Patents by Inventor Christiaan Visser

Christiaan Visser has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20230196880
    Abstract: The present invention relates to a gaming system and to a method of gaming. A game is played by displaying a representation of selection of a plurality of symbols from a set of symbols. The game enables selection of at least one additional symbol in addition to those originally selected, to increase the number of symbol combinations available for assessing a game outcome. In an example, the additional symbol is displayed as being mounted on a substrate which is “flipped” to reveal the additional symbol. Another face of this substrate mounts the originally selected symbol. A plurality of additional symbols may be available for selection.
    Type: Application
    Filed: February 13, 2023
    Publication date: June 22, 2023
    Inventor: Antoon Christiaan Visser
  • Patent number: 11594107
    Abstract: The present invention relates to a gaming system and to a method of gaming. A game is played by displaying a representation of selection of a plurality of symbols from a set of symbols. The game enables selection of at least one additional symbol in addition to those originally selected, to increase the number of symbol combinations available for assessing a game outcome. In an example, the additional symbol is displayed as being mounted on a substrate which is “flipped” to reveal the additional symbol. Another face of this substrate mounts the originally selected symbol. A plurality of additional symbols may be available for selection.
    Type: Grant
    Filed: April 30, 2021
    Date of Patent: February 28, 2023
    Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventor: Antoon Christiaan Visser
  • Publication number: 20230023103
    Abstract: An electronic gaming machine includes a display device and a processor configured to execute instructions stored in a memory, which when executed by the processor, cause the processor to at least initiate a base game that displays a plurality of symbols across a plurality of rows, and evaluate the plurality of symbols displayed in the plurality of rows to determine an outcome of the base game. The instructions also cause the processor to determine whether an accumulation condition is satisfied based on the plurality of symbols displayed during the base game, and in response to the accumulation condition being satisfied, increment at least one free game meter of a plurality of free game meters stored in the memory.
    Type: Application
    Filed: September 30, 2022
    Publication date: January 26, 2023
    Inventors: Antoon Christiaan Visser, Claudia Rae
  • Patent number: 11475735
    Abstract: An electronic gaming machine includes a display device and a processor configured to execute instructions stored in a memory, which when executed by the processor, cause the processor to at least initiate a base game that displays a plurality of symbols across a plurality of rows, and evaluate the plurality of symbols displayed in the plurality of rows to determine an outcome of the base game. The instructions also cause the processor to determine whether an accumulation condition is satisfied based on the plurality of symbols displayed during the base game, and in response to the accumulation condition being satisfied, increment at least one free game meter of a plurality of free game meters stored in the memory.
    Type: Grant
    Filed: May 17, 2019
    Date of Patent: October 18, 2022
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventors: Antoon Christiaan Visser, Claudia Rae
  • Publication number: 20210256817
    Abstract: The present invention relates to a gaming system and to a method of gaming. A game is played by displaying a representation of selection of a plurality of symbols from a set of symbols. The game enables selection of at least one additional symbol in addition to those originally selected, to increase the number of symbol combinations available for assessing a game outcome. In an example, the additional symbol is displayed as being mounted on a substrate which is “flipped” to reveal the additional symbol. Another face of this substrate mounts the originally selected symbol. A plurality of additional symbols may be available for selection.
    Type: Application
    Filed: April 30, 2021
    Publication date: August 19, 2021
    Inventor: Antoon Christiaan Visser
  • Patent number: 11004308
    Abstract: The present invention relates to a gaming system and to a method of gaming. A game is played by displaying a representation of selection of a plurality of symbols from a set of symbols. The game enables selection of at least one additional symbol in addition to those originally selected, to increase the number of symbol combinations available for assessing a game outcome. In an example, the additional symbol is displayed as being mounted on a substrate which is “flipped” to reveal the additional symbol. Another face of this substrate mounts the originally selected symbol. A plurality of additional symbols may be available for selection.
    Type: Grant
    Filed: June 13, 2019
    Date of Patent: May 11, 2021
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventor: Antoon Christiaan Visser
  • Publication number: 20190355218
    Abstract: An electronic gaming machine includes a display device and a processor configured to execute instructions stored in a memory, which when executed by the processor, cause the processor to at least initiate a base game that displays a plurality of symbols across a plurality of rows, and evaluate the plurality of symbols displayed in the plurality of rows to determine an outcome of the base game. The instructions also cause the processor to determine whether an accumulation condition is satisfied based on the plurality of symbols displayed during the base game, and in response to the accumulation condition being satisfied, increment at least one free game meter of a plurality of free game meters stored in the memory.
    Type: Application
    Filed: May 17, 2019
    Publication date: November 21, 2019
    Inventors: Antoon Christiaan Visser, Claudia Rae
  • Publication number: 20190295379
    Abstract: The present invention relates to a gaming system and to a method of gaming. A game is played by displaying a representation of selection of a plurality of symbols from a set of symbols. The game enables selection of at least one additional symbol in addition to those originally selected, to increase the number of symbol combinations available for assessing a game outcome. In an example, the additional symbol is displayed as being mounted on a substrate which is “flipped” to reveal the additional symbol. Another face of this substrate mounts the originally selected symbol. A plurality of additional symbols may be available for selection.
