Patents by Inventor Christopher D. Barton

Christopher D. Barton has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 9033786
    Abstract: Various embodiments are directed to gaming systems, gaming devices, and methods for presenting tournament games. Accordingly, one method includes: incrementing tournament entry points based on a predetermined percentage of a player's wager for base game play; presenting the player with two or more tournament games for play, wherein the player selects multiple tournament games from the two or more tournament games for immediate initiation of tournament game play on demand, and wherein the tournament games are separate from the base game; and initiating the tournament games, using a processor, selected by the player on a secondary display of the gaming device, the secondary display using an embedded processor that is separate and distinct from a main processor of the gaming device.
    Type: Grant
    Filed: July 9, 2013
    Date of Patent: May 19, 2015
    Assignee: Bally Gaming, Inc.
    Inventors: Bryan M. Kelly, Robert W. Crowder, Jr., Pravinkumar Patel, Anthony E. Green, John E. Link, Gennady Soliterman, Jeffrey L. Allen, Dennis Lockard, Jeffrey C. Tallcott, Joshua D. Larsen, Thomas Scott, Christopher D. Barton, Sudheer Vemuri, Mettu R. Reddy
  • Patent number: 9011241
    Abstract: Various embodiments are directed to gaming systems, gaming devices, and methods for presenting tournament games. According to one embodiment, a gaming device provides a base game in a normal, non-tournament mode, and the player's eligibility to play a tournament game is also determined. An eligible player is prompted to select a desired tournament game from a list of available tournaments while base game is in the normal, non-tournament mode. In response to the player's selection of a tournament game, the gaming device is reconfigured from the normal mode to a tournament mode. The gaming device processes game play in the tournament mode and creates a final tournament score for the player.
    Type: Grant
    Filed: July 25, 2013
    Date of Patent: April 21, 2015
    Assignee: Bally Gaming, Inc.
    Inventors: Bryan M. Kelly, Robert W. Crowder, Jr., Pravinkumar Patel, Anthony E. Green, John E. Link, Gennady Soliterman, Jeffrey L. Allen, Dennis Lockard, Jeffrey C. Tallcott, Joshua D. Larsen, Thomas Scott, Christopher D. Barton, Sudheer Vemuri, Mettu R. Reddy
  • Patent number: 8852001
    Abstract: Various embodiments are directed to gaming systems, gaming devices, and methods for presenting tournament games. According to one embodiment, a gaming system for presenting tournament games includes a plurality of gaming devices in communication with a tournament server as well as a plurality of tournament displays positioned throughout a gaming establishment. Each gaming device is configured to enable concurrent play of a base game and on-demand tournament games in which the on-demand tournament games are player initiated. The tournament server manages play of the on-demand tournament games. The plurality of tournament displays are positioned throughout a gaming establishment, and the tournament displays are also in communication with the tournament server.
    Type: Grant
    Filed: November 26, 2012
    Date of Patent: October 7, 2014
    Assignee: Bally Gaming, Inc.
    Inventors: Bryan M. Kelly, Robert W. Crowder, Jr., Pravinkumar Patel, Anthony E. Green, John E. Link, Gennady Soliterman, Jeffrey L. Allen, Dennis Lockard, Jeffrey C. Tallcott, Joshua D. Larsen, Thomas Scott, Christopher D. Barton, Sudheer Vemuri, Mettu R. Reddy
  • Publication number: 20140100039
    Abstract: A system includes a download configuration host server coupled to an electronic gaming machine which, in turn, comprises an operating system. A method for configuring a legacy game application on the electronic gaming machine comprises the following steps. A downloadable package comprising a game image of the legacy game and a game descriptor file is generated. The downloadable package is communicated from the download configuration host server to the electronic gaming machine. The legacy game image is installed on the electronic gaming machine. The installed legacy game is configured by the operating system. The operating system simulates configuration of the installed legacy game by an operator in response to data in the game descriptor file. The installed legacy game is then enabled for game play.
