Patents by Inventor Clayton Rhodes Stark

Clayton Rhodes Stark has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 8784204
    Abstract: A system, computer-readable storage medium storing at least one program, and a computer-implemented method are provided for displaying feed-based information in an online game. Player feeds are received in a game networking system. A specification for displaying information from the player feeds in the game networking system is accessed. A first player profile is accessed for a first player in an online game, the first player profile identifying one or more characteristics of the first player. The first-player profile is used with the specification to determine a first display profile for displaying information from the player feeds to the first player. The feed-based information is generated for the first player by using the first display profile to access the player feeds, and the feed-based information is then displayed to the first player through a user interface of the online game.
    Type: Grant
    Filed: March 1, 2013
    Date of Patent: July 22, 2014
    Assignee: Zynga Inc.
    Inventors: Dylan Sproule, Timothy J. O. Catlin, Jason Paul Allen, Clayton Rhodes Stark, Shane Hall, Ben Hall
  • Publication number: 20130231179
    Abstract: Techniques for automatically establishing connections between users within a gaming social network, designed for connecting users having common gaming interests, social connections, or characteristics. Embodiments include methods for automatically establishing connections from members of an out-of-game social network, the gaming social network, and gaming activity participants; evaluating user profile information and user characteristics in a gaming social network and gaming activity in a game networking system to determine an appropriate set of connections for a selected user. Embodiments include systems configured to automatically establish and maintain connections between players in a gaming social network based on gaming activity in a gaming networking system and social relationship information retrieved from one or more social networks where the players have a social relationship.
    Type: Application
    Filed: March 1, 2013
    Publication date: September 5, 2013
    Applicant: Zynga Inc.
    Inventors: Dylan Sproule, Shane Hall, Ben Hall, Timothy J.O. Catlin, Jason Paul Allen, Clayton Rhodes Stark
  • Publication number: 20130231181
    Abstract: A system, computer-readable storage medium storing at least one program, and a computer-implemented method are provided for displaying feed-based information in an online game. Player feeds are received in a game networking system. A specification for displaying information from the player feeds in the game networking system is accessed. A first player profile is accessed for a first player in an online game, the first player profile identifying one or more characteristics of the first player. The first-player profile is used with the specification to determine a first display profile for displaying information from the player feeds to the first player. The feed-based information is generated for the first player by using the first display profile to access the player feeds, and the feed-based information is then displayed to the first player through a user interface of the online game.
    Type: Application
    Filed: March 1, 2013
    Publication date: September 5, 2013
    Applicant: Zynga Inc.
    Inventors: Dylan Sproule, Timothy J.O. Catlin, Jason Paul Allen, Clayton Rhodes Stark, Shane Hall, Ben Hall
  • Publication number: 20130232199
    Abstract: A machine may generate and store a correlation among multiple identifiers of the user that enable access to an application through multiple systems. For example, the user may have a first identifier for using a first social network system, and a second identifier for using a second social network system, and the machine may generate and store a correlation between the first identifier and the second identifier. The machine may identify the user based on the first identifier and access a database that stores the correlation. The machine may then access a configuration of the application based on the correlation and configure the application in accordance with the configuration. The machine may generate a visual representation of the configured application, provide the visual representation to a device of a further user, receive an indication of an opinion of the further user on the visual representation, and present the indication.
    Type: Application
    Filed: February 28, 2013
    Publication date: September 5, 2013
    Applicant: Zynga Inc.
    Inventors: Dylan Sproule, Shane Hall, Ben Hall, Timothy J.O. Catlin, Jason Paul Allen, Clayton Rhodes Stark
  • Publication number: 20130231182
    Abstract: A system, machine-readable storage medium storing at least one program, and a computer-implemented method for providing reciprocation of game asset gifts from a player is provided. A notification of a game asset of a first player that is available to a plurality of players is sent from a game server to the plurality of players. The notification is sent through a web feed in a game user interface of each player of the plurality of players. A first response requesting the game asset of the first player is received from a second web feed in a second game user interface of a second player in response to the notification. The game asset is provided to a second account of the second player in response to the first response.
    Type: Application
    Filed: March 1, 2013
    Publication date: September 5, 2013
    Applicant: Zynga Inc.
    Inventors: Shane Hall, Dylan Sproule, Ben Hall, Timothy J.O. Catlin, Jason Paul Allen, Clayton Rhodes Stark