Patents by Inventor Charles E. Jacobs
Charles E. Jacobs has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 7082212Abstract: Described herein is a technique for creating a 3D face model using images obtained from an inexpensive camera associated with a general-purpose computer. Two still images of the user are captured, and two video sequences. The user is asked to identify five facial features, which are used to calculate a mask and to perform fitting operations. Based on a comparison of the still images, deformation vectors are applied to a neutral face model to create the 3D model. The video sequences are used to create a texture map. The process of creating the texture map references the previously obtained 3D model to determine poses of the sequential video images.Type: GrantFiled: February 1, 2005Date of Patent: July 25, 2006Assignee: Microsoft CorporationInventors: Zicheng Liu, Zhengyou Zhang, Charles E. Jacobs, Michael F. Cohen
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Patent number: 7065233Abstract: Described herein is a technique for creating a 3D face model using images obtained from an inexpensive camera associated with a general-purpose computer. Two still images of the user are captured, and two video sequences. The user is asked to identify five facial features, which are used to calculate a mask and to perform fitting operations. Based on a comparison of the still images, deformation vectors are applied to a neutral face model to create the 3D model. The video sequences are used to create a texture map. The process of creating the texture map references the previously obtained 3D model to determine poses of the sequential video images.Type: GrantFiled: April 20, 2005Date of Patent: June 20, 2006Assignee: Microsoft CorporationInventors: Zicheng Liu, Zhengyou Zhang, Michael F. Cohen, Charles E. Jacobs
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Patent number: 6993163Abstract: Described herein is a technique for creating a 3D face model using images obtained from an inexpensive camera associated with a general-purpose computer. Two still images of the user are captured, and two video sequences. The user is asked to identify five facial features, which are used to calculate a mask and to perform fitting operations. Based on a comparison of the still images, deformation vectors are applied to a neutral face model to create the 3D model. The video sequences are used to create a texture map. The process of creating the texture map references the previously obtained 3D model to determine poses of the sequential video images.Type: GrantFiled: February 1, 2005Date of Patent: January 31, 2006Assignee: Microsoft CorporationInventors: Zicheng Liu, Zhengyou Zhang, Michael F. Cohen, Charles E. Jacobs
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Patent number: 6980671Abstract: Described herein is a technique for creating a 3D face model using images obtained from an inexpensive camera associated with a general-purpose computer. Two still images of the user are captured, and two video sequences. The user is asked to identify five facial features, which are used to calculate a mask and to perform fitting operations. Based on a comparison of the still images, deformation vectors are applied to a neutral face model to create the 3D model. The video sequences are used to create a texture map. The process of creating the texture map references the previously obtained 3D model to determine poses of the sequential video images.Type: GrantFiled: May 14, 2004Date of Patent: December 27, 2005Assignee: Microsoft CorporationInventors: Zicheng Liu, Zhengyou Zhang, Michael F. Cohen, Charles E. Jacobs
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Patent number: 6950537Abstract: Described herein is a technique for creating a 3D face model using images obtained from an inexpensive camera associated with a general-purpose computer. Two still images of the user are captured, and two video sequences. The user is asked to identify five facial features, which are used to calculate a mask and to perform fitting operations. Based on a comparison of the still images, deformation vectors are applied to a neutral face model to create the 3D model. The video sequences are used to create a texture map. The process of creating the texture map references the previously obtained 3D model to determine poses of the sequential video images.Type: GrantFiled: May 14, 2004Date of Patent: September 27, 2005Assignee: Microsoft CorporationInventors: Zicheng Liu, Zhengyou Zhang, Michael F. Cohen, Charles E. Jacobs
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Patent number: 6944320Abstract: Described herein is a technique for creating a 3D face model using images obtained from an inexpensive camera associated with a general-purpose computer. Two still images of the user are captured, and two video sequences. The user is asked to identify five facial features, which are used to calculate a mask and to perform fitting operations. Based on a comparison of the still images, deformation vectors are applied to a neutral face model to create the 3D model. The video sequences are used to create a texture map. The process of creating the texture map references the previously obtained 3D model to determine poses of the sequential video images.Type: GrantFiled: May 14, 2004Date of Patent: September 13, 2005Assignee: Microsoft CorporationInventors: Zicheng Liu, Zhengyou Zhang, Michael F. Cohen, Charles E. Jacobs