    Type: Application
    Filed: October 1, 2013
    Publication date: April 10, 2014
    Applicant: Bally Gaming, Inc.
    Inventors: Thomas Scott, Christopher D. Barton, Mettu Ramakrishna Reddy
  • Publication number: 20130337914
    Abstract: Various embodiments are directed to gaming systems, gaming devices, and methods for presenting tournament games. Accordingly, one method includes: incrementing tournament entry points based on a predetermined percentage of a player's wager for base game play; presenting the player with two or more tournament games for play, wherein the player selects multiple tournament games from the two or more tournament games for immediate initiation of tournament game play on demand, and wherein the tournament games are separate from the base game; and initiating the tournament games, using a processor, selected by the player on a secondary display of the gaming device, the secondary display using an embedded processor that is separate and distinct from a main processor of the gaming device.
    Type: Application
    Filed: July 9, 2013
    Publication date: December 19, 2013
    Inventors: Bryan M. Kelly, Robert W. Crowder, JR., Pravinkumar Patel, Anthony E. Green, John E. Link, Gennady Soliterman, Jeffrey L. Allen, Dennis Lockard, Jeffrey C. Tallcott, Joshua D. Larsen, Thomas Scott, Christopher D. Barton, Sudheer Vemuri, Mettu R. Reddy
  • Publication number: 20130310167
    Abstract: Various embodiments are directed to gaming systems, gaming devices, and methods for presenting tournament games. According to one embodiment, a gaming device provides a base game in a normal, non-tournament mode, and the player's eligibility to play a tournament game is also determined. An eligible player is prompted to select a desired tournament game from a list of available tournaments while base game is in the normal, non-tournament mode. In response to the player's selection of a tournament game, the gaming device is reconfigured from the normal mode to a tournament mode. The gaming device processes game play in the tournament mode and creates a final tournament score for the player.
    Type: Application
    Filed: July 25, 2013
    Publication date: November 21, 2013
    Applicant: Bally Gaming, Inc.
    Inventors: Bryan M. Kelly, Robert W. Crowder, JR., Pravinkumar Patel, Anthony E. Green, John E. Link, Gennady Soliterman, Jeffrey L. Allen, Dennis Lockard, Jeffrey C. Tallcott, Joshua D. Larsen, Thomas Scott, Christopher D. Barton, Sudheer Vemuri, Mettu R. Reddy
  • Patent number: 8512119
    Abstract: Various embodiments are directed to gaming systems, gaming devices, and methods for presenting tournament games. According to one method, a player tracking card is received at a gaming device. Tournament entry points are incremented as the base game is played. In one embodiment, tournament entry points are based on a predetermined percentage of a player's wager for base game play. The player is presented with one or more tournament games for play when the player has accumulated a sufficient number of tournament entry points. A tournament game selected by the player is initiated on a secondary display of the gaming device. In one embodiment, the secondary device has an embedded processor that is separate and distinct from a main processor of the gaming device. Once the tournament game is initiated, the player is presented with the option to have the tournament game automatically played.
    Type: Grant
    Filed: November 10, 2008
    Date of Patent: August 20, 2013
    Assignee: Bally Gaming, Inc.
    Inventors: Bryan M. Kelly, Robert W. Crowder, Jr., Pravinkumar Patel, Anthony E. Green, John E. Link, Gennady Soliterman, Jeffrey L. Allen, Dennis Lockard, Jeffrey C. Tallcott, Joshua D. Larsen, Thomas Scott, Christopher D. Barton, Sudheer Vemuri, Mettu R. Reddy
  • Patent number: 8506394
    Abstract: Various embodiments are directed to gaming systems, gaming devices, and methods for presenting tournament games. According to one embodiment, a gaming device provides a base game in a normal, non-tournament mode, and the player's eligibility to play a tournament game is also determined. An eligible player is prompted to select a desired tournament game from a list of available tournaments while base game is in the normal, non-tournament mode. In response to the player's selection of a tournament game, the gaming device is reconfigured from the normal mode to a tournament mode. The gaming device processes game play in the tournament mode and creates a final tournament score for the player. At the conclusion of the tournament game on the gaming device, the gaming device is reconfigured into the normal, non-tournament mode.
