Patents by Inventor Changkun WAN
Changkun WAN has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 11883741Abstract: An information processing method and apparatus in a game, a mobile terminal, and a storage medium are provided. The method includes that: at least one virtual character is controlled to enter a continuous building mode in response to a trigger event for starting the continuous building mode; at least one model selection control is provided on a GUI, and each of the at least one model selection control corresponds to different models to be built, and at least one model selection control is configured to receive a first touch operation and determine a model to be built corresponding to the first touch operation; and when determining that at least one virtual character satisfies a preset condition, a building corresponding to the model to be built is built in at least one first building area in a game scene.Type: GrantFiled: February 11, 2022Date of Patent: January 30, 2024Assignee: NETEASE (HANGZHOU) NETWORK CO., LTD.Inventors: Changkun Wan, Jianfeng Shen
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Patent number: 11883743Abstract: The present disclosure provides an information processing method, including: providing an attack control on a graphical user interface, and in response to a first touch operation acting on the attack control, controlling a first virtual character to execute an attack instruction in a game scene; providing a sub-control of a build control on the graphical user interface, providing the build control on the graphical user interface in response to a second touch operation acting on the sub-control of the build control, and controlling the first virtual character to execute a build instruction in a first building area of the game scene.Type: GrantFiled: July 8, 2022Date of Patent: January 30, 2024Assignee: NETEASE (HANGZHOU) NETWORK CO., LTD.Inventors: Changkun Wan, Shiliang Li
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Publication number: 20230010973Abstract: A virtual resource processing method and apparatus in a game scene, a terminal, and a storage medium are disclosed. The method includes: in response to a disassembly instruction, detecting whether the virtual resource is attacked by a virtual character; when detecting that the virtual resource is attacked by the virtual character, determining the virtual resource attacked by the virtual character as a first virtual resource to be disassembled; and when the first virtual resource to be disassembled satisfies a preset condition removing, the first virtual resource to be disassembled from the game scene. A processing apparatus, a mobile terminal and a computer storage medium are also disclosed. The present disclosure provides a novel user interaction mode. A user may conveniently achieve attacking and removing of a virtual resource in a game scene. The number of interactions between the user and an interaction interface is reduced. The user experience is improved.Type: ApplicationFiled: June 29, 2022Publication date: January 12, 2023Inventors: Changkun WAN, Chuanbei WU, Jiazhen CHEN, Qingxin ZHENG, Haohua HE
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Publication number: 20220347575Abstract: The present disclosure provides an information processing method, including: providing an attack control on a graphical user interface, and in response to a first touch operation acting on the attack control, controlling a first virtual character to execute an attack instruction in a game scene; providing a sub-control of a build control on the graphical user interface, providing the build control on the graphical user interface in response to a second touch operation acting on the sub-control of the build control, and controlling the first virtual character to execute a build instruction in a first building area of the game scene.Type: ApplicationFiled: July 8, 2022Publication date: November 3, 2022Inventors: Changkun WAN, Shiliang LI
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Patent number: 11439908Abstract: The present disclosure provides an information processing method, including: providing an attack control on a graphical user interface, and in response to a first touch operation acting on the attack control, controlling a first virtual character to execute an attack instruction in a game scene; providing a sub-control of a build control on the graphical user interface, providing the build control on the graphical user interface in response to a second touch operation acting on the sub-control of the build control, and controlling the first virtual character to execute a build instruction in a first building area of the game scene.Type: GrantFiled: January 18, 2019Date of Patent: September 13, 2022Assignee: NETEASE (HANGZHOU) NETWORK CO., LTD.Inventors: Changkun Wan, Shiliang Li
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Patent number: 11426661Abstract: A virtual resource processing method and apparatus in a game scene, a terminal, and a storage medium are disclosed. The method includes: in response to a disassembly instruction, detecting whether the virtual resource is attacked by a virtual character; when detecting that the virtual resource is attacked by the virtual character, determining the virtual resource attacked by the virtual character as a first virtual resource to be disassembled; and when the first virtual resource to be disassembled satisfies a preset condition removing, the first virtual resource to be disassembled from the game scene. A processing apparatus, a mobile terminal and a computer storage medium are also disclosed. The present disclosure provides a novel user interaction mode. A user may conveniently achieve attacking and removing of a virtual resource in a game scene. The number of interactions between the user and an interaction interface is reduced. The user experience is improved.Type: GrantFiled: November 21, 2018Date of Patent: August 30, 2022Assignee: NETEASE (HANGZHOU) NETWORK CO., LTD.Inventors: Changkun Wan, Chuanbei Wu, Jiazhen Chen, Qingxin Zheng, Haohua He
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Patent number: 11351456Abstract: An information processing method and apparatus, a mobile terminal and a storage medium are provided. The method includes that: at least one virtual character is controlled to enter a continuous building mode in response to a trigger event for starting the continuous building mode; at least one model selection control is provided on a GUI, and each of the at least one model selection control corresponds to different models to be built, and at least one model selection control is configured to receive a first touch operation and determine a model to be built corresponding to the first touch operation; and when determining that at least one virtual character satisfies a preset condition, a building corresponding to the model to be built is built in at least one first building area in a game scene.Type: GrantFiled: October 31, 2018Date of Patent: June 7, 2022Assignee: NETEASE (HANGZHOU) NETWORK CO., LTD.Inventors: Changkun Wan, Jianfeng Shen
