Patents by Inventor Christopher Joseph Foster

Christopher Joseph Foster has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 8465366
    Abstract: Described are methods, systems, and apparatuses, including computer program products, for biasing a musical performance input of a player of a rhythm-action game to a part in the game. In one aspect this is accomplished by providing, by a game platform, a history of a degree of matching between a prior music performance input data and a prior music data associated with a first part in a musical composition. Then, on a display, a plurality of target music data, each associated with a respective part in the musical composition, is displayed, with one of the plurality being associated with the first part. Music performance input data is received by the game platform via an input device, such as a microphone, and, based on the history, the received music performance input is assigned to the target music data of the plurality that is associated with the first part.
    Type: Grant
    Filed: May 29, 2009
    Date of Patent: June 18, 2013
    Assignee: Harmonix Music Systems, Inc.
    Inventors: Douglas Robert Applewhite, Christopher Joseph Foster, Joshua Forrest Stoddard, Sylvain Dubrofsky
  • Patent number: 8449360
    Abstract: Described are methods, systems, and apparatuses, including computer program products, for displaying song lyrics and vocal cues in a rhythm-action game. In one aspect this is accomplished by displaying, on a display in communication with a game platform, a vocal cue. The vocal cue moves on the display in synchronization with a timing component of a musical composition towards a target marker. Lyrics are also displayed, but instead of moving with the movement of the vocal cue the lyrics are displayed in a fixed position. The lyrics maintain their position until the vocal cue has moved to a particular position with respect to the target marker.
    Type: Grant
    Filed: May 29, 2009
    Date of Patent: May 28, 2013
    Assignee: Harmonix Music Systems, Inc.
    Inventors: Joshua Forrest Stoddard, Christopher Joseph Foster, Sylvain Dubrofsky
  • Patent number: 8080722
    Abstract: Described are methods, systems, and apparatuses, including computer program products, for preventing an unintentional deploy of a bonus in a video game. In one aspect this is accomplished by displaying, on a display in communication with a game platform, a target music data of a musical composition. The game platform receives a music performance input data via the microphone, and also determines if the music performance input data has a predetermined degree of matching with a vocal cue. If so, the performance input data is prevented from executing an improvisation deploy.
    Type: Grant
    Filed: May 29, 2009
    Date of Patent: December 20, 2011
    Assignee: Harmonix Music Systems, Inc.
    Inventors: Douglas Robert Applewhite, Christopher Joseph Foster, Joshua Forrest Stoddard
  • Patent number: 8026435
    Abstract: Described are methods, systems, and apparatuses, including computer program products, for selectively displaying song lyrics in a rhythm-action game. In one aspect this is accomplished by determining a number of vocal cues to be displayed on a display in communication with a game platform, where the vocal cues are each associated with a lyric. Provided a number of areas available to display a set of lyrics, either before run-time or determined at run-time, the game platform determines, based on a lyric priority associated with each lyric, which of the lyrics associated with each vocal cue to display when the number of vocal cues exceeds the number of areas available.
    Type: Grant
    Filed: May 29, 2009
    Date of Patent: September 27, 2011
    Assignee: Harmonix Music Systems, Inc.
    Inventors: Joshua Forrest Stoddard, Christopher Joseph Foster, Eran B. Egozy
  • Patent number: 8017854
    Abstract: Described are methods, systems, and apparatuses, including computer program products, for dynamically determining a musical part performed by a player of a rhythm-action game. In one aspect of a rhythm-action game, microphones are not tied to a particular part and therefore any player can play any of a number of parts, e.g., melody or harmony, lead or rhythm, guitar or bass, without switching instruments. This is accomplished by displaying, on a display, a plurality of target music data associated with a musical composition, receiving a music performance input data via the input device, determining which of the plurality of target music data has a degree of matching with the music performance input data, and assigning the music performance input data to the determined target music data.
    Type: Grant
    Filed: May 29, 2009
    Date of Patent: September 13, 2011
    Assignee: Harmonix Music Systems, Inc.
    Inventors: Christopher Joseph Foster, Douglas Robert Applewhite
  • Patent number: 7923620
    Abstract: Described are methods, systems, and apparatuses, including computer program products, that provide a practice mode for multiple musical parts in a rhythm-action game. In one aspect this is accomplished by displaying, on a display in communication with a game platform, a first and second target musical data associated with a musical composition. The game platform receives a selection by the user of the first target musical data to be performed and produces an audio output associated with the first and second target musical data. The game platform also produces a synthesized tone associated with the first target musical data. In some versions, the target music data that is not selected is dimmed and made less visible.
    Type: Grant
    Filed: May 29, 2009
    Date of Patent: April 12, 2011
    Assignee: Harmonix Music Systems, Inc.
    Inventor: Christopher Joseph Foster
  • Publication number: 20100304811
    Abstract: Described are methods, systems, and apparatuses, including computer program products, for scoring a musical performance involving multiple parts in a rhythm-action game. In one aspect this is accomplished by displaying, on a display in signal communication with a game platform, target musical data associated with a musical composition. The game platform receives a first music performance input data, with the first music performance input data being associated with a first part in the musical composition. The game platform also receives a second music performance input data, the second music performance input data associated with a second part in the musical composition. The game platform then calculates a first score based on the first music performance input data and a second score based on the second music performance input data. It then calculates a final or modified score based on the first score and the second score.