    Type: Grant
    Filed: November 10, 2008
    Date of Patent: August 13, 2013
    Assignee: Bally Gaming, Inc.
    Inventors: Bryan M. Kelly, Robert W. Crowder, Jr., Pravinkumar Patel, Anthony E. Green, John E. Link, Gennady Soliterman, Jeffrey L. Allen, Dennis Lockard, Jeffrey C. Tallcott, Joshua D. Larsen, Thomas Scott, Christopher D. Barton, Sudheer Vemuri, Mettu R. Reddy
  • Patent number: 8317620
    Abstract: Various embodiments are directed to gaming systems, gaming devices, and methods for presenting tournament games. According to one embodiment, a gaming system for presenting tournament games includes a plurality of gaming devices in communication with a tournament server as well as a plurality of tournament displays positioned throughout a gaming establishment. Each gaming device is configured to enable concurrent play of a base game and an on-demand tournament game in which the on-demand tournament game is player initiated. The tournament server manages play of the on-demand tournament game, and the tournament server determines a location of active and eligible players for the on-demand tournament game. The plurality of tournament displays are positioned throughout a gaming establishment, and the tournament displays are also in communication with the tournament server.
    Type: Grant
    Filed: November 10, 2008
    Date of Patent: November 27, 2012
    Assignee: Bally Gaming, Inc.
    Inventors: Bryan M. Kelly, Robert W. Crowder, Jr., Pravinkumar Patel, Anthony E. Green, John E. Link, Gennady Soliterman, Jeffrey L. Allen, Dennis Lockard, Jeffrey C. Tallcott, Joshua D. Larsen, Thomas Scott, Christopher D. Barton, Sudheer Vemuri, Mettu R. Reddy
  • Publication number: 20120142425
    Abstract: A system includes a download configuration host server coupled to an electronic gaming machine which, in turn, comprises an operating system. A method for configuring a legacy game application on the electronic gaming machine comprises the following steps. A downloadable package comprising a game image of the legacy game and a game descriptor file is generated. The downloadable package is communicated from the download configuration host server to the electronic gaming machine. The legacy game image is installed on the electronic gaming machine. The installed legacy game is configured by the operating system. The operating system simulates configuration of the installed legacy game by an operator in response to data in the game descriptor file. The installed legacy game is then enabled for game play.
    Type: Application
    Filed: October 24, 2011
    Publication date: June 7, 2012
    Applicant: Bally Gaming, Inc.
    Inventors: Thomas Scott, Christopher D. Barton, Mettu Ramakrishna Reddy
  • Publication number: 20090280907
    Abstract: A server-client download throttling system is disclosed in which the download speed is varied when transferring a download package from a gaming server to a gaming machine in a background process, while the gaming machine is still playable by a player. The server-client download throttling system enables the downloading of software (or other data) to gaming machine on the network without affecting game play and casino revenue. In this manner, the server-client download throttling system prevents game play interruption while maximizing throughput for download transfers.
    Type: Application
    Filed: April 30, 2008
    Publication date: November 12, 2009
    Applicant: BALLY GAMING, INC.
    Inventors: Joshua D. Larsen, Christopher D. Barton, Nathan K. Harvey, Mettu R. Reddy
  • Publication number: 20090280906
    Abstract: A server-client download throttling method is disclosed in which the download speed is varied when transferring a download package from a gaming server to a gaming machine in a background process, while the gaming machine is still playable by a player. The server-client download throttling method enables the downloading of software (or other data) to gaming machine on the network without affecting game play and casino revenue. In this manner, the server-client download throttling method prevents game play interruption while maximizing throughput for download transfers.
