Patents by Inventor Changkun WAN

Changkun WAN has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11883741
    Abstract: An information processing method and apparatus in a game, a mobile terminal, and a storage medium are provided. The method includes that: at least one virtual character is controlled to enter a continuous building mode in response to a trigger event for starting the continuous building mode; at least one model selection control is provided on a GUI, and each of the at least one model selection control corresponds to different models to be built, and at least one model selection control is configured to receive a first touch operation and determine a model to be built corresponding to the first touch operation; and when determining that at least one virtual character satisfies a preset condition, a building corresponding to the model to be built is built in at least one first building area in a game scene.
    Type: Grant
    Filed: February 11, 2022
    Date of Patent: January 30, 2024
    Assignee: NETEASE (HANGZHOU) NETWORK CO., LTD.
    Inventors: Changkun Wan, Jianfeng Shen
  • Patent number: 11883743
    Abstract: The present disclosure provides an information processing method, including: providing an attack control on a graphical user interface, and in response to a first touch operation acting on the attack control, controlling a first virtual character to execute an attack instruction in a game scene; providing a sub-control of a build control on the graphical user interface, providing the build control on the graphical user interface in response to a second touch operation acting on the sub-control of the build control, and controlling the first virtual character to execute a build instruction in a first building area of the game scene.
    Type: Grant
    Filed: July 8, 2022
    Date of Patent: January 30, 2024
    Assignee: NETEASE (HANGZHOU) NETWORK CO., LTD.
    Inventors: Changkun Wan, Shiliang Li
  • Publication number: 20230010973
    Abstract: A virtual resource processing method and apparatus in a game scene, a terminal, and a storage medium are disclosed. The method includes: in response to a disassembly instruction, detecting whether the virtual resource is attacked by a virtual character; when detecting that the virtual resource is attacked by the virtual character, determining the virtual resource attacked by the virtual character as a first virtual resource to be disassembled; and when the first virtual resource to be disassembled satisfies a preset condition removing, the first virtual resource to be disassembled from the game scene. A processing apparatus, a mobile terminal and a computer storage medium are also disclosed. The present disclosure provides a novel user interaction mode. A user may conveniently achieve attacking and removing of a virtual resource in a game scene. The number of interactions between the user and an interaction interface is reduced. The user experience is improved.
    Type: Application
    Filed: June 29, 2022
    Publication date: January 12, 2023
    Inventors: Changkun WAN, Chuanbei WU, Jiazhen CHEN, Qingxin ZHENG, Haohua HE
  • Publication number: 20220347575
    Abstract: The present disclosure provides an information processing method, including: providing an attack control on a graphical user interface, and in response to a first touch operation acting on the attack control, controlling a first virtual character to execute an attack instruction in a game scene; providing a sub-control of a build control on the graphical user interface, providing the build control on the graphical user interface in response to a second touch operation acting on the sub-control of the build control, and controlling the first virtual character to execute a build instruction in a first building area of the game scene.
    Type: Application
    Filed: July 8, 2022
    Publication date: November 3, 2022
    Inventors: Changkun WAN, Shiliang LI
  • Patent number: 11439908
    Abstract: The present disclosure provides an information processing method, including: providing an attack control on a graphical user interface, and in response to a first touch operation acting on the attack control, controlling a first virtual character to execute an attack instruction in a game scene; providing a sub-control of a build control on the graphical user interface, providing the build control on the graphical user interface in response to a second touch operation acting on the sub-control of the build control, and controlling the first virtual character to execute a build instruction in a first building area of the game scene.
    Type: Grant
    Filed: January 18, 2019
    Date of Patent: September 13, 2022
    Assignee: NETEASE (HANGZHOU) NETWORK CO., LTD.
    Inventors: Changkun Wan, Shiliang Li
  • Patent number: 11426661
    Abstract: A virtual resource processing method and apparatus in a game scene, a terminal, and a storage medium are disclosed. The method includes: in response to a disassembly instruction, detecting whether the virtual resource is attacked by a virtual character; when detecting that the virtual resource is attacked by the virtual character, determining the virtual resource attacked by the virtual character as a first virtual resource to be disassembled; and when the first virtual resource to be disassembled satisfies a preset condition removing, the first virtual resource to be disassembled from the game scene. A processing apparatus, a mobile terminal and a computer storage medium are also disclosed. The present disclosure provides a novel user interaction mode. A user may conveniently achieve attacking and removing of a virtual resource in a game scene. The number of interactions between the user and an interaction interface is reduced. The user experience is improved.
    Type: Grant
    Filed: November 21, 2018
    Date of Patent: August 30, 2022
    Assignee: NETEASE (HANGZHOU) NETWORK CO., LTD.
    Inventors: Changkun Wan, Chuanbei Wu, Jiazhen Chen, Qingxin Zheng, Haohua He
  • Patent number: 11351456
    Abstract: An information processing method and apparatus, a mobile terminal and a storage medium are provided. The method includes that: at least one virtual character is controlled to enter a continuous building mode in response to a trigger event for starting the continuous building mode; at least one model selection control is provided on a GUI, and each of the at least one model selection control corresponds to different models to be built, and at least one model selection control is configured to receive a first touch operation and determine a model to be built corresponding to the first touch operation; and when determining that at least one virtual character satisfies a preset condition, a building corresponding to the model to be built is built in at least one first building area in a game scene.
    Type: Grant
    Filed: October 31, 2018
    Date of Patent: June 7, 2022
    Assignee: NETEASE (HANGZHOU) NETWORK CO., LTD.