    Type: Application
    Filed: June 13, 2019
    Publication date: September 26, 2019
    Inventor: Antoon Christiaan Visser
  • Patent number: 10366575
    Abstract: The present invention relates to a gaming system and to a method of gaming. A game is played by displaying a representation of selection of a plurality of symbols from a set of symbols. The game enables selection of at least one additional symbol in addition to those originally selected, to increase the number of symbol combinations available for assessing a game outcome. In an example, the additional symbol is displayed as being mounted on a substrate which is “flipped” to reveal the additional symbol. Another face of this substrate mounts the originally selected symbol. A plurality of additional symbols may be available for selection.
    Type: Grant
    Filed: June 27, 2018
    Date of Patent: July 30, 2019
    Assignee: Aristocrat Technologies Australia Pty Limited
    Inventor: Antoon Christiaan Visser
  • Publication number: 20180308318
    Abstract: The present invention relates to a gaming system and to a method of gaming. A game is played by displaying a representation of selection of a plurality of symbols from a set of symbols. The game enables selection of at least one additional symbol in addition to those originally selected, to increase the number of symbol combinations available for assessing a game outcome. In an example, the additional symbol is displayed as being mounted on a substrate which is “flipped” to reveal the additional symbol. Another face of this substrate mounts the originally selected symbol. A plurality of additional symbols may be available for selection.
    Type: Application
    Filed: June 27, 2018
    Publication date: October 25, 2018
    Inventor: Antoon Christiaan Visser
  • Patent number: 9922496
    Abstract: A method of gaming comprises providing a jackpot game in addition to a main game, the jackpot game being displayed independently of the main game. Play of the jackpot game affects at least one of the awarding of a jackpot prize and value of a jackpot prize pool from which the jackpot prize is awarded.
    Type: Grant
    Filed: July 18, 2016
    Date of Patent: March 20, 2018
    Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventors: Simon Patrick Ashley, George Roukis, Antoon Christiaan Visser
  • Patent number: 9767636
    Abstract: A method of game play, where a gaming machine is arranged to select symbols, and present the symbols on a display. In the method, successive arrays of symbols are displayed in a display area of the display, the symbols being drawn from a set of symbols that includes at least one special symbol. If a displayed array satisfies an eligibility criterion, a resultant array is displayed by revealing at least one symbol obscured by one or more of the special symbols in the displayed array. An award is awarded if the symbols in the resultant array satisfy a winning criterion.
    Type: Grant
    Filed: September 26, 2008
    Date of Patent: September 19, 2017
    Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventor: Antoon Christiaan Visser
  • Patent number: 9741198
    Abstract: A gaming machine that provides a game in which an array of symbol positions are populated with game symbols from a set of game symbols, the set of game symbols including ordinary game symbols and at least one special symbol, the gaming machine being adapted to award an award if a winning combination of game symbols is displayed, the gaming machine including a user interface in communication with a game controller, wherein the game controller is adapted to enhance the characteristics of at least one of the ordinary game symbols to create at least one enhanced symbol based upon the relative location of the ordinary game symbol to a special symbol.
    Type: Grant
    Filed: August 24, 2015
    Date of Patent: August 22, 2017
    Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventor: Antoon Christiaan Visser
  • Patent number: 9691232
    Abstract: A method of gaming comprising: awarding a plurality of game rounds in response to occurrence of a trigger event; and conducting at least two of the plurality of game rounds concurrently in separate display areas.
    Type: Grant
    Filed: February 26, 2016
    Date of Patent: June 27, 2017
    Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventor: Antoon Christiaan Visser
  • Publication number: 20160328920
    Abstract: A method of gaming comprises providing a jackpot game in addition to a main game, the jackpot game being displayed independently of the main game. Play of the jackpot game affects at least one of the awarding of a jackpot prize and value of a jackpot prize pool from which the jackpot prize is awarded.
    Type: Application
    Filed: July 18, 2016
    Publication date: November 10, 2016
    Inventors: Simon Patrick Ashley, George Roukis, Antoon Christiaan Visser
  • Patent number: 9396609
    Abstract: A method of gaming comprises providing a jackpot game in addition to a main game, the jackpot game being displayed independently of the main game. Play of the jackpot game affects at least one of the awarding of a jackpot prize and value of a jackpot prize pool from which the jackpot prize is awarded.
    Type: Grant
    Filed: September 25, 2012
    Date of Patent: July 19, 2016
    Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventors: Simon Patrick Ashley, George Roukis, Antoon Christiaan Visser
  • Publication number: 20160180657
    Abstract: A method of gaming comprising: awarding a plurality of game rounds in response to occurrence of a trigger event; and conducting at least two of the plurality of game rounds concurrently in separate display areas.
    Type: Application
    Filed: February 26, 2016
    Publication date: June 23, 2016
    Inventor: Antoon Christiaan Visser
  • Patent number: 9286760
    Abstract: A method of gaming comprises initiating a jackpot event responsive to receiving an event trigger; determining whether to award a prize to a player in the jackpot event, the probability of awarding the prize in the jackpot event being dependent on a value of a jackpot evaluation parameter accumulated over a plurality of games; and awarding the prize in response to making a positive determination.
    Type: Grant
    Filed: September 14, 2012
    Date of Patent: March 15, 2016
    Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventor: Antoon Christiaan Visser
  • Patent number: D900127
    Type: Grant
    Filed: March 4, 2019
    Date of Patent: October 27, 2020
    Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventors: Antoon Christiaan Visser, Karen Michelle Kendall
  • Patent number: D999223
    Type: Grant
    Filed: September 17, 2020
    Date of Patent: September 19, 2023
    Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventors: Antoon Christiaan Visser, Karen Michelle Kendall