Patents by Inventor Cherif Atia Algreatly

Cherif Atia Algreatly has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 9811170
    Abstract: A computer input method and device is disclosed. The method and device detect the bending motion of a user's fingers and provide the computer system of an electronic device with an immediate input associated with this bending motion. The electronic device can be a computer, tablet, mobile phone, optical head mounted computer display or the like. The present method and device are used to serve various gaming, entertainment, simulation and medical applications.
    Type: Grant
    Filed: May 14, 2015
    Date of Patent: November 7, 2017
    Inventor: Cherif Atia Algreatly
  • Patent number: 9727138
    Abstract: The present invention discloses nanotechnology clothing in the form of a glove, shirt, pants or suit that can be worn to track the motion of different parts of a user's body. This tracking is utilized to provide the computer system with an immediate input representing an interaction with a computer application or a 3D simulation of the user's body motion. The present invention is used with computers, mobile phones, and head-mounted computer displays serving a variety of gaming, entertainment, sports and medical applications.
    Type: Grant
    Filed: October 27, 2015
    Date of Patent: August 8, 2017
    Assignee: CHERIF ALGREATLY
    Inventor: Cherif Atia Algreatly
  • Patent number: 9703410
    Abstract: A remote sensing system for touchscreen is disclosed. The system is comprised of a surface and a pointer. The surface detects the point of a force exerted on the surface and the three-dimensional direction of the force. The pointer remotely exerts a force on the surface. The point of exerting the force on the surface, the 3D direction of the pointer, and the location of the pointer relative to the surface are then determined. The present invention is utilized in various 3D gaming, entertainment, engineering, and medical applications.
    Type: Grant
    Filed: January 8, 2014
    Date of Patent: July 11, 2017
    Inventor: Cherif Atia Algreatly
  • Patent number: 9697646
    Abstract: A method is disclosed for converting a 3D model into multiple matrices to extract information related to the 3D model in an automated manner. The extracted information may represent numerical information such as lengths, areas, or volumes, or may represent positional information describing the location of the objects of the 3D model relative to each other. The extracted information may represent the identity of the objects of the 3D model, or the compliance of the 3D model against a set of rules, codes, or requirements. The method serves a variety of medical, engineering, architectural, industrial, and gaming applications.
    Type: Grant
    Filed: July 5, 2013
    Date of Patent: July 4, 2017
    Inventor: Cherif Atia Algreatly
  • Patent number: 9696842
    Abstract: A display system that detects the point of touch and three-dimensional direction of a pressure exerted by an object on a surface to select a corresponding spot on a real object. The system is comprised of a touching cube, a plurality of sensors attached to the touching cube, a microprocessor that receives the output of the plurality of sensors, a database, and a presentation unit that highlights a spot on the real object corresponding to the point of touch and three-dimensional direction.
    Type: Grant
    Filed: January 16, 2014
    Date of Patent: July 4, 2017
    Inventor: Cherif Atia Algreatly
  • Patent number: 9524282
    Abstract: A system for augmenting a user experience, such as viewing a scene or listening to an audio, is disclosed. The system provides the user with real time annotations for the part of the scene s/he is viewing or the part of the audio s/he is listening to. The scene may include text, objects, human faces or bodies. The audio may include vocal information or musical themes. The annotations include a list of users who are simultaneously viewing similar scenes or simultaneously listening to similar audio.
    Type: Grant
    Filed: February 7, 2013
    Date of Patent: December 20, 2016
    Inventor: Cherif Atia Algreatly
  • Patent number: 9367651
    Abstract: Disclosed is a 3D scanner in the form of a wearable glove that can be worn by a user to swiftly scan the objects that the user touches. Touching the edges or corners of the object is enough for the present invention to automatically generate the necessary 3D model of the object. The user can scan an object with holes regardless of the object's size. The wearable glove is thin and light, and can be folded and carried in the user's pocket ready for use at any time or place.
