Patents by Inventor Claire Michelle Gottschalk
Claire Michelle Gottschalk has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 11167213Abstract: A controller for an electronic system includes a controller body having a handle portion, a tracking arc that is fixed to the controller body, and a hand retainer configured to physically bias a user's palm against an outside surface of the handle portion. A plurality of tracking sensors is disposed in the tracking arc, and are responsive to electromagnetic radiation emitted by the electronic system. An array of proximity sensors are spatially distributed around the outer surface of the handle portion, and are responsive to a proximity of the user's fingers to the outside surface of the handle portion.Type: GrantFiled: July 23, 2019Date of Patent: November 9, 2021Assignee: Valve CorporationInventors: Jeffrey Walter Mucha, Jeffrey George Leinbaugh, Eric James Hope, Philip Bryan, Scott Richard Britt, Scott Nietfeld, Claire Michelle Gottschalk, Jeremy Slocum
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Patent number: 11052310Abstract: Various game controller hardware and user interface configurations are disclosed. Some configurations may comprise two circular trackpads, driven by the player's thumbs, which may be clickable, allowing the entire surface to act as a button. Haptic feedback may be based on dual linear resonant actuators (e.g., by means of strong, weighted electro-magnets attached to each of the dual trackpads), capable of delivering a wide range of force and vibration, allowing control over frequency, amplitude, and direction of movement. The haptics-related components in certain implementations may also play audio waveforms and thereby function as speakers. In the center of the controller according to certain configurations may be another touch-enabled surface, this one backed by a display screen. In some configurations this entire screen itself may also be clickable, like a large single button. A variety of other exemplary implementations and configurations are described.Type: GrantFiled: April 22, 2019Date of Patent: July 6, 2021Assignee: Valve CorporationInventors: Jeffrey Peter Bellinghausen, Claire Michelle Gottschalk, Eric James Hope, Jeffrey Scott Keyzer, Scott Dalton
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Patent number: 10874939Abstract: A controller includes a body having a handle, and an array of proximity sensors spatially distributed on, in, beneath, or near the outer surface of the handle, responsive to a proximity of a user's fingers to that outer surface. A finger tracker converts the output of the array of proximity sensors to a set of joint angles corresponding to a plurality of the user's fingers. The controller may include a renderer for processing the joint angles to deform a hand mesh that is rendered for display. Values may be calculated to facilitate normalization of the output of the proximity sensor array and thereby generate a set of normalized finger detection data. This data may be processed through curl logic to produce a linear estimate of gross finger curl with respect to the user and thereby generate a set of estimates for a plurality of finger joint angles for the user.Type: GrantFiled: June 15, 2018Date of Patent: December 29, 2020Assignee: Valve CorporationInventors: Scott Nietfeld, Jeffrey George Leinbaugh, Eric James Hope, Philip Bryan, Scott Richard Britt, Jeffrey Walter Mucha, Claire Michelle Gottschalk, Jeremy Slocum
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Patent number: 10722786Abstract: A hand-held video game controller includes a controller body having a front and a back, with at least one front control on the front of the controller body. A removable and resilient unitary back shell is removably attached to the back of the controller body. At least one back control button underlies the unitary back shell, and is depressible by flexing of the unitary back shell into contact with that back control button. At least one battery compartment may underlie the unitary back shell, and may be accessible by removal of the removable unitary back shell.Type: GrantFiled: August 11, 2016Date of Patent: July 28, 2020Assignee: Valve CorporationInventors: Jeffrey Bellinghausen, Claire Michelle Gottschalk, Eric Hope, Jeffrey Keyzer, Scott Dalton
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Publication number: 20190344173Abstract: A controller for an electronic system includes a controller body having a handle portion, a tracking arc that is fixed to the controller body, and a hand retainer configured to physically bias a user's palm against an outside surface of the handle portion. A plurality of tracking sensors is disposed in the tracking arc, and are responsive to electromagnetic radiation emitted by the electronic system. An array of proximity sensors are spatially distributed around the outer surface of the handle portion, and are responsive to a proximity of the user's fingers to the outside surface of the handle portion.Type: ApplicationFiled: July 23, 2019Publication date: November 14, 2019Inventors: Jeffrey Walter Mucha, Jeffrey George Leinbaugh, Eric James Hope, Philip Bryan, Scott Richard Britt, Scott Nietfeld, Claire Michelle Gottschalk, Jeremy Slocum
