Patents by Inventor Chengeng Li

Chengeng Li has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20240082712
    Abstract: Provided are a method, a system and an electronic device for implementing flexible graphics enhancement and execution. For example, a flexible graphics enhancement and execution component can be an integrated element of a graphics application programming interface (API) that allows a visual effect of style to be added to the 3D graphics rendered from a mobile game. The techniques can include intercepting an initial function call, where the initial function call is associated with a graphics API rendering an image for an application. Then, a custom function can be automatically generated, based on the intercepted initial function call. A pointer associated with the generated custom function can be returned to the application, where the custom function modifies an output from the graphics API to add a visual effect to a three-dimensional (3D) rendered image of the application. The graphics API can be an Open Graphics Library (OpenGL) API.
    Type: Application
    Filed: September 25, 2023
    Publication date: March 14, 2024
    Inventors: Hongyu Sun, Chen Li, Chengeng Li, Aurelien Chanot, Gabriel Huau
  • Publication number: 20240087206
    Abstract: Systems and methods of rendering effects are described herein. A computing device can receive a user selection of an effect to be applied during gameplay of a computer game. The computing device can initiate a framework with which to apply the effect during the gameplay. The computing device can determine scenes during the gameplay to apply the effect through the framework. The computing device can determine graphical elements in the scenes that correspond to non-user interface elements through the framework. The computing system can apply the effect to the graphical elements through the framework.
    Type: Application
    Filed: September 25, 2023
    Publication date: March 14, 2024
    Applicant: INNOPEAK TECHNOLOGY, INC.
    Inventors: Hongyu SUN, Chen LI, Chengeng LI, Qiang QIU, Huihui XU, Steven JACKSON, Andrew PHAM
  • Publication number: 20230381646
    Abstract: Systems and methods are provided for an advanced stereoscopic 3D rendering system to solve several of these 3D rendering issues and work independently of different game engines. For example, the system can include a stereoscopic render mechanism to apply post-processing effects to OpenGL ES applications. The advanced stereoscopic 3D rendering system can be added as an interception layer between the game engine and the display screen of the user. This interception layer can be integrated with many different game engines to create a 3D view for various user device models, thus removing the need for image generators at the user device to create 3D images. The 3D images can be created by the advanced stereoscopic 3D rendering system for viewing by the end user and seemingly incorporated with the game or other software application.
    Type: Application
    Filed: August 11, 2023
    Publication date: November 30, 2023
    Inventors: Hongyu Sun, Chen Li, Chengeng Li, Zhebin Zhang, Xiaoyu Ye, Daniel Thornton