Patents by Inventor Christopher D. Carlisle

Christopher D. Carlisle has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10825300
    Abstract: The gaming system disclosed herein changes the focal point of a display device at different points in time to assist the player in focusing on different simultaneously or concurrently played games at different points in time. Specifically, the gaming system displays a plurality of simultaneously or concurrently played games on a display device. In response to a designated event occurring in association with a specific one of the plurality of simultaneously or concurrently played games, the gaming system changes the focal point of the display device to draw the player's focus or attention to that specific one of the simultaneously or concurrently played games. Put differently, the gaming system dynamically allocates and/or indicates different portions of a display device to different simultaneously or concurrently played games at different points in time to account for different events occurring in such simultaneously or concurrently played games.
    Type: Grant
    Filed: November 27, 2018
    Date of Patent: November 3, 2020
    Assignee: IGT
    Inventors: Dwayne R. Nelson, Jonathan Quitt, Warner Cockerille, Christopher D. Carlisle, Andrew Kertesz, Suzanne O'Rourke
  • Publication number: 20190096190
    Abstract: The gaming system disclosed herein changes the focal point of a display device at different points in time to assist the player in focusing on different simultaneously or concurrently played games at different points in time. Specifically, the gaming system displays a plurality of simultaneously or concurrently played games on a display device. In response to a designated event occurring in association with a specific one of the plurality of simultaneously or concurrently played games, the gaming system changes the focal point of the display device to draw the player's focus or attention to that specific one of the simultaneously or concurrently played games. Put differently, the gaming system dynamically allocates and/or indicates different portions of a display device to different simultaneously or concurrently played games at different points in time to account for different events occurring in such simultaneously or concurrently played games.
    Type: Application
    Filed: November 27, 2018
    Publication date: March 28, 2019
    Inventors: Dwayne R. Nelson, Jonathan Quitt, Warner Cockerille, Christopher D. Carlisle, Andrew Kertesz, Suzanne O'Rourke
  • Patent number: 10152849
    Abstract: The gaming system disclosed herein changes the focal point of a display device at different points in time to assist the player in focusing on different simultaneously or concurrently played games at different points in time. Specifically, the gaming system displays a plurality of simultaneously or concurrently played games on a display device. In response to a designated event occurring in association with a specific one of the plurality of simultaneously or concurrently played games, the gaming system changes the focal point of the display device to draw the player's focus or attention to that specific one of the simultaneously or concurrently played games. Put differently, the gaming system dynamically allocates and/or indicates different portions of a display device to different simultaneously or concurrently played games at different points in time to account for different events occurring in such simultaneously or concurrently played games.
    Type: Grant
    Filed: January 24, 2018
    Date of Patent: December 11, 2018
    Assignee: IGT
    Inventors: Dwayne R. Nelson, Jonathan Quitt, Warner Cockerille, Christopher D. Carlisle, Andrew Kertesz, Suzanne O'Rourke
  • Publication number: 20180165918
    Abstract: The gaming system disclosed herein changes the focal point of a display device at different points in time to assist the player in focusing on different simultaneously or concurrently played games at different points in time. Specifically, the gaming system displays a plurality of simultaneously or concurrently played games on a display device. In response to a designated event occurring in association with a specific one of the plurality of simultaneously or concurrently played games, the gaming system changes the focal point of the display device to draw the player's focus or attention to that specific one of the simultaneously or concurrently played games. Put differently, the gaming system dynamically allocates and/or indicates different portions of a display device to different simultaneously or concurrently played games at different points in time to account for different events occurring in such simultaneously or concurrently played games.
    Type: Application
    Filed: January 24, 2018
    Publication date: June 14, 2018
    Inventors: Dwayne R. Nelson, Jonathan Quitt, Warner Cockerille, Christopher D. Carlisle, Andrew Kertesz, Suzanne O'Rourke
  • Patent number: 9905081
    Abstract: The gaming system disclosed herein changes the focal point of a display device at different points in time to assist the player in focusing on different simultaneously or concurrently played games at different points in time. Specifically, the gaming system displays a plurality of simultaneously or concurrently played games on a display device. In response to a designated event occurring in association with a specific one of the plurality of simultaneously or concurrently played games, the gaming system changes the focal point of the display device to draw the player's focus or attention to that specific one of the simultaneously or concurrently played games. Put differently, the gaming system dynamically allocates and/or indicates different portions of a display device to different simultaneously or concurrently played games at different points in time to account for different events occurring in such simultaneously or concurrently played games.