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Publication number: 20190299094Abstract: Various game controller hardware and user interface configurations are disclosed. Some configurations may comprise two circular trackpads, driven by the player's thumbs, which may be clickable, allowing the entire surface to act as a button. Haptic feedback may be based on dual linear resonant actuators (e.g., by means of strong, weighted electro-magnets attached to each of the dual trackpads), capable of delivering a wide range of force and vibration, allowing control over frequency, amplitude, and direction of movement. The haptics-related components in certain implementations may also play audio waveforms and thereby function as speakers. In the center of the controller according to certain configurations may be another touch-enabled surface, this one backed by a display screen. In some configurations this entire screen itself may also be clickable, like a large single button. A variety of other exemplary implementations and configurations are described.Type: ApplicationFiled: April 22, 2019Publication date: October 3, 2019Inventors: Jeffrey Peter Bellinghausen, Claire Michelle Gottschalk, Eric James Hope, Jeffrey Scott Keyzer, Scott Dalton
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Patent number: 10391400Abstract: A controller for an electronic system includes a controller body having a handle portion, a tracking arc that is fixed to the controller body, and a hand retainer configured to physically bias a user's palm against an outside surface of the handle portion. A plurality of tracking sensors is disposed in the tracking arc, and are responsive to electromagnetic radiation emitted by the electronic system. An array of proximity sensors are spatially distributed around the outer surface of the handle portion, and are responsive to a proximity of the user's fingers to the outside surface of the handle portion.Type: GrantFiled: August 17, 2017Date of Patent: August 27, 2019Assignee: Valve CorporationInventors: Jeffrey Walter Mucha, Jeffrey George Leinbaugh, Eric James Hope, Philip Bryan, Scott Richard Britt, Scott Nietfeld, Claire Michelle Gottschalk, Jeremy Slocum
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Patent number: 10328344Abstract: Various game controller hardware and user interface configurations are disclosed. Some configurations may comprise two circular trackpads, driven by the player's thumbs, which may be clickable, allowing the entire surface to act as a button. Haptic feedback may be based on dual linear resonant actuators (e.g., by means of strong, weighted electro-magnets attached to each of the dual trackpads), capable of delivering a wide range of force and vibration, allowing control over frequency, amplitude, and direction of movement. The haptics-related components in certain implementations may also play audio waveforms and thereby function as speakers. In the center of the controller according to certain configurations may be another touch-enabled surface, this one backed by a display screen. In some configurations this entire screen itself may also be clickable, like a large single button. A variety of other exemplary implementations and configurations are described.Type: GrantFiled: October 14, 2014Date of Patent: June 25, 2019Assignee: Valve CorporationInventors: Jeffrey Peter Bellinghausen, Scott Dalton, Claire Michelle Gottschalk, Eric James Hope, Jeffrey Keyzer
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Publication number: 20190118079Abstract: A hand-held video game controller includes a controller body having a front and a back, with at least one front control on the front of the controller body. A removable and resilient unitary back shell is removably attached to the back of the controller body. At least one back control button underlies the unitary back shell, and is depressible by flexing of the unitary back shell into contact with that back control button. At least one battery compartment may underlie the unitary back shell, and may be accessible by removal of the removable unitary back shell.Type: ApplicationFiled: August 11, 2016Publication date: April 25, 2019Applicant: VALVE CORPORATIONInventors: JEFFREY BELLINGHAUSEN, CLAIRE MICHELLE GOTTSCHALK, ERIC HOPE, JEFFREY KEYZER, SCOTT DALTON
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Publication number: 20180361234Abstract: A controller includes a body having a handle, and an array of proximity sensors spatially distributed on, in, beneath, or near the outer surface of the handle, responsive to a proximity of a user's fingers to that outer surface. A finger tracker converts the output of the array of proximity sensors to a set of joint angles corresponding to a plurality of the user's fingers. The controller may include a renderer for processing the joint angles to deform a hand mesh that is rendered for display. Values may be calculated to facilitate normalization of the output of the proximity sensor array and thereby generate a set of normalized finger detection data. This data may be processed through curl logic to produce a linear estimate of gross finger curl with respect to the user and thereby generate a set of estimates for a plurality of finger joint angles for the user.Type: ApplicationFiled: June 15, 2018Publication date: December 20, 2018Applicant: VALVE CORPORATIONInventors: Scott Nietfeld, Jeffrey George Leinbaugh, Eric James Hope, Philip Bryan, Scott Richard Britt, Jeffrey Walter Mucha, Claire Michelle Gottschalk, Jeremy Slocum
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Publication number: 20150105152Abstract: Various game controller hardware and user interface configurations are disclosed. Some configurations may comprise two circular trackpads, driven by the player's thumbs, which may be clickable, allowing the entire surface to act as a button. Haptic feedback may be based on dual linear resonant actuators (e.g., by means of strong, weighted electro-magnets attached to each of the dual trackpads), capable of delivering a wide range of force and vibration, allowing control over frequency, amplitude, and direction of movement. The haptics-related components in certain implementations may also play audio waveforms and thereby function as speakers. In the center of the controller according to certain configurations may be another touch-enabled surface, this one backed by a display screen. In some configurations this entire screen itself may also be clickable, like a large single button. A variety of other exemplary implementations and configurations are described.Type: ApplicationFiled: October 14, 2014Publication date: April 16, 2015Inventors: JEFFREY PETER BELLINGHAUSEN, Scott Dalton, Claire Michelle Gottschalk, Eric James Hope, Jeffrey Keyzer
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Patent number: D711881Type: GrantFiled: July 30, 2013Date of Patent: August 26, 2014Assignee: Valve CorporationInventors: Jeffrey Bellinghausen, Claire Michelle Gottschalk, Eric Hope, Jeffrey Keyzer, Amy Narae Kim
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Patent number: D712409Type: GrantFiled: July 30, 2013Date of Patent: September 2, 2014Assignee: Valve CorporationInventors: Jeffrey Bellinghausen, Claire Michelle Gottschalk, Eric Hope, Jeffrey Keyzer, Amy Narae Kim
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Patent number: D721078Type: GrantFiled: July 30, 2013Date of Patent: January 13, 2015Assignee: Valve CorporationInventors: Jeffrey Bellinghausen, Claire Michelle Gottschalk, Eric Hope, Jeffrey Keyzer, Amy Narae Kim
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Patent number: D722116Type: GrantFiled: October 31, 2013Date of Patent: February 3, 2015Assignee: Valve CorporationInventor: Claire Michelle Gottschalk
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Patent number: D726726Type: GrantFiled: March 14, 2014Date of Patent: April 14, 2015Assignee: Valve CorporationInventors: Jeffrey Bellinghausen, Claire Michelle Gottschalk, Eric Hope, Jeffrey Keyzer, Amy Narae Kim
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Patent number: D740825Type: GrantFiled: July 29, 2014Date of Patent: October 13, 2015Assignee: VALVE CORPORATIONInventors: Jeffrey Peter Bellinghausen, Claire Michelle Gottschalk, Eric James Hope, Jeffrey Keyzer, Amy Narae Kim, Pierre-Loup Miguel Griffais
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Patent number: D754128Type: GrantFiled: January 19, 2015Date of Patent: April 19, 2016Inventors: Jeffrey Bellinghausen, Claire Michelle Gottschalk, Eric Hope, Jeffrey Keyzer, Amy Narae Kim
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Patent number: D766902Type: GrantFiled: August 12, 2014Date of Patent: September 20, 2016Assignee: VALVE CORPORATIONInventors: Jeffrey Peter Bellinghausen, Claire Michelle Gottschalk, Eric James Hope, Jeffrey Keyzer, Amy Narae Kim
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Patent number: D767682Type: GrantFiled: January 19, 2015Date of Patent: September 27, 2016Assignee: VALVE CORPORATIONInventors: Jeffrey Bellinghausen, Claire Michelle Gottschalk, Eric Hope, Jeffrey Keyzer, Amy Narae Kim