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Publication number: 20220161136Abstract: An information processing method and apparatus, a mobile terminal and a storage medium are provided. The method includes that: at least one virtual character is controlled to enter a continuous building mode in response to a trigger event for starting the continuous building mode; at least one model selection control is provided on a GUI, and each of the at least one model selection control corresponds to different models to be built, and at least one model selection control is configured to receive a first touch operation and determine a model to be built corresponding to the first touch operation; and when determining that at least one virtual character satisfies a preset condition, a building corresponding to the model to be built is built in at least one first building area in a game scene.Type: ApplicationFiled: February 11, 2022Publication date: May 26, 2022Inventors: Changkun WAN, Jianfeng SHEN
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Publication number: 20210354039Abstract: The present disclosure provides an information processing method, including: providing an attack control on a graphical user interface, and in response to a first touch operation acting on the attack control, controlling a first virtual character to execute an attack instruction in a game scene; providing a sub-control of a build control on the graphical user interface, providing the build control on the graphical user interface in response to a second touch operation acting on the sub-control of the build control, and controlling the first virtual character to execute a build instruction in a first building area of the game scene.Type: ApplicationFiled: January 18, 2019Publication date: November 18, 2021Inventors: Changkun WAN, Shiliang LI
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Patent number: 11090562Abstract: A method and apparatus for generating virtual resources in a three-dimensional game scene is provided. A space of the game scene is divided into multiple cuboid meshes, and newly-created resources are virtual resources rendered according to a construction instruction of a player. The method includes that: in response to the construction instruction, a current location and orientation of the virtual character are acquired, where the construction instruction includes space type information of the newly-created resources; at least one target mesh surface is determined in the plurality of cuboid meshes as a construction location of the newly-created resources according to the space type information and the current location and orientation of the virtual character and the newly-created resources are rendered on the at least one target mesh surface. The present disclosure solves the technical, problem of low generation efficiency of virtual resources in 3D games.Type: GrantFiled: October 11, 2018Date of Patent: August 17, 2021Assignee: NETEASE (HANGZHOU) NETWORK CO., LTD.Inventors: Changkun Wan, Jianfeng Shen
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Patent number: 11020665Abstract: An information processing method and apparatus, a storage medium, and an electronic device is provided. The method includes: a custom model editing control in a graphical user interface is provided; in response to a first touch operation acting on the custom model editing control, a first virtual character is controlled to build a custom model building in at least one first building area in a first game scene; and in response to a trigger event indicating the end of custom model editing, the custom model building is saved as a custom model.Type: GrantFiled: September 29, 2018Date of Patent: June 1, 2021Assignee: NETEASE (HANGZHOU) NETWORK CO., LTD.Inventor: Changkun Wan
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Publication number: 20200353357Abstract: A virtual resource processing method and apparatus in a game scene, a terminal, and a storage medium are disclosed. The method includes: in response to a disassembly instruction, detecting whether the virtual resource is attacked by a virtual character; when detecting that the virtual resource is attacked by the virtual character, determining the virtual resource attacked by the virtual character as a first virtual resource to be disassembled; and when the first virtual resource to be disassembled satisfies a preset condition removing, the first virtual resource to be disassembled from the game scene. A processing apparatus, a mobile terminal and a computer storage medium are also disclosed. The present disclosure provides a novel user interaction mode. A user may conveniently achieve attacking and removing of a virtual resource in a game scene. The number of interactions between the user and an interaction interface is reduced. The user experience is improved.Type: ApplicationFiled: November 21, 2018Publication date: November 12, 2020Inventors: Changkun WAN, Chuanbei WU, Jiazhen CHEN, Qingxin ZHENG, Haohua HE
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Publication number: 20200316476Abstract: An information processing method and apparatus, a storage medium, and an electronic device is provided. The method includes: a custom model editing control in a graphical user interface is provided; in response to a first touch operation acting on the custom model editing control, a first virtual character is controlled to build a custom model building in at least one first building area in a first game scene; and in response to a trigger event indicating the end of custom model editing, the custom model building is saved as a custom model.Type: ApplicationFiled: September 29, 2018Publication date: October 8, 2020Inventor: Changkun WAN
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Publication number: 20200316466Abstract: An information processing method and apparatus, a mobile terminal and a storage medium are provided. The method includes that: at least one virtual character is controlled to enter a continuous building mode in response to a trigger event for starting the continuous building mode; at least one model selection control is provided on a GUI, and each of the at least one model selection control corresponds to different models to be built, and at least one model selection control is configured to receive a first touch operation and determine a model to be built corresponding to the first touch operation; and when determining that at least one virtual character satisfies a preset condition, a building corresponding to the model to be built is built in at least one first building area in a game scene.Type: ApplicationFiled: October 31, 2018Publication date: October 8, 2020Applicant: NetEase (Hangzhou) Network Co., Ltd.Inventors: Changkun WAN, Jianfeng SHEN
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Publication number: 20200316465Abstract: A method and apparatus for generating virtual resources in a three-dimensional game scene is provided. A space of the game scene is divided into multiple cuboid meshes, and newly-created resources are virtual resources rendered according to a construction instruction of a player. The method includes that: in response to the construction instruction, a current location and orientation of the virtual character are acquired, where the construction instruction includes space type information of the newly-created resources; at least one target mesh surface is determined in the plurality of cuboid meshes as a construction location of the newly-created resources according to the space type information and the current location and orientation of the virtual character and the newly-created resources are rendered on the at least one target mesh surface. The present disclosure solves the technical, problem of low generation efficiency of virtual resources in 3D games.Type: ApplicationFiled: October 11, 2018Publication date: October 8, 2020Inventors: Changkun WAN, Jianfeng SHEN