Patents by Inventor Charles Tappan

Charles Tappan has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20240144622
    Abstract: Techniques for aligning object representations for animation include analyzing a source object representation and a target object representation to identify a category of the source object and a category of the target object. Based on the category or categories of the objects, a feature extraction machine learning models is selected. The source object representation and the target object representation are provided as input to the selected feature extraction machine learning model to generate respective semantic descriptors and shape vectors for the source and target objects. Based on the semantic descriptors and the shape vectors for the source and target objects, an alignment machine learning model generates an aligned target object representation that is aligned with the source object representation and usable for animating the target object.
    Type: Application
    Filed: October 31, 2022
    Publication date: May 2, 2024
    Applicants: Pixar, Disney Enterprises, Inc.
    Inventors: Hayko Riemenschneider, Clara Fernandez, Joan Massich, Christopher Richard Schroers, Daniel Teece, Rasmus Tamstorf, Charles Tappan, Mark Meyer, Antoine Milliez
  • Patent number: 10789757
    Abstract: There is provided a method for ray-mediated illumination control. The method includes identifying a first activation region corresponding to one of an origin and a destination of a ray, where the ray is described by a ray data associated with the ray. The method further includes identifying a second activation region corresponding to the other one of the origin and the destination of the ray, interpreting an illumination rule for the ray based on at least one of the first activation region and the second activation region, and modifying an illumination in one of the first activation region and the second activation region based on the illumination rule and the ray data.
    Type: Grant
    Filed: March 19, 2014
    Date of Patent: September 29, 2020
    Assignee: Disney Enterprises Inc.
    Inventors: Brent Burley, Christian Eisenacher, Sean Jenkins, Gregory Nichols, Andrew Selle, Charles Tappan, Henry A. Driskill, Brett W. Achorn
  • Publication number: 20140327675
    Abstract: There is provided a method for ray-mediated illumination control. The method includes identifying a first activation region corresponding to one of an origin and a destination of a ray, where the ray is described by a ray data associated with the ray. The method further includes identifying a second activation region corresponding to the other one of the origin and the destination of the ray, interpreting an illumination rule for the ray based on at least one of the first activation region and the second activation region, and modifying an illumination in one of the first activation region and the second activation region based on the illumination rule and the ray data.
    Type: Application
    Filed: March 19, 2014
    Publication date: November 6, 2014
    Applicant: Disney Enterprises, Inc.
    Inventors: Brent Burley, Christian Eisenacher, Sean Jenkins, Gregory Nichols, Andrew Selle, Charles Tappan
  • Publication number: 20130055107
    Abstract: Methods and systems for dynamically and collaboratively generating software documentation are described. In particular, methods and systems provide for in-context authoring, identification, and presentation of software documentation based on one or more determined contexts. For example, methods and systems enable a computing device to identify one or more current contexts for the device, and to provide documentation content based on the identified context.
    Type: Application
    Filed: August 26, 2011
    Publication date: February 28, 2013
    Applicant: Disney Enterprises, Inc.
    Inventors: Charles Tappan, Andrew Selle, Brent Burley, Dan Candela
  • Patent number: 8217940
    Abstract: A method for a computer system includes receiving a plurality of values for an illumination parameter associated with an illumination source for a scene, determining a plurality illumination contributions for a surface of an object within the scene, in response to the plurality of values, determining a plurality of texture maps associated with the surface of the object in response to the plurality of illumination contributions, wherein each of the plurality of texture maps is associated with each of the plurality of values for the illumination parameter, receiving a value for the illumination parameter at render time from a user, determining a texture map associated with the surface of the object, in response to the value for the illumination parameter and in response to the plurality of texture maps, rendering the surface of the object using the texture map to form an image, and displaying the image to the user.
    Type: Grant
    Filed: July 23, 2008
    Date of Patent: July 10, 2012
    Assignee: Disney Enterprises, Inc.
    Inventors: Brent Burley, Charles Tappan, Daniel Teece
  • Patent number: 8040355
    Abstract: Textures are transferred between different object models using a point cloud. In a first phase, a point cloud in 3-D space is created to represent a texture map as applied to a first, or “source,” object model. In a second phase, a value for a target texel of a texture map associated with a second, or “target,” object model, is determined by identifying the 3-D location on a surface defined by the target object model that maps to the location of the target texel and assigning a value based on the nearest point (or points) to that location in the 3-D point cloud. To the extent that differences between the source and target object models are minor, the texture transfer can be accomplished without loss of information or manual cleanup.
    Type: Grant
    Filed: July 22, 2008
    Date of Patent: October 18, 2011
    Assignee: Disney Enterprises, Inc.
    Inventors: Brent Burley, Charles Tappan, Daniel Teece
  • Publication number: 20090027412
    Abstract: Textures are transferred between different object models using a point cloud. In a first phase, a point cloud in 3-D space is created to represent a texture map as applied to a first, or “source,” object model. In a second phase, a value for a target texel of a texture map associated with a second, or “target,” object model, is determined by identifying the 3-D location on a surface defined by the target object model that maps to the location of the target texel and assigning a value based on the nearest point (or points) to that location in the 3-D point cloud. To the extent that differences between the source and target object models are minor, the texture transfer can be accomplished without loss of information or manual cleanup.
    Type: Application
    Filed: July 22, 2008
    Publication date: January 29, 2009
    Applicant: Disney Enterprises, Inc.
    Inventors: Brent Burley, Charles Tappan, Daniel Teece
  • Publication number: 20090027391
    Abstract: A method for a computer system includes receiving a plurality of values for an illumination parameter associated with an illumination source for a scene, determining a plurality illumination contributions for a surface of an object within the scene, in response to the plurality of values, determining a plurality of texture maps associated with the surface of the object in response to the plurality of illumination contributions, wherein each of the plurality of texture maps is associated with each of the plurality of values for the illumination parameter, receiving a value for the illumination parameter at render time from a user, determining a texture map associated with the surface of the object, in response to the value for the illumination parameter and in response to the plurality of texture maps, rendering the surface of the object using the texture map to form an image, and displaying the image to the user.
    Type: Application
    Filed: July 23, 2008
    Publication date: January 29, 2009
    Applicant: Disney Enterprises, Inc.
    Inventors: Brent Burley, Charles Tappan, Daniel Teece