Patents by Inventor Chinmay Mukund Sumant

Chinmay Mukund Sumant has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10835823
    Abstract: Systems presented herein may automatically and dynamically modify a video game being played by a user based at least in part on a determined or predicted emotional state of a user. Using one or more machine learning algorithms, a parameter function can be generated that uses sensory and/or biometric data obtained by monitoring a user playing a video game. Based on the sensory and/or biometric data, an emotional state of the user can be predicted. For example, it can be determined whether a user is likely to be bored, happy, or frightened while playing the video game. Based at least in part on the determination of the user's emotional state, the video game can be modified to improve positive feelings and reduce negative feelings occurring in response to the video game.
    Type: Grant
    Filed: December 27, 2018
    Date of Patent: November 17, 2020
    Assignee: Electronic Arts Inc.
    Inventors: Chinmay Mukund Sumant, Nitish Victor, Tushar Agarwal, Preethi Ganeshan, Sundeep Narravula, Yu Jin, John Kolen, Navid Aghdaie, Kazi Atif-Uz Zaman
  • Publication number: 20200206631
    Abstract: Systems presented herein may automatically and dynamically modify a video game being played by a user based at least in part on a determined or predicted emotional state of a user. Using one or more machine learning algorithms, a parameter function can be generated that uses sensory and/or biometric data obtained by monitoring a user playing a video game. Based on the sensory and/or biometric data, an emotional state of the user can be predicted. For example, it can be determined whether a user is likely to be bored, happy, or frightened while playing the video game. Based at least in part on the determination of the user's emotional state, the video game can be modified to improve positive feelings and reduce negative feelings occurring in response to the video game.
    Type: Application
    Filed: December 27, 2018
    Publication date: July 2, 2020
    Inventors: Chinmay Mukund Sumant, Nitish Viktor, Tushar Agarwal, Preethi Ganeshan, Sundeep Narravula, Yu Jin, John Kolen, Navid Aghdaie, Kazi Atif-Uz Zaman