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Publication number: 20040213453Abstract: Described herein is a technique for creating a 3D face model using images obtained from an inexpensive camera associated with a general-purpose computer. Two still images of the user are captured, and two video sequences. The user is asked to identify five facial features, which are used to calculate a mask and to perform fitting operations. Based on a comparison of the still images, deformation vectors are applied to a neutral face model to create the 3D model. The video sequences are used to create a texture map. The process of creating the texture map references the previously obtained 3D model to determine poses of the sequential video images.Type: ApplicationFiled: May 14, 2004Publication date: October 28, 2004Applicant: Microsoft CorporationInventors: Zicheng Liu, Zhengyou Zhang, Michael F. Cohen, Charles E. Jacobs
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Publication number: 20040213438Abstract: Described herein is a technique for creating a 3D face model using images obtained from an inexpensive camera associated with a general-purpose computer. Two still images of the user are captured, and two video sequences. The user is asked to identify five facial features, which are used to calculate a mask and to perform fitting operations. Based on a comparison of the still images, deformation vectors are applied to a neutral face model to create the 3D model. The video sequences are used to create a texture map. The process of creating the texture map references the previously obtained 3D model to determine poses of the sequential video images.Type: ApplicationFiled: May 14, 2004Publication date: October 28, 2004Applicant: Microsoft CorporationInventors: Zicheng Liu, Zhengyou Zhang, Michael F. Cohen, Charles E. Jacobs
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Publication number: 20040208344Abstract: Described herein is a technique for creating a 3D face model using images obtained from an inexpensive camera associated with a general-purpose computer. Two still images of the user are captured, and two video sequences. The user is asked to identify five facial features, which are used to calculate a mask and to perform fitting operations. Based on a comparison of the still images, deformation vectors are applied to a neutral face model to create the 3D model. The video sequences are used to create a texture map. The process of creating the texture map references the previously obtained 3D model to determine poses of the sequential video images.Type: ApplicationFiled: May 14, 2004Publication date: October 21, 2004Applicant: Microsoft CorporationInventors: Zicheng Liu, Zhengyou Zhang, Michael F. Cohen, Charles E. Jacobs
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Patent number: 6807290Abstract: Described herein is a technique for creating a 3D face model using images obtained from an inexpensive camera associated with a general-purpose computer. Two still images of the user are captured, and two video sequences. The user is asked to identify five facial features, which are used to calculate a mask and to perform fitting operations. Based on a comparison of the still images, deformation vectors are applied to a neutral face model to create the 3D model. The video sequences are used to create a texture map. The process of creating the texture map references the previously obtained 3D model to determine poses of the sequential video images.Type: GrantFiled: January 4, 2001Date of Patent: October 19, 2004Assignee: Microsoft CorporationInventors: Zicheng Liu, Zhengyou Zhang, Michael F. Cohen, Charles E. Jacobs
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Patent number: 6631240Abstract: A representation for encoding time varying image data that allows for varying spatial and temporal resolutions in different parts of a video sequence. The representation, called multiresolution video, is based on a sparse, hierarchical encoding of the video data as multiple streams. Operations are defined for creating, viewing, and editing multiresolution video sequences. These operations support a variety of applications, including multiresolution playback, motion-blurred “fast forward” and “reverse,” constant speed display, enhanced video shuttling or searching, and “video clip-art” editing and compositing. The multiresolution representation requires little storage overhead, and the algorithms using the representation are both simple and efficient.Type: GrantFiled: July 21, 1998Date of Patent: October 7, 2003Assignee: University of WashingtonInventors: David H. Salesin, Charles E. Jacobs, Adam Finkelstein
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Publication number: 20020012454Abstract: Described herein is a technique for creating a 3D face model using images obtained from an inexpensive camera associated with a general-purpose computer. Two still images of the user are captured, and two video sequences. The user is asked to identify five facial features, which are used to calculate a mask and to perform fitting operations. Based on a comparison of the still images, deformation vectors are applied to a neutral face model to create the 3D model. The video sequences are used to create a texture map. The process of creating the texture map references the previously obtained 3D model to determine poses of the sequential video images.Type: ApplicationFiled: January 4, 2001Publication date: January 31, 2002Inventors: Zicheng Liu, Zhengyou Zhang, Michael F. Cohen, Charles E. Jacobs