    Inventors: Changkun Wan, Jianfeng Shen
  • Publication number: 20220161136
    Abstract: An information processing method and apparatus, a mobile terminal and a storage medium are provided. The method includes that: at least one virtual character is controlled to enter a continuous building mode in response to a trigger event for starting the continuous building mode; at least one model selection control is provided on a GUI, and each of the at least one model selection control corresponds to different models to be built, and at least one model selection control is configured to receive a first touch operation and determine a model to be built corresponding to the first touch operation; and when determining that at least one virtual character satisfies a preset condition, a building corresponding to the model to be built is built in at least one first building area in a game scene.
    Type: Application
    Filed: February 11, 2022
    Publication date: May 26, 2022
    Inventors: Changkun WAN, Jianfeng SHEN
  • Publication number: 20210354039
    Abstract: The present disclosure provides an information processing method, including: providing an attack control on a graphical user interface, and in response to a first touch operation acting on the attack control, controlling a first virtual character to execute an attack instruction in a game scene; providing a sub-control of a build control on the graphical user interface, providing the build control on the graphical user interface in response to a second touch operation acting on the sub-control of the build control, and controlling the first virtual character to execute a build instruction in a first building area of the game scene.
    Type: Application
    Filed: January 18, 2019
    Publication date: November 18, 2021
    Inventors: Changkun WAN, Shiliang LI
  • Patent number: 11090562
    Abstract: A method and apparatus for generating virtual resources in a three-dimensional game scene is provided. A space of the game scene is divided into multiple cuboid meshes, and newly-created resources are virtual resources rendered according to a construction instruction of a player. The method includes that: in response to the construction instruction, a current location and orientation of the virtual character are acquired, where the construction instruction includes space type information of the newly-created resources; at least one target mesh surface is determined in the plurality of cuboid meshes as a construction location of the newly-created resources according to the space type information and the current location and orientation of the virtual character and the newly-created resources are rendered on the at least one target mesh surface. The present disclosure solves the technical, problem of low generation efficiency of virtual resources in 3D games.
    Type: Grant
    Filed: October 11, 2018
    Date of Patent: August 17, 2021
    Assignee: NETEASE (HANGZHOU) NETWORK CO., LTD.
    Inventors: Changkun Wan, Jianfeng Shen
  • Patent number: 11020665
    Abstract: An information processing method and apparatus, a storage medium, and an electronic device is provided. The method includes: a custom model editing control in a graphical user interface is provided; in response to a first touch operation acting on the custom model editing control, a first virtual character is controlled to build a custom model building in at least one first building area in a first game scene; and in response to a trigger event indicating the end of custom model editing, the custom model building is saved as a custom model.
    Type: Grant
    Filed: September 29, 2018
    Date of Patent: June 1, 2021
    Assignee: NETEASE (HANGZHOU) NETWORK CO., LTD.
    Inventor: Changkun Wan
  • Publication number: 20200353357
    Abstract: A virtual resource processing method and apparatus in a game scene, a terminal, and a storage medium are disclosed. The method includes: in response to a disassembly instruction, detecting whether the virtual resource is attacked by a virtual character; when detecting that the virtual resource is attacked by the virtual character, determining the virtual resource attacked by the virtual character as a first virtual resource to be disassembled; and when the first virtual resource to be disassembled satisfies a preset condition removing, the first virtual resource to be disassembled from the game scene. A processing apparatus, a mobile terminal and a computer storage medium are also disclosed. The present disclosure provides a novel user interaction mode. A user may conveniently achieve attacking and removing of a virtual resource in a game scene. The number of interactions between the user and an interaction interface is reduced. The user experience is improved.
    Type: Application
    Filed: November 21, 2018
    Publication date: November 12, 2020
    Inventors: Changkun WAN, Chuanbei WU, Jiazhen CHEN, Qingxin ZHENG, Haohua HE
  • Publication number: 20200316476
    Abstract: An information processing method and apparatus, a storage medium, and an electronic device is provided. The method includes: a custom model editing control in a graphical user interface is provided; in response to a first touch operation acting on the custom model editing control, a first virtual character is controlled to build a custom model building in at least one first building area in a first game scene; and in response to a trigger event indicating the end of custom model editing, the custom model building is saved as a custom model.
    Type: Application
    Filed: September 29, 2018
    Publication date: October 8, 2020
    Inventor: Changkun WAN
  • Publication number: 20200316466
    Abstract: An information processing method and apparatus, a mobile terminal and a storage medium are provided. The method includes that: at least one virtual character is controlled to enter a continuous building mode in response to a trigger event for starting the continuous building mode; at least one model selection control is provided on a GUI, and each of the at least one model selection control corresponds to different models to be built, and at least one model selection control is configured to receive a first touch operation and determine a model to be built corresponding to the first touch operation; and when determining that at least one virtual character satisfies a preset condition, a building corresponding to the model to be built is built in at least one first building area in a game scene.
    Type: Application
    Filed: October 31, 2018
    Publication date: October 8, 2020
    Applicant: NetEase (Hangzhou) Network Co., Ltd.
    Inventors: Changkun WAN, Jianfeng SHEN
  • Publication number: 20200316465
    Abstract: A method and apparatus for generating virtual resources in a three-dimensional game scene is provided. A space of the game scene is divided into multiple cuboid meshes, and newly-created resources are virtual resources rendered according to a construction instruction of a player. The method includes that: in response to the construction instruction, a current location and orientation of the virtual character are acquired, where the construction instruction includes space type information of the newly-created resources; at least one target mesh surface is determined in the plurality of cuboid meshes as a construction location of the newly-created resources according to the space type information and the current location and orientation of the virtual character and the newly-created resources are rendered on the at least one target mesh surface. The present disclosure solves the technical, problem of low generation efficiency of virtual resources in 3D games.
    Type: Application
    Filed: October 11, 2018
    Publication date: October 8, 2020
    Inventors: Changkun WAN, Jianfeng SHEN