    Type: Application
    Filed: April 30, 2008
    Publication date: November 12, 2009
    Applicant: BALLY GAMING, INC.
    Inventors: Joshua D. Larsen, Christopher D. Barton, Nathan K. Harvey, Mettu R. Reddy
  • Publication number: 20090131175
    Abstract: Various embodiments are directed to gaming systems, gaming devices, and methods for presenting tournament games. According to one embodiment, a gaming system for presenting tournament games includes a plurality of gaming devices in communication with a tournament server as well as a plurality of tournament displays positioned throughout a gaming establishment. Each gaming device is configured to enable concurrent play of a base game and an on-demand tournament game in which the on-demand tournament game is player initiated. The tournament server manages play of the on-demand tournament game, and the tournament server determines a location of active and eligible players for the on-demand tournament game. The plurality of tournament displays are positioned throughout a gaming establishment, and the tournament displays are also in communication with the tournament server.
    Type: Application
    Filed: November 10, 2008
    Publication date: May 21, 2009
    Applicant: BALLY GAMING, INC.
    Inventors: Bryan M. Kelly, Robert W. Crowder, JR., Pravinkumar Patel, Anthony E. Green, John E. Link, Gennady Soliterman, Jeffrey L. Allen, Dennis Lockard, Jeffrey C. Tallcott, Joshua D. Larsen, Thomas Scott, Christopher D. Barton, Sudheer Vemuri, Mettu R. Reddy
  • Publication number: 20090104960
    Abstract: Various embodiments are directed to gaming systems, gaming devices, and methods for presenting tournament games. According to one method, a player tracking card is received at a gaming device. Tournament entry points are incremented as the base game is played. In one embodiment, tournament entry points are based on a predetermined percentage of a player's wager for base game play. The player is presented with one or more tournament games for play when the player has accumulated a sufficient number of tournament entry points. A tournament game selected by the player is initiated on a secondary display of the gaming device. In one embodiment, the secondary device has an embedded processor that is separate and distinct from a main processor of the gaming device. Once the tournament game is initiated, the player is presented with the option to have the tournament game automatically played.
    Type: Application
    Filed: November 10, 2008
    Publication date: April 23, 2009
    Applicant: BALLY GAMING, INC.
    Inventors: Bryan M. Kelly, Robert W. Crowder, JR., Pravinkumar Patel, Anthony E. Green, John E. Link, Gennady Soliterman, Jeffrey L. Allen, Dennis Lockard, Jeffrey C. Tallcott, Joshua D. Larsen, Thomas Scott, Christopher D. Barton, Sudheer Vemuri, Mettu R. Reddy
  • Publication number: 20090104987
    Abstract: Various embodiments are directed to gaming systems, gaming devices, and methods for presenting tournament games. According to one embodiment, a gaming device provides a base game in a normal, non-tournament mode, and the player's eligibility to play a tournament game is also determined. An eligible player is prompted to select a desired tournament game from a list of available tournaments while base game is in the normal, non-tournament mode. In response to the player's selection of a tournament game, the gaming device is reconfigured from the normal mode to a tournament mode. The gaming device processes game play in the tournament mode and creates a final tournament score for the player. At the conclusion of the tournament game on the gaming device, the gaming device is reconfigured into the normal, non-tournament mode.
    Type: Application
    Filed: November 10, 2008
    Publication date: April 23, 2009
    Applicant: BALLY GAMING, INC.
    Inventors: Bryan M. Kelly, Robert W. Crowder, JR., Pravinkumar Patel, Anthony E. Green, John E. Link, Gennady Soliterman, Jeffrey L. Allen, Dennis Lockard, Jeffrey C. Tallcott, Joshua D. Larsen, Thomas Scott, Christopher D. Barton, Sudheer Vemuri, Mettu R. Reddy