    Type: Grant
    Filed: May 5, 2014
    Date of Patent: June 14, 2016
    Assignee: CHERIF ALGREATLY
    Inventor: Cherif Atia Algreatly
  • Publication number: 20160147303
    Abstract: The present invention discloses nanotechnology clothing in the form of a glove, shirt, pants or suit that can be worn to track the motion of different parts of a user's body. This tracking is utilized to provide the computer system with an immediate input representing an interaction with a computer application or a 3D simulation of the user's body motion. The present invention is used with computers, mobile phones, and head-mounted computer displays serving a variety of gaming, entertainment, sports and medical applications.
    Type: Application
    Filed: October 27, 2015
    Publication date: May 26, 2016
    Inventor: Cherif Atia Algreatly
  • Patent number: 9341848
    Abstract: Disclosed is a method for converting a freehand drawing into a 3D model corresponding to the freehand drawing in real time. This method can be used to automatically convert a picture of an object into a 3D model of the object for further interaction. The method can seamlessly be implemented by optical head-mounted computers to convert the picture of the objects located in front of the user into 3D models, even showing parts of the objects that are hidden from the user's direct line of view.
    Type: Grant
    Filed: October 16, 2014
    Date of Patent: May 17, 2016
    Inventor: Cherif Atia Algreatly
  • Patent number: 9298008
    Abstract: A method and device is disclosed for converting a picture or a video located in front of a user into an immersive picture or video in real time. The picture can be a picture located in a book or newspaper. The video can be a movie presented on a computer display, TV screen or a theatre screen. The method and the device are also utilized for virtual reality applications presented on a computer display to convert the virtual reality into. The invention can be utilized in various educational, training, entertainment, and gaming applications.
    Type: Grant
    Filed: December 6, 2013
    Date of Patent: March 29, 2016
    Inventor: Cherif Atia Algreatly
  • Publication number: 20150331493
    Abstract: A computer input method and device is disclosed. The method and device detect the bending motion of a user's fingers and provide the computer system of an electronic device with an immediate input associated with this bending motion. The electronic device can be a computer, tablet, mobile phone, optical head mounted computer display or the like. The present method and device are used to serve various gaming, entertainment, simulation and medical applications.
    Type: Application
    Filed: May 14, 2015
    Publication date: November 19, 2015
    Inventor: Cherif Atia Algreatly
  • Publication number: 20150302653
    Abstract: A system for augmented digital data is disclosed. The system is comprised of a first electronic device and a second electronic device. The first electronic device is comprised of a first display presenting a first digital data. The second electronic device is comprised of a second display and input device. The second electronic device is simultaneously presenting a second digital data while the first display is presenting the first digital data. An image of the second electronic device including the second display and input device are presented on the first display, with an image of the user's hands/digits overlaying the image of the input device to indicate their relative location. Accordingly, the system allows the user to simultaneously use multiple electronic devices without gaze altering interruption occurring.
    Type: Application
    Filed: April 21, 2015
    Publication date: October 22, 2015
    Inventor: Cherif Atia Algreatly
  • Publication number: 20150277699
    Abstract: A method of interaction with virtual data is disclosed. The method allows the user to select virtual data from a device display and relocate this virtual data to be stationed at a location in the air, regardless of the movement of the user. The user can move, rotate or resize the virtual window in the air. The content of the virtual window can be associated with online content such as a URL selected by the user. A group of users located in the same location or different locations, can interact with virtual data suspended in the atmosphere around them. Each one of the users can select virtual data on a device display and drag the virtual data to a desired position in mid-air. All users can view the virtual data at its new location by aiming a device display towards this location. The device can be OHMD, HMD, tablet, or mobile phone, as well as, a retinal projector.
