Patents by Inventor Chi We Chim
Chi We Chim has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 8562421Abstract: A method of gaming comprising: conducting a mystery jackpot and a progressive jackpot having, respectively, a mystery jackpot pool and a progressive jackpot pool to which contributions are made in response to game play on participating gaming devices; making a contribution to the mystery jackpot pool in response to each play of a game with one of the participating gaming devices; and making at least one contribution to the progressive jackpot pool in response to each play of a game with one of the participating gaming devices in which an ante bet is made on the game.Type: GrantFiled: December 20, 2008Date of Patent: October 22, 2013Assignee: Aristocrat Technologies Australia Pty LimitedInventor: Chi We Chim
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Publication number: 20130217470Abstract: A gaming system (10, 100) implementing a base game and a feature game. A game controller (101) controls play of the game. The gaming system has at least one display (14, 106) and a player interface (107). The feature game comprises at least one series of game events, in which a plurality of symbols from at least one predetermined symbol set that includes at least first and second symbols, are randomly selected and displayed on the at least one display (14, 106). The feature game is a challenge feature and during play of the feature game, the game controller (101) maintains in computer memory (103) counters for said at least first and second symbols, varies the value of said counters on the occurrence of the at least first and second symbols and causes the at least one display to show a value of the counters. The values of the counters are evaluated against predetermined competitive criteria to determine the outcome of the series of game events.Type: ApplicationFiled: March 26, 2013Publication date: August 22, 2013Inventors: Chi We Chim, William George Cormack
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Patent number: 8414376Abstract: A gaming system (10, 100) implementing a base game and a feature game. A game controller (101) controls play of the game. The gaming system has at least one display (14, 106) and a player interface (107). The feature game comprises at least one series of game events, in which a plurality of symbols from at least one predetermined symbol set that includes at least first and second symbols, are randomly selected and displayed on the at least one display (14, 106). The feature game is a challenge feature and during play of the feature game, the game controller (101) maintains in computer memory (103) counters for said at least first and second symbols, varies the value of said counters on the occurrence of the at least first and second symbols and causes the at least one display to show a value of the counters. The values of the counters are evaluated against predetermined competitive criteria to determine the outcome of the series of game events.Type: GrantFiled: June 6, 2011Date of Patent: April 9, 2013Assignee: Aristocrat Technologies, Inc.Inventors: Chi We Chim, William George Cormack
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Publication number: 20120196659Abstract: A gaming system comprises a game controller arranged to control play of a game having a player skill aspect, and a display arranged to display a representation of the game, the game controller being arranged to control the display to display a set of symbols for selection, the game controller being responsive to the player skill aspect to facilitate selection of at least one of the symbols, a skill level factor of the player skill aspect being variable depending on operation of a game, whereby to vary a skill level required by the player.Type: ApplicationFiled: April 10, 2012Publication date: August 2, 2012Inventor: Chi We Chim
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Publication number: 20120190418Abstract: The invention provides a method of gaming and a game controller and gaming system for implementing the method. The method includes selecting at least one symbol to form at least one player hand comprised of a plurality of symbols, selecting at least one symbol to form a jackpot hand comprised of a plurality of symbols, and making a jackpot award to the player if the player hand corresponds to the jackpot hand.Type: ApplicationFiled: March 29, 2012Publication date: July 26, 2012Applicant: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITEDInventor: Chi We Chim
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Patent number: 8221212Abstract: A computer implemented method of playing a wagering game is disclosed. A base game bet is placed on a base game, results of the base game being resolved according to a first set of game rules. In the method, a side game bet is placed on a side game while participating in the base game. One or more of the results of the base game are used as inputs to the side game, with results of the side game being resolved based on the inputs according to a second set of game rules.Type: GrantFiled: March 19, 2008Date of Patent: July 17, 2012Assignee: NextGen Gaming Pty LtdInventors: George Peter Katz, Chi We Chim, Gary Simon Good, Rick Tinschert
