Patents by Inventor Caustic Graphics, Inc.

Caustic Graphics, Inc. has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20140111515
    Abstract: Aspects can be for ray tracing of 3-D scenes, and include dynamically controlling a population of rays being stored in a memory, to keep the population within a target, a memory footprint or other resource usage specification. An example includes controlling the population by examining indicia associated with rays returning from intersection testing, to be shaded, the indicia correlated with behavior of shaders to be run for those rays, such that population control selects, or reorders rays for shading, to prioritize shading of rays whose shaders are expected to produce fewer rays.
    Type: Application
    Filed: March 15, 2013
    Publication date: April 24, 2014
    Applicant: CAUSTIC GRAPHICS, INC.
    Inventor: Caustic Graphics, Inc.
  • Publication number: 20130222402
    Abstract: In some aspects, systems and methods provide for forming groupings of a plurality of independently-specified computation workloads, such as graphics processing workloads, and in a specific example, ray tracing workloads. The workloads include a scheduling key, which is one basis on which the groupings can be formed. Workloads grouped together can all execute from the same source of instructions, one or more different private data elements. Such workloads can recursively instantiate other workloads that reference the same private data elements. In some examples, the scheduling key can be used to identify a data element to be used by all the workloads of a grouping. Memory conflicts to private data elements are handled through scheduling of non-conflicted workloads or specific instructions an deferring conflicted workloads instead of locking memory locations.
    Type: Application
    Filed: August 6, 2012
    Publication date: August 29, 2013
    Applicant: Caustic Graphics, Inc.
    Inventor: Caustic Graphics, Inc.
  • Publication number: 20130113801
    Abstract: A profiler for a ray tracing renderer interfaces with the renderer to collect rendering information, such as ray definition information, a pixel origin, objects hit, shader invocation, and related rays. In an interface, an artist views a simplified 3-D scene model and a rendered 2-D image. A pixel in the 2-D image is selectable; the profiler responds by populating the simplified 3-D scene with rays that contributed to that pixel. Rays can be displayed in the simplified 3-D scene to visually convey information about characteristics of each ray, such as whether the ray intersected an object, portions of the scene where it is occluded, and a direction. Statistics can be produced by the profiler that convey information such as relative computational complexity to render particular pixels. The profiler can step through multiple passes (e.g., multiple frames and passes of a multipass rendering), and the UI can allow pausing and stepping.
    Type: Application
    Filed: November 6, 2012
    Publication date: May 9, 2013
    Applicant: CAUSTIC GRAPHICS, INC.
    Inventor: Caustic Graphics, Inc.