    Type: Application
    Filed: April 1, 2014
    Publication date: October 1, 2015
    Inventor: Cherif Atia Algreatly
  • Patent number: 9117104
    Abstract: A first method is disclosed for recognizing 3D objects in 3D models created by 3D scanners, depth sensing cameras or created by a 3D modeling software application. A second method is disclosed for recognizing 2D objects in drawings. The 3D/2D objects can be individual objects that have simple forms or combined objects that are comprised of a plurality of individual objects that are attached to each other in a certain manner to form one entity. The first and second methods serve a variety of medical, engineering, industrial, gaming and augmented reality applications.
    Type: Grant
    Filed: July 10, 2013
    Date of Patent: August 25, 2015
    Inventor: Cherif Atia Algreatly
  • Publication number: 20150199063
    Abstract: A display system that enables selecting a real object located in front of a user is disclosed. The display system can be utilized in mobile phones, tablets, digital cameras, and HMDs. Also a method for physically manipulating a camera to be rotated horizontally or vertically towards a real object is disclosed. The camera can be a camera of a head mounted computer display in the form of eye glasses where touching the frame of the eye glasses controls the camera rotation.
    Type: Application
    Filed: January 16, 2014
    Publication date: July 16, 2015
    Inventor: Cherif Atia Algreatly
  • Publication number: 20150193972
    Abstract: Disclosed is a method for converting a freehand drawing into a 3D model corresponding to the freehand drawing in real time. This method can be used to automatically convert a picture of an object into a 3D model of the object for further interaction. The method can seamlessly be implemented by optical head-mounted computers to convert the picture of the objects located in front of the user into 3D models, even showing parts of the objects that are hidden from the user's direct line of view.
    Type: Application
    Filed: October 16, 2014
    Publication date: July 9, 2015
    Inventor: Cherif Atia Algreatly
  • Publication number: 20150161799
    Abstract: A method and device is disclosed for converting a picture or a video located in front of a user into an immersive picture or video in real time. The picture can be a picture located in a book or newspaper. The video can be a movie presented on a computer display, TV screen or a theatre screen. The method and the device are also utilized for virtual reality applications presented on a computer display to convert the virtual reality into an immersive experience. The invention can be utilized in various educational, training, entertainment, and gaming applications.
    Type: Application
    Filed: December 6, 2013
    Publication date: June 11, 2015
    Inventor: CHERIF ATIA ALGREATLY
  • Patent number: 9035877
    Abstract: The present invention introduces a 3D computer cursor that helps the user to interact with 3D computer applications in an intuitive manner. Said 3D computer cursor enables the user to easily manipulate a plurality of windows, objects, or the like to be moved or rotated in three dimensions on the computer display serving a variety of desktop and web-based applications.
    Type: Grant
    Filed: September 20, 2011
    Date of Patent: May 19, 2015
    Inventor: Cherif Atia Algreatly
  • Publication number: 20150099567
    Abstract: Disclosed is a method of gaming comprised of; presenting a plurality of objects and adjacency requirements representing the adjacency between the objects; receiving a user's solution or answer aimed at accurately representing the positions of the objects relative to each other; and checking the user's solution against the adjacency requirements. The objects can be virtual objects presented on a computer display. The objects can also be real objects equipped with a display which presents the adjacency requirements necessary and sensors to detect the positions of the objects relative to each other.
    Type: Application
    Filed: September 25, 2014
    Publication date: April 9, 2015
    Inventor: Cherif Atia Algreatly
  • Publication number: 20150042640
    Abstract: A first method is disclosed for projecting an image on random surfaces from a movable projection source to give the image the appearance of a floating three-dimensional image relative to a point of view. A second method is also disclosed for projecting a virtual 3D model on a 3D environment wherein certain virtual objects of the virtual 3D model are projected on certain actual objects of the 3D environment while the source of projecting the virtual 3D model is moving. A third method is disclosed for projecting an image on a transparent surface that can be held by a user's hands wherein the content of the image suits the identity of the objects located behind the transparent surface relative to a point of view.
    Type: Application
    Filed: August 7, 2013
    Publication date: February 12, 2015
    Inventor: Cherif Atia Algreatly