    Type: Application
    Filed: May 29, 2009
    Publication date: December 2, 2010
    Applicant: Harmonix Music Systems, Inc.
    Inventors: Daniel Schmidt, Douglas Robert Applewhite, Christopher Joseph Foster, Joshua Forrest Stoddard, Sylvain Dubrofsky
  • Publication number: 20100300268
    Abstract: Described are methods, systems, and apparatuses, including computer program products, for preventing an unintentional deploy of a bonus in a video game. In one aspect this is accomplished by displaying, on a display in communication with a game platform, a target music data of a musical composition. The game platform receives a music performance input data via the microphone, and also determines if the music performance input data has a predetermined degree of matching with a vocal cue. If so, the performance input data is prevented from executing an improvisation deploy.
    Type: Application
    Filed: May 29, 2009
    Publication date: December 2, 2010
    Applicant: Harmonix Music Systems, Inc.
    Inventors: Douglas Robert Applewhite, Christopher Joseph Foster, Joshua Forrest Stoddard
  • Publication number: 20100300265
    Abstract: Described are methods, systems, and apparatuses, including computer program products, for dynamically determining a musical part performed by a player of a rhythm-action game. In one aspect of a rhythm-action game, microphones are not tied to a particular part and therefore any player can play any of a number of parts, e.g., melody or harmony, lead or rhythm, guitar or bass, without switching instruments. This is accomplished by displaying, on a display, a plurality of target music data associated with a musical composition, receiving a music performance input data via the input device, determining which of the plurality of target music data has a degree of matching with the music performance input data, and assigning the music performance input data to the determined target music data.
    Type: Application
    Filed: May 29, 2009
    Publication date: December 2, 2010
    Applicant: Harmonix Music System, Inc.
    Inventors: Christopher Joseph Foster, Douglas Robert Applewhite
  • Publication number: 20100300264
    Abstract: Described are methods, systems, and apparatuses, including computer program products, that provide a practice mode for multiple musical parts in a rhythm-action game. In one aspect this is accomplished by displaying, on a display in communication with a game platform, a first and second target musical data associated with a musical composition. The game platform receives a selection by the user of the first target musical data to be performed and produces an audio output associated with the first and second target musical data. The game platform also produces a synthesized tone associated with the first target musical data. In some versions, the target music data that is not selected is dimmed and made less visible.
    Type: Application
    Filed: May 29, 2009
    Publication date: December 2, 2010
    Applicant: Harmonix Music System, Inc.
    Inventor: Christopher Joseph Foster
  • Publication number: 20100304863
    Abstract: Described are methods, systems, and apparatuses, including computer program products, for biasing a musical performance input of a player of a rhythm-action game to a part in the game. In one aspect this is accomplished by providing, by a game platform, a history of a degree of matching between a prior music performance input data and a prior music data associated with a first part in a musical composition. Then, on a display, a plurality of target music data, each associated with a respective part in the musical composition, is displayed, with one of the plurality being associated with the first part. Music performance input data is received by the game platform via an input device, such as a microphone, and, based on the history, the received music performance input is assigned to the target music data of the plurality that is associated with the first part.
    Type: Application
    Filed: May 29, 2009
    Publication date: December 2, 2010
    Applicant: Harmonix Music Systems, Inc.
    Inventors: Douglas Robert Applewhite, Christopher Joseph Foster, Joshua Forrest Stoddard, Sylvain Dubrofsky
  • Publication number: 20100304812
    Abstract: Described are methods, systems, and apparatuses, including computer program products, for displaying song lyrics and vocal cues in a rhythm-action game. In one aspect this is accomplished by displaying, on a display in communication with a game platform, a vocal cue. The vocal cue moves on the display in synchronization with a timing component of a musical composition towards a target marker. Lyrics are also displayed, but instead of moving with the movement of the vocal cue the lyrics are displayed in a fixed position. The lyrics maintain their position until the vocal cue has moved to a particular position with respect to the target marker.
    Type: Application
    Filed: May 29, 2009
    Publication date: December 2, 2010
    Applicant: Harmonix Music Systems , Inc.
    Inventors: Joshua Forrest Stoddard, Christopher Joseph Foster, Sylvain Dubrofsky
  • Publication number: 20100300267
    Abstract: Described are methods, systems, and apparatuses, including computer program products, for selectively displaying song lyrics in a rhythm-action game. In one aspect this is accomplished by determining a number of vocal cues to be displayed on a display in communication with a game platform, where the vocal cues are each associated with a lyric. Provided a number of areas available to display a set of lyrics, either before run-time or determined at run-time, the game platform determines, based on a lyric priority associated with each lyric, which of the lyrics associated with each vocal cue to display when the number of vocal cues exceeds the number of areas available.
    Type: Application
    Filed: May 29, 2009
    Publication date: December 2, 2010
    Applicant: Harmonix Music Systems, Inc.
    Inventors: Joshua Forrest Stoddard, Christopher Joseph Foster, Eran B. Egozy