    Type: Grant
    Filed: March 16, 2017
    Date of Patent: February 27, 2018
    Assignee: IGT
    Inventors: Dwayne R. Nelson, Jonathan Quitt, Warner Cockerille, Christopher D. Carlisle, Andrew Kertesz, Suzanne O'Rourke
  • Publication number: 20170186275
    Abstract: The gaming system disclosed herein changes the focal point of a display device at different points in time to assist the player in focusing on different simultaneously or concurrently played games at different points in time. Specifically, the gaming system displays a plurality of simultaneously or concurrently played games on a display device. In response to a designated event occurring in association with a specific one of the plurality of simultaneously or concurrently played games, the gaming system changes the focal point of the display device to draw the player's focus or attention to that specific one of the simultaneously or concurrently played games. Put differently, the gaming system dynamically allocates and/or indicates different portions of a display device to different simultaneously or concurrently played games at different points in time to account for different events occurring in such simultaneously or concurrently played games.
    Type: Application
    Filed: March 16, 2017
    Publication date: June 29, 2017
    Inventors: Dwayne R. Nelson, Jonathan Quitt, Warner Cockerille, Christopher D. Carlisle, Andrew Kertesz, Suzanne O'Rourke
  • Patent number: 9600957
    Abstract: The gaming system disclosed herein changes the focal point of a display device at different points in time to assist the player in focusing on different simultaneously or concurrently played games at different points in time. Specifically, the gaming system displays a plurality of simultaneously or concurrently played games on a display device. In response to a designated event occurring in association with a specific one of the plurality of simultaneously or concurrently played games, the gaming system changes the focal point of the display device to draw the player's focus or attention to that specific one of the simultaneously or concurrently played games. Put differently, the gaming system dynamically allocates and/or indicates different portions of a display device to different simultaneously or concurrently played games at different points in time to account for different events occurring in such simultaneously or concurrently played games.
    Type: Grant
    Filed: March 9, 2016
    Date of Patent: March 21, 2017
    Assignee: IGT
    Inventors: Dwayne R. Nelson, Jonathan Quitt, Warner Cockerille, Christopher D. Carlisle, Andrew Kertesz, Suzanne O'Rourke
  • Publication number: 20160189473
    Abstract: The gaming system disclosed herein changes the focal point of a display device at different points in time to assist the player in focusing on different simultaneously or concurrently played games at different points in time. Specifically, the gaming system displays a plurality of simultaneously or concurrently played games on a display device. In response to a designated event occurring in association with a specific one of the plurality of simultaneously or concurrently played games, the gaming system changes the focal point of the display device to draw the player's focus or attention to that specific one of the simultaneously or concurrently played games. Put differently, the gaming system dynamically allocates and/or indicates different portions of a display device to different simultaneously or concurrently played games at different points in time to account for different events occurring in such simultaneously or concurrently played games.
    Type: Application
    Filed: March 9, 2016
    Publication date: June 30, 2016
    Inventors: Dwayne R. Nelson, Jonathan Quitt, Warner Cockerille, Christopher D. Carlisle, Andrew Kertesz, Suzanne O'Rourke
  • Patent number: 9349250
    Abstract: A linked gaming device system in which a plurality of gaming devices are linked by a common bonus event is provided. In one embodiment, the linked gaming device system includes a shared symbol generation display positioned adjacent to each of a plurality of associated gaming devices and having a plurality of sections and values displayed at each section. Upon a triggering of the bonus event, any player eligible to participate in the bonus may achieve an outcome generated from the bonus event including the shared display. When the shared display is activated, it simultaneously generates an individual outcome associated with each gaming device. The outcomes are spatially related to one another so that a random generation of an outcome associated with one gaming device automatically generates random outcomes associated with each gaming device. However, each gaming device receives the outcome only if it has participated in the random generation.
    Type: Grant
    Filed: March 21, 2013
    Date of Patent: May 24, 2016
    Assignee: IGT
    Inventors: Joseph E. Kaminkow, Anthony J. Baerlocher, Zeke Brill, Hans Elias, Paulina Rodgers, Kehl T. LeSourd, Eric L. Wagner, Christopher D. Carlisle, Kirk A. Tedsen, Michael MacVittie
  • Patent number: 9286769
    Abstract: The gaming system disclosed herein changes the focal point of a display device at different points in time to assist the player in focusing on different simultaneously or concurrently played games at different points in time. Specifically, the gaming system displays a plurality of simultaneously or concurrently played games on a display device. In response to a designated event occurring in association with a specific one of the plurality of simultaneously or concurrently played games, the gaming system changes the focal point of the display device to draw the player's focus or attention to that specific one of the simultaneously or concurrently played games. Put differently, the gaming system dynamically allocates and/or indicates different portions of a display device to different simultaneously or concurrently played games at different points in time to account for different events occurring in such simultaneously or concurrently played games.
    Type: Grant
    Filed: December 18, 2014
    Date of Patent: March 15, 2016
    Assignee: IGT
    Inventors: Dwayne R. Nelson, Jonathan Quitt, Warner Cockerille, Christopher D. Carlisle, Andrew Kertesz, Suzanne O'Rourke
  • Publication number: 20150105139
    Abstract: The gaming system disclosed herein changes the focal point of a display device at different points in time to assist the player in focusing on different simultaneously or concurrently played games at different points in time. Specifically, the gaming system displays a plurality of simultaneously or concurrently played games on a display device. In response to a designated event occurring in association with a specific one of the plurality of simultaneously or concurrently played games, the gaming system changes the focal point of the display device to draw the player's focus or attention to that specific one of the simultaneously or concurrently played games. Put differently, the gaming system dynamically allocates and/or indicates different portions of a display device to different simultaneously or concurrently played games at different points in time to account for different events occurring in such simultaneously or concurrently played games.
    Type: Application
    Filed: December 18, 2014
    Publication date: April 16, 2015
    Inventors: Dwayne R. Nelson, Jonathan Quitt, Warner Cockerille, Christopher D. Carlisle, Andrew Kertesz, Suzanne O'Rourke
  • Patent number: 8932128
    Abstract: The gaming system disclosed herein changes the focal point of a display device at different points in time to assist the player in focusing on different simultaneously or concurrently played games at different points in time. Specifically, the gaming system displays a plurality of simultaneously or concurrently played games on a display device. In response to a designated event occurring in association with a specific one of the plurality of simultaneously or concurrently played games, the gaming system changes the focal point of the display device to draw the player's focus or attention to that specific one of the simultaneously or concurrently played games. Put differently, the gaming system dynamically allocates and/or indicates different portions of a display device to different simultaneously or concurrently played games at different points in time to account for different events occurring in such simultaneously or concurrently played games.
    Type: Grant
    Filed: December 19, 2013
    Date of Patent: January 13, 2015
    Assignee: IGT
    Inventors: Dwayne R. Nelson, Jonathan Quitt, Warner Cockerille, Christopher D. Carlisle, Andrew Kertesz, Suzanne O'Rourke
  • Publication number: 20140106850
    Abstract: The gaming system disclosed herein changes the focal point of a display device at different points in time to assist the player in focusing on different simultaneously or concurrently played games at different points in time. Specifically, the gaming system displays a plurality of simultaneously or concurrently played games on a display device. In response to a designated event occurring in association with a specific one of the plurality of simultaneously or concurrently played games, the gaming system changes the focal point of the display device to draw the player's focus or attention to that specific one of the simultaneously or concurrently played games. Put differently, the gaming system dynamically allocates and/or indicates different portions of a display device to different simultaneously or concurrently played games at different points in time to account for different events occurring in such simultaneously or concurrently played games.
    Type: Application
    Filed: December 19, 2013
    Publication date: April 17, 2014
    Applicant: IGT
    Inventors: Dwayne R. Nelson, Jonathan Quitt, Warner Cockerille, Christopher D. Carlisle, Andrew Kertesz, Suzanne O'Rourke
  • Patent number: 8622820
    Abstract: The gaming system disclosed herein changes the focal point of a display device at different points in time to assist the player in focusing on different simultaneously or concurrently played games at different points in time. Specifically, the gaming system displays a plurality of simultaneously or concurrently played games on a display device. In response to a designated event occurring in association with a specific one of the plurality of simultaneously or concurrently played games, the gaming system changes the focal point of the display device to draw the player's focus or attention to that specific one of the simultaneously or concurrently played games. Put differently, the gaming system dynamically allocates and/or indicates different portions of a display device to different simultaneously or concurrently played games at different points in time to account for different events occurring in such simultaneously or concurrently played games.
    Type: Grant
    Filed: November 15, 2012
    Date of Patent: January 7, 2014
    Assignee: IGT
    Inventors: Dwayne R. Nelson, Jonathan Quitt, Warner Cockerille, Christopher D. Carlisle, Andrew Kertesz, Suzanne O'Rourke
  • Patent number: 8505708
    Abstract: A bill validating apparatus includes a housing having an elongated opening therein. At one end of the elongated opening there is an article receiving slot. A first sensor is on one long side of the elongated slot and a second sensor is on the other long side. The bill validating system includes a transport mechanism for moving the article of tender past the sensors. The bill validating apparatus also includes an orientation determination device communicatively coupled to the first sensor and the second sensor. In response to a determined orientation of the bill validating apparatus, the orientation determination device enables one of the first sensor or the second sensor.
    Type: Grant
    Filed: November 2, 2011
    Date of Patent: August 13, 2013
    Assignee: IGT
    Inventors: Jamison Frady, Christopher D. Carlisle
  • Patent number: 8419549
    Abstract: A linked gaming device system in which a plurality of gaming devices are linked by a common bonus event is provided. In one embodiment, the linked gaming device system includes a shared symbol generation display positioned adjacent to each of a plurality of associated gaming devices and having a plurality of sections and values displayed at each section. Upon a triggering of the bonus event, any player eligible to participate in the bonus may achieve an outcome generated from the bonus event including the shared display. When the shared display is activated, it simultaneously generates an individual outcome associated with each gaming device. The outcomes are spatially related to one another so that a random generation of an outcome associated with one gaming device automatically generates random outcomes associated with each gaming device. However, each gaming device receives the outcome only if it has participated in the random generation.
    Type: Grant
    Filed: August 7, 2012
    Date of Patent: April 16, 2013
    Assignee: IGT
    Inventors: Joseph E. Kaminkow, Anthony J. Baerlocher, Zeke Brill, Hans Elias, Paulina Rodgers, Kehl T. LeSourd, Eric L. Wagner, Christopher D. Carlisle, Kirk A. Tedsen, Michael MacVittie
  • Publication number: 20130081923
    Abstract: A bill validating apparatus includes a housing having an elongated opening therein. At one end of the elongated opening there is an article receiving slot. A first sensor is on one long side of the elongated slot and a second sensor is on the other long side. The bill validating system includes a transport mechanism for moving the article of tender past the sensors. The bill validating apparatus also includes an orientation determination device communicatively coupled to the first sensor and the second sensor. In response to a determined orientation of the bill validating apparatus, the orientation determination device enables one of the first sensor or the second sensor.
    Type: Application
    Filed: November 2, 2011
    Publication date: April 4, 2013
    Applicant: INTERNATIONAL GAME TECHNOLOGY
    Inventors: Jamison Frady, Christopher D. Carlisle
  • Patent number: 8333657
    Abstract: The gaming system disclosed herein changes the focal point of a display device at different points in time to assist the player in focusing on different simultaneously or concurrently played games at different points in time. Specifically, the gaming system displays a plurality of simultaneously or concurrently played games on a display device. In response to a designated event occurring in association with a specific one of the plurality of simultaneously or concurrently played games, the gaming system changes the focal point of the display device to draw the player's focus or attention to that specific one of the simultaneously or concurrently played games. Put differently, the gaming system dynamically allocates and/or indicates different portions of a display device to different simultaneously or concurrently played games at different points in time to account for different events occurring in such simultaneously or concurrently played games.
    Type: Grant
    Filed: September 26, 2011
    Date of Patent: December 18, 2012
    Assignee: IGT
    Inventors: Dwayne R. Nelson, Jonathan Quitt, Warner Cockerille, Christopher D. Carlisle, Andrew Kertesz, Suzanne O'Rourke
  • Publication number: 20120309514
    Abstract: A linked gaming device system in which a plurality of gaming devices are linked by a common bonus event is provided. In one embodiment, the linked gaming device system includes a shared symbol generation display positioned adjacent to each of a plurality of associated gaming devices and having a plurality of sections and values displayed at each section. Upon a triggering of the bonus event, any player eligible to participate in the bonus may achieve an outcome generated from the bonus event including the shared display. When the shared display is activated, it simultaneously generates an individual outcome associated with each gaming device. The outcomes are spatially related to one another so that a random generation of an outcome associated with one gaming device automatically generates random outcomes associated with each gaming device. However, each gaming device receives the outcome only if it has participated in the random generation.
    Type: Application
    Filed: August 7, 2012
    Publication date: December 6, 2012
    Applicant: IGT
    Inventors: Joseph E. Kaminkow, Anthony J. Baerlocher, Zeke Brill, Hans Elias, Paulina Rodgers, Kehl T. LeSourd, Eric L. Wagner, Christopher D. Carlisle, Kirk A. Tedsen, Michael MacVittie
  • Patent number: D990577
    Type: Grant
    Filed: September 28, 2021
    Date of Patent: June 27, 2023
    Assignee: IGT
    Inventors: Anthony John Baerlocher, Stewart Thoeni, Christopher D. Carlisle, Julia Janeen Angst, Jean-Pierre Legras, John Leagh Beadell, Scott Hamilton Jones, Juan Carlos Hernandez, Megan Eileen Oehlert, Stephen Gus Gill, Thang Duc Doan, Matthew Arbie Franich, Tai Rosander