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Publication number: 20120157186Abstract: A method is described of providing a game for use with a gaming machine that is arranged to select symbols, present the selected symbols on a display and award an award if a winning outcome occurs. The method comprises receiving identification data for a player and displaying representations of game play of the game, wherein at least one character is depicted as one or more graphic objects. At least one attribute of the character may be amended if a triggering event occurs during game play. The amended attribute may be stored for retrieval in a subsequent game session by the player, wherein the stored amended attribute is associated with the identification data for the player.Type: ApplicationFiled: February 28, 2012Publication date: June 21, 2012Inventor: Chi We Chim
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Patent number: 8182332Abstract: A gaming machine comprises a display and a game controller arranged to control images of symbols displayed on the display. The game controller is arranged to play a game wherein at least one random event is caused to be displayed on the display and, if a predefined winning event occurs, a prize is awarded. A plurality of sub-games constitute the game displayed on the display. As an initial display, fewer than a full set of images of each of the sub-games are displayed to show a partial outcome of the game, the fewer than the full set of images being representative of a determination of an expected value for each of the sub-games.Type: GrantFiled: March 1, 2004Date of Patent: May 22, 2012Assignee: Aristocrat Technologies AustraliaInventors: Peter Mitchell, William George Cormack, Chi We Chim
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Patent number: 8182325Abstract: A gaming system (10, 100) implementing a base game and a feature game. A game controller (101) controls play of the game. The gaming system has at least one display (14, 106) and a player interface (107). The feature game comprises at least one series of game events, in which a plurality of symbols from at least one predetermined symbol set that includes at least first and second symbols, are randomly selected and displayed on the at least one display (14, 106). The feature game is a challenge feature and during play of the feature game, the game controller (101) maintains in computer memory (103) counters for said at least first and second symbols, varies the value of said counters on the occurrence of the at least first and second symbols and causes the at least one display to show a value of the counters. The values of the counters are evaluated against predetermined competitive criteria to determine the outcome of the series of game events.Type: GrantFiled: January 18, 2006Date of Patent: May 22, 2012Assignee: Aristocrat Technologies Australia Pty LtdInventors: Chi We Chim, William George Cormack
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Patent number: 8172667Abstract: A gaming system comprises a game controller arranged to control play of a game having a player skill aspect, and a display arranged to display a representation of the game, the game controller being arranged to control the display to display a set of symbols for selection, the game controller being responsive to the player skill aspect to facilitate selection of at least one of the symbols, a skill level factor of the player skill aspect being variable depending on operation of a game, whereby to vary a skill level required by the player.Type: GrantFiled: April 9, 2009Date of Patent: May 8, 2012Assignee: Aristocrat Technologies Australia Pty LimitedInventor: Chi We Chim
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Patent number: 8147315Abstract: A method is described of providing a game for use with a gaming machine that is arranged to select symbols, present the selected symbols on a display and award an award if a winning outcome occurs. The method comprises receiving identification data for a player and displaying representations of game play of the game, wherein at least one character is depicted as one or more graphic objects. At least one attribute of the character may be amended if a triggering event occurs during game play. The amended attribute may be stored for retrieval in a subsequent game session by the player, wherein the stored amended attribute is associated with the identification data for the player.Type: GrantFiled: September 12, 2007Date of Patent: April 3, 2012Assignee: Aristocrat Technologies Australia LtdInventor: Chi We Chim
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Publication number: 20110263314Abstract: A gaming method including conducting a first game at a first gaming device for a first player; conducting a second game at a second gaming device for a second player; modifying play of the first game based on play of the second game; and modifying play of the second game based on play of the first game.Type: ApplicationFiled: April 4, 2011Publication date: October 27, 2011Inventors: Chi We Chim, Damien Burczyk, Yanis Tsombanidis
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Publication number: 20110237320Abstract: A gaming system (10, 100) implementing a base game and a feature game. A game controller (101) controls play of the game. The gaming system has at least one display (14, 106) and a player interface (107). The feature game comprises at least one series of game events, in which a plurality of symbols from at least one predetermined symbol set that includes at least first and second symbols, are randomly selected and displayed on the at least one display (14, 106). The feature game is a challenge feature and during play of the feature game, the game controller (101) maintains in computer memory (103) counters for said at least first and second symbols, varies the value of said counters on the occurrence of the at least first and second symbols and causes the at least one display to show a value of the counters. The values of the counters are evaluated against predetermined competitive criteria to determine the outcome of the series of game events.Type: ApplicationFiled: June 6, 2011Publication date: September 29, 2011Applicant: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LTD.Inventors: Chi We Chim, William George Cormack
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Publication number: 20110151979Abstract: There is disclosed a method for enabling restoration of games. The method comprises receiving a request for subsequent restoration of a game at a gaming device, selecting one of a plurality of game state identifiers associated with respective ones of a plurality of game states based on a current game state presented at the gaming device, and issuing the game state identifier. There is also disclosed a method for restoring games. The method comprises receiving a game state identifier, and restoring a game at a gaming device to one of a plurality of game states associated with respective ones of a plurality of game state identifiers based on the game state identifier.Type: ApplicationFiled: December 22, 2010Publication date: June 23, 2011Applicant: Aristocrat Technologies Australia PTY LimitedInventors: John Leslie Boesen, Chi We Chim
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Publication number: 20110130186Abstract: A method implemented on a gaming machine to provide game play of a game is provided. The method includes: defining a plurality of variables for the game, each variable having a plurality of possible values; assigning the variables into a plurality of groups, wherein the number of variables assigned to each group is variable between plays of the game; for each variable assigned to each of the groups, determining a value from within its plurality of possible values and determining there from, a combined value for each group; and, dependent on the combined value for a said group, awarding a prize associated with that group.Type: ApplicationFiled: November 30, 2010Publication date: June 2, 2011Inventor: Chi We CHIM
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Publication number: 20110105210Abstract: A method of gaming in a gaming system. The method includes controlling a probability of a trigger condition being met during a current play of a game based on game outcomes of related prior plays of the game, and making an award during the current play of the game upon the trigger condition being met.Type: ApplicationFiled: November 1, 2010Publication date: May 5, 2011Inventor: Chi We CHIM
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Publication number: 20110077068Abstract: A method of community gaming comprising: collecting at least one element in a main game for eligibility into a community game by at least one player; and conducting the community game for each eligible player, in which each collected element is employed in determining the community game outcome.Type: ApplicationFiled: September 28, 2010Publication date: March 31, 2011Inventor: Chi We Chim
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Publication number: 20100178979Abstract: A computer implemented method of playing a wagering game is disclosed. A base game bet is placed on a base game, results of the base game being resolved according to a first set of game rules. In the method, a side game bet is placed on a side game while participating in the base game. One or more of the results of the base game are used as inputs to the side game, with results of the side game being resolved based on the inputs according to a second set of game rules.Type: ApplicationFiled: March 19, 2008Publication date: July 15, 2010Applicant: NextGen Gaming Ply LimitedInventors: George Peter Katz, Chi We Chim, Gary Simon Good, Rick Tinschert Tinschert
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Publication number: 20100160033Abstract: A method of gaming comprising: (a) determining a minimum prize value to be awarded for a current game outcome based on a previous game outcome; (b) generating the current game outcome; (c) determining a provisional prize value based on the current game outcome; (d) comparing the provisional prize value with the minimum prize value; and (e) setting a current prize value at the minimum prize value upon the provisional prize value being less than the minimum prize value or at the provisional prize value upon the provisional prize value being greater than or equal to the minimum prize value.Type: ApplicationFiled: June 25, 2009Publication date: June 24, 2010Inventors: Kevin Francis Prendergast, Chi We Chim
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Publication number: 20100160036Abstract: A method of gaming comprising: conducting a mystery jackpot and a progressive jackpot having, respectively, a mystery jackpot pool and a progressive jackpot pool to which contributions are made in response to game play on participating gaming devices; making a contribution to the mystery jackpot pool in response to each play of a game with one of the participating gaming devices; and making at least one contribution to the progressive jackpot pool in response to each play of a game with one of the participating gaming devices in which an ante bet is made on the game.Type: ApplicationFiled: December 20, 2008Publication date: June 24, 2010Inventor: Chi We Chim