strength of a game component of the combined-game-and-chat audio signals. The audio processing circuitry is operable to automatically control a volume setting based on one or both of: the detected strength of the chat component, and the detected strength of the game component. The combined-game-and-chat audio signals may comprise a left channel signal and a right channel signal. The processing of the combined-game-and-chat audio signals may comprise measuring strength of a vocal-band signal component that is common to the left channel signal and the right channel signal.Type: GrantFiled: June 20, 2017Date of Patent: March 19, 2019Assignee: Voyetra Turtle Beach, Inc.Inventors: Richard Kulavik, Shobha Devi Kuruba Buchannagari, Carmine Bonanno
-
Publication number: 20170288624Abstract: A system comprising audio processing circuitry is provided. The audio processing circuitry is operable to receive combined-game-and-chat audio signals. The audio processing circuitry is operable to process the combined-game-and-chat audio signals to detect strength of a chat component of the combined-game-and-chat audio signals and strength of a game component of the combined-game-and-chat audio signals. The audio processing circuitry is operable to automatically control a volume setting based on one or both of: the detected strength of the chat component, and the detected strength of the game component. The combined-game-and-chat audio signals may comprise a left channel signal and a right channel signal. The processing of the combined-game-and-chat audio signals may comprise measuring strength of a vocal-band signal component that is common to the left channel signal and the right channel signal.Type: ApplicationFiled: June 20, 2017Publication date: October 5, 2017Inventors: Richard Kulavik, Shobha Devi Kuruba Buchannagari, Carmine Bonanno
-
Patent number: 9685922Abstract: A system comprising audio processing circuitry is provided. The audio processing circuitry is operable to receive combined-game-and-chat audio signals generated from a mixing together of a chat audio signal and game audio signals. The audio processing circuitry is operable to process the combined-game-and-chat audio signals to detect strength of a chat component of the combined-game-and-chat audio signals and strength of a game component of the combined-game-and-chat audio signals. The audio processing circuitry is operable to automatically control a volume setting based on one or both of: the detected strength of the chat component, and the detected strength of the game component. The combined-game-and-chat audio signals may comprise a left channel signal and a right channel signal. The processing of the combined-game-and-chat audio signals may comprise measuring strength of a vocal-band signal component that is common to the left channel signal and the right channel signal.Type: GrantFiled: July 24, 2014Date of Patent: June 20, 2017Assignee: Voyetra Turtle Beach, Inc.Inventors: Richard Kulavik, Shobha Devi Kuruba Buchannagari, Carmine Bonanno
-
Publication number: 20170151495Abstract: Methods and systems are provided for independent audio volume control. For example, an audio component (e.g., implemented in an element of an audio setup) may control generation and/or outputting of a combined-game-and-chat audio signals. The audio component may receive user input comprising one or both of: a setting for a desired volume of a chat audio component of the combined-game-and-chat audio signal, and a setting for a desired volume of a game audio component of the combined-game-and-chat audio signal. The audio component may determine, based on the user input, a corresponding mix setting for mixing together of the chat audio component and the game audio component in an audio source to generate the combined-game-and-chat audio signal and a corresponding volume setting applicable at an audio output element; provide the mix setting to the audio source; and provide the volume setting to the audio output element.Type: ApplicationFiled: February 10, 2017Publication date: June 1, 2017Inventors: Shobha Devi Kuruba Buchannagari, Kevin Robertson, Scott Warren, Carmine Bonanno, Richard Kulavik
-
Publication number: 20140334627Abstract: A system comprising audio processing circuitry is provided. The audio processing circuitry is operable to receive combined-game-and-chat audio signals generated from a mixing together of a chat audio signal and game audio signals. The audio processing circuitry is operable to process the combined-game-and-chat audio signals to detect strength of a chat component of the combined-game-and-chat audio signals and strength of a game component of the combined-game-and-chat audio signals. The audio processing circuitry is operable to automatically control a volume setting based on one or both of: the detected strength of the chat component, and the detected strength of the game component. The combined-game-and-chat audio signals may comprise a left channel signal and a right channel signal. The processing of the combined-game-and-chat audio signals may comprise measuring strength of a vocal-band signal component that is common to the left channel signal and the right channel signal.Type: ApplicationFiled: July 24, 2014Publication date: November 13, 2014Inventors: Richard Kulavik, Shobha Devi Kuruba Buchannagari, Carmine Bonanno
-
Patent number: 8498426Abstract: A gaming unit and producing a game-audio output of a varying volume level and a chat-voice output is connected to headphones adapted to be worn by a player of the unit and connected to the gaming unit for making the chat-voice output and the game-audio output audible to the player. A circuit or software associated with the headphones can increase the chat-voice volume level generally proportionately to the game-audio volume level.Type: GrantFiled: August 17, 2009Date of Patent: July 30, 2013Assignee: Voyetra Turtle Beach, IncInventor: Carmine Bonanno
-
Publication number: 20100040240Abstract: A gaming unit and producing a game-audio output of a varying volume level and a chat-voice output is connected to headphones adapted to be worn by a player of the unit and connected to the gaming unit for making the chat-voice output and the game-audio output audible to the player. A circuit or software associated with the headphones can increase the chat-voice volume level generally proportionately to the game-audio volume level.Type: ApplicationFiled: August 17, 2009Publication date: February 18, 2010Inventor: Carmine BONANNO
-
Patent number: D556683Type: GrantFiled: November 21, 2005Date of Patent: December 4, 2007Assignee: Voyetra Turtle Beach, Inc.Inventor: